Player Matchup

Morgan Le Fay
Morgan Le Fay
CrimsonLadyNox
Morgan Le Fay
Level 156
God Stats
12W - 10L
1,561 SR
Queue Stats
621W - 571L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
K STAGER
Sun Wukong
Level 190
God Stats
6W - 5L
1,538 SR
Queue Stats
521W - 513L
1,536 Elo+
Party 1
Apollo
Apollo
Uwantpopcicles
Apollo
Level 157
God Stats
4W - 3L
1,442 SR
Queue Stats
95W - 77L
1,545 Elo+
Party 1
Raijin
Raijin
striker651
Raijin
Level 157
God Stats
2W - 4L
1,437 SR
Queue Stats
164W - 163L
1,558 Elo+
Solo
Bake Kujira
Bake Kujira
vwGIGGLESwv
Bake Kujira
Level 127
God Stats
2W - 2L
1,424 SR
Queue Stats
282W - 263L
1,508 Elo+
Party 1
Team Averages
Level 157
1,480 SR
1,536 Elo+

VS

Team Averages
Level 139
1,509 SR
1,507 Elo+
Bastet
Bastet
Allthati5man
Bastet
Level 146
God Stats
19W - 16L
1,539 SR
Queue Stats
678W - 726L
1,555 Elo+
Party 2
Charon
Charon
DarkRumorz
Charon
Level 156
God Stats
5W - 7L
1,431 SR
Queue Stats
985W - 1,019L
1,483 Elo+
Solo
Izanami
Izanami
FummyFrai
Izanami
Level 106
God Stats
1W - 4L
1,281 SR
Queue Stats
434W - 466L
1,413 Elo+
Solo
Hades
Hades
Kab00dleN00dlez
Hades
Level 140
God Stats
2W - 4L
1,447 SR
Queue Stats
392W - 402L
1,513 Elo+
Party 2
Cerberus
Cerberus
RavenousOutsider
Cerberus
Level 145
God Stats
6W - 2L
1,848 SR
Queue Stats
326W - 314L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrimsonLadyNox
Morgan Le Fay
17
5 / 3 / 16
9,979
907
12,364
6,901
3,389
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
K STAGER
Sun Wukong
16
3 / 2 / 16
9,501
864
9,442
13,884
14,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
9 / 3 / 13
10,666
970
16,582
7,754
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
striker651
Raijin
17
6 / 3 / 15
10,280
935
16,226
10,279
4,686
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bake Kujira
vwGIGGLESwv
Bake Kujira
14
1 / 4 / 17
8,299
754
5,947
13,386
14,235
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
5 / 3 / 2
8,737
794
7,657
11,070
4,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
DarkRumorz
Charon
14
2 / 6 / 6
8,390
763
8,248
15,090
11,012
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
FummyFrai
Izanami
17
6 / 4 / 7
9,944
904
12,803
11,380
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 8 / 8
7,730
703
6,144
13,187
12,018
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 3 / 9
8,372
761
6,967
13,841
13,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
47
24
Kills
15
15
Deaths
24
77
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bastet
5
3
2
2
W
Morgan Le Fay
CrimsonLadyNox
Morgan Le Fay
5
3
16
4.33
L
Charon
DarkRumorz
Charon
2
6
6
0.83
L
Izanami
FummyFrai
Izanami
6
4
7
2.38
W
Sun Wukong
K STAGER
Sun Wukong
3
2
16
5.5
L
1
8
8
0.63
L
1
3
9
1.83
W
9
3
13
5.17
W
Raijin
striker651
Raijin
6
3
15
4.5
W
Bake Kujira
vwGIGGLESwv
Bake Kujira
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,561
Damage
41,819
52,204
Taken
64,568
40,237
Mitigated
46,862
15,699
Healing
19,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
7,657
2,136
1,951
3,691
11,070
4,907
14
5,125
5,903
0
17,828
W
Morgan Le Fay
CrimsonLadyNox
Morgan Le Fay
12,364
1,367
0
1,122
6,901
3,389
1,389
2,936
3,805
23,496
846
L
Charon
DarkRumorz
Charon
8,248
872
258
3,008
15,090
11,012
0
10,002
4,939
13,822
337
L
Izanami
FummyFrai
Izanami
12,803
7,814
0
3,314
11,380
5,264
0
5,753
5,609
343
39,075
W
Sun Wukong
K STAGER
Sun Wukong
9,442
852
402
3,485
13,884
14,717
215
3,849
9,846
269
20,089
L
6,144
273
1,633
1,859
13,187
12,018
22
6,012
7,046
9,024
0
L
6,967
296
0
3,566
13,841
13,661
0
6,739
6,951
10,437
583
W
16,582
9,814
732
1,999
7,754
3,210
2,423
2,978
4,630
0
32,085
W
Raijin
striker651
Raijin
16,226
1,376
915
2,539
10,279
4,686
585
5,037
5,081
33,284
0
W
Bake Kujira
vwGIGGLESwv
Bake Kujira
5,947
2,840
2,099
2,406
13,386
14,235
707
5,103
8,060
7,625
407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,725
Gold Earned
43,173
159
Minions Killed
108
0
Camps Cleared
0
1,061,469
Distance Traveled
951,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,737
794
20
2
0
239,440
0
W
Morgan Le Fay
9,979
907
22
2
0
218,248
0
L
Charon
8,390
763
9
1
0
148,442
0
L
Izanami
9,944
904
56
5
0
191,310
0
W
Sun Wukong
9,501
864
32
3
0
249,111
0
L
Hades
7,730
703
10
1
0
184,024
0
L
Cerberus
8,372
761
13
1
0
188,719
0
W
Apollo
10,666
970
37
3
0
198,166
0
W
Raijin
10,280
935
55
5
0
199,817
0
W
Bake Kujira
8,299
754
13
1
0
196,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role