Player Matchup

Baron Samedi
Baron Samedi
Avatar Roku6177
Baron Samedi
Level 106
God Stats
18W - 14L
1,594 SR
Queue Stats
608W - 590L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Cacahuate243989
Cthulhu
Level 49
God Stats
24W - 34L
1,455 SR
Queue Stats
136W - 166L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
CurvingComet363
Zhong Kui
Level 53
God Stats
5W - 9L
1,327 SR
Queue Stats
119W - 141L
1,429 Elo+
Solo
Danzaburou
Danzaburou
WestonSM
Danzaburou
Level 47
God Stats
2W - 4L
1,484 SR
Queue Stats
81W - 94L
1,410 Elo+
Party 1
Susano
Susano
chromiehomie17
Susano
Level 49
God Stats
0W - 3L
1,197 SR
Queue Stats
81W - 93L
1,414 Elo+
Party 1
Team Averages
Level 61
1,411 SR
1,434 Elo+

VS

Team Averages
Level 89
1,565 SR
1,522 Elo+
Thanatos
Thanatos
DusktoDawn498
Thanatos
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,686 Elo+
Solo
Nu Wa
Nu Wa
P_Talyuli
Nu Wa
Level 69
God Stats
100W - 70L
1,551 SR
Queue Stats
151W - 158L
1,454 Elo+
Solo
Hachiman
Hachiman
PauliusN91
Hachiman
Level 52
God Stats
23W - 26L
1,463 SR
Queue Stats
72W - 87L
1,450 Elo+
Solo
Xing Tian
Xing Tian
Sunvanished
Xing Tian
Level 148
God Stats
2W - 0L
1,620 SR
Queue Stats
52W - 44L
1,518 Elo+
Solo
Hades
Hades
Tuca Mote8761
Hades
Level 121
God Stats
21W - 9L
1,693 SR
Queue Stats
641W - 655L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Avatar Roku6177
Baron Samedi
16
2 / 8 / 1
10,012
501
9,915
16,726
5,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 3
8,348
417
14,840
17,919
15,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
CurvingComet363
Zhong Kui
19
1 / 0 / 0
10,840
542
2,594
13,419
12,432
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
WestonSM
Danzaburou
15
2 / 4 / 4
9,293
465
15,581
15,295
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
2 / 6 / 1
8,515
426
9,062
18,170
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DusktoDawn498
Thanatos
16
4 / 2 / 8
9,858
493
10,728
16,153
6,050
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
P_Talyuli
Nu Wa
19
2 / 1 / 7
11,829
591
12,378
7,368
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
PauliusN91
Hachiman
17
2 / 3 / 5
10,281
514
9,019
15,875
5,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xing Tian
Sunvanished
Xing Tian
15
4 / 2 / 9
9,497
475
8,956
22,749
19,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
11 / 1 / 5
12,542
627
17,358
18,233
8,999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
9
Kills
23
23
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Avatar Roku6177
Baron Samedi
2
8
1
0.31
L
2
5
3
0.7
L
Zhong Kui
CurvingComet363
Zhong Kui
1
0
0
1
W
Thanatos
DusktoDawn498
Thanatos
4
2
8
4
W
Nu Wa
P_Talyuli
Nu Wa
2
1
7
5.5
W
Hachiman
PauliusN91
Hachiman
2
3
5
1.5
W
Xing Tian
Sunvanished
Xing Tian
4
2
9
4.25
W
11
1
5
13.5
L
Danzaburou
WestonSM
Danzaburou
2
4
4
1
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,992
Damage
58,439
81,529
Taken
80,378
44,303
Mitigated
43,189
28,327
Healing
33,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Avatar Roku6177
Baron Samedi
9,915
332
481
2,120
16,726
5,481
360
12,010
4,716
82,384
702
L
14,840
1,292
35
3,449
17,919
15,699
96
6,842
11,077
43,911
479
L
Zhong Kui
CurvingComet363
Zhong Kui
2,594
164
0
9,311
13,419
12,432
0
6,386
7,033
99,603
0
W
Thanatos
DusktoDawn498
Thanatos
10,728
2,936
0
10,554
16,153
6,050
176
3,112
12,807
0
54,653
W
Nu Wa
P_Talyuli
Nu Wa
12,378
5,017
0
1,760
7,368
2,670
2,517
2,743
4,585
102,187
2,133
W
Hachiman
PauliusN91
Hachiman
9,019
5,160
0
8,457
15,875
5,588
711
5,159
10,222
0
74,705
W
Xing Tian
Sunvanished
Xing Tian
8,956
987
0
2,594
22,749
19,882
0
6,549
14,874
32,600
1,088
W
17,358
763
1,003
9,623
18,233
8,999
695
7,421
10,584
97,571
1,983
L
Danzaburou
WestonSM
Danzaburou
15,581
8,668
0
6,833
15,295
5,233
1,053
6,451
8,844
0
81,923
L
9,062
2,528
0
6,098
18,170
5,458
0
6,054
12,116
0
47,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,008
Gold Earned
54,007
569
Minions Killed
556
0
Camps Cleared
0
1,884,746
Distance Traveled
1,943,575
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,012
501
135
7
0
351,063
3
L
Cthulhu
8,348
417
74
4
0
395,413
2
L
Zhong Kui
10,840
542
185
9
0
360,014
6
W
Thanatos
9,858
493
71
4
0
416,593
5
W
Nu Wa
11,829
591
168
8
0
355,556
6
W
Hachiman
10,281
514
112
6
0
361,314
0
W
Xing Tian
9,497
475
43
2
0
393,707
2
W
Hades
12,542
627
162
8
0
416,405
5
L
Danzaburou
9,293
465
111
6
0
359,098
0
L
Susano
8,515
426
64
3
0
419,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role