Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CianConscious
Jing Wei
Level 149
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 5L
1,292 Elo+
Party 2
Scylla
Scylla
DeNeithx3
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,292 Elo+
Party 2
Geb
Geb
RiunShadowclaw
Geb
Level 154
God Stats
0W - 1L
1,503 SR
Queue Stats
3W - 6L
1,416 Elo+
Party 2
Team Averages
Level 118
1,453 SR
1,400 Elo+

VS

Team Averages
Level 158
1,608 SR
1,487 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BrBStickyP
Chiron
Level 149
God Stats
15W - 8L
1,603 SR
Queue Stats
823W - 839L
1,496 Elo+
Solo
Baba Yaga
Baba Yaga
VVolfe
Baba Yaga
Level 128
God Stats
4W - 0L
1,885 SR
Queue Stats
155W - 153L
1,449 Elo+
Party 1
Thor
Thor
Zros90
Thor
Level 197
God Stats
5W - 1L
1,553 SR
Queue Stats
100W - 104L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 2 / 1
4,660
932
3,141
3,656
2,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
 
Ymir
6
0 / 1 / 0
4,315
863
403
1,801
1,494
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Jing Wei
CianConscious
Jing Wei
10
1 / 4 / 1
5,122
1,024
2,047
6,189
1,664
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
DeNeithx3
Scylla
8
0 / 4 / 1
4,585
917
614
3,460
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
5,101
1,020
2,946
5,775
2,284
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
6 / 1 / 7
6,608
1,322
3,184
3,294
1,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
 
Fafnir
11
2 / 0 / 7
6,483
1,297
1,512
3,971
3,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
BrBStickyP
Chiron
11
2 / 0 / 9
6,201
1,240
5,989
2,937
1,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
VVolfe
Baba Yaga
10
3 / 1 / 6
6,226
1,245
3,228
2,175
713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Zros90
Thor
10
1 / 1 / 6
5,892
1,178
5,980
3,134
1,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
14
14
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
1
0.25
L
Ymir
 
Ymir
0
1
0
0
W
The Morrigan
 
The Morrigan
6
1
7
9.5
W
Fafnir
 
Fafnir
2
0
7
5.5
W
Chiron
BrBStickyP
Chiron
2
0
9
6.5
L
Jing Wei
CianConscious
Jing Wei
1
4
1
0.38
L
Scylla
DeNeithx3
Scylla
0
4
1
0.13
L
1
3
1
0.5
W
Baba Yaga
VVolfe
Baba Yaga
3
1
6
6
W
Thor
Zros90
Thor
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,151
Damage
19,893
20,881
Taken
15,511
8,795
Mitigated
7,700
3,762
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,141
52
111
703
3,656
2,677
0
1,622
2,034
0
6,503
L
Ymir
 
Ymir
403
167
413
225
1,801
1,494
0
0
1,801
2,189
19
W
The Morrigan
 
The Morrigan
3,184
276
0
625
3,294
1,205
476
953
2,231
7,967
596
W
Fafnir
 
Fafnir
1,512
378
1,195
1,970
3,971
3,402
138
871
3,063
2,825
96
W
Chiron
BrBStickyP
Chiron
5,989
441
1,128
1,719
2,937
1,092
280
913
1,921
0
18,305
L
Jing Wei
CianConscious
Jing Wei
2,047
1,150
103
1,279
6,189
1,664
0
2,071
4,118
0
7,091
L
Scylla
DeNeithx3
Scylla
614
105
0
0
3,460
676
0
879
2,581
3,670
0
L
2,946
150
182
746
5,775
2,284
0
2,756
3,019
9,297
0
W
Baba Yaga
VVolfe
Baba Yaga
3,228
72
0
338
2,175
713
458
453
1,683
7,718
0
W
Thor
Zros90
Thor
5,980
573
187
127
3,134
1,288
0
762
2,336
0
8,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,783
Gold Earned
31,410
40
Minions Killed
57
0
Camps Cleared
0
399,620
Distance Traveled
463,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,660
932
1
0
0
112,629
0
L
Ymir
4,315
863
1
0
0
25,284
0
W
The Morrigan
6,608
1,322
10
2
0
99,940
0
W
Fafnir
6,483
1,297
1
0
0
100,970
0
W
Chiron
6,201
1,240
27
5
0
91,836
0
L
Jing Wei
5,122
1,024
16
3
0
86,479
0
L
Scylla
4,585
917
9
2
0
89,102
0
L
Geb
5,101
1,020
13
3
0
86,126
0
W
Baba Yaga
6,226
1,245
10
2
0
91,411
0
W
Thor
5,892
1,178
9
2
0
79,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role