Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
JawsSlayer23
Kuzenbo
Level 85
God Stats
1W - 0L
1,609 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nox
Nox
Punk_Esponja
Nox
Level 149
God Stats
46W - 52L
1,453 SR
Queue Stats
270W - 261L
1,408 Elo+
Solo
Zeus
Zeus
Tuca Mote8761
Zeus
Level 121
God Stats
19W - 32L
1,497 SR
Queue Stats
688W - 696L
1,491 Elo+
Solo
Achilles
Achilles
YallSoft
Achilles
Level 65
God Stats
1W - 0L
1,549 SR
Queue Stats
56W - 58L
1,512 Elo+
Solo
Team Averages
Level 109
1,522 SR
1,482 Elo+

VS

Team Averages
Level 99
1,561 SR
1,486 Elo+
Tiamat
Tiamat
Evilgoose1212
Tiamat
Level 101
God Stats
3W - 2L
1,623 SR
Queue Stats
28W - 27L
1,465 Elo+
Solo
Nu Wa
Nu Wa
P_Talyuli
Nu Wa
Level 68
God Stats
104W - 76L
1,563 SR
Queue Stats
160W - 170L
1,463 Elo+
Solo
Chaac
Chaac
TwoHighFourThis
Chaac
Level 116
God Stats
103W - 81L
1,620 SR
Queue Stats
335W - 317L
1,518 Elo+
Solo
Ymir
Ymir
Villaiden
Ymir
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 27L
1,494 Elo+
Party 2
Cernunnos
Cernunnos
sniperdudee79
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
3 / 0 / 0
5,503
688
3,091
3,105
874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
JawsSlayer23
Kuzenbo
9
0 / 0 / 3
5,196
650
1,942
3,549
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 2
4,582
573
2,860
4,386
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 0 / 0
5,261
658
3,849
4,702
1,066
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
YallSoft
Achilles
9
0 / 0 / 0
4,087
511
1,153
5,817
3,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,051
631
2,918
4,140
1,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nu Wa
P_Talyuli
Nu Wa
9
0 / 2 / 0
5,060
633
3,795
4,347
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 0
4,070
509
1,362
5,965
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
8
0 / 2 / 0
3,864
483
1,494
4,067
2,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
sniperdudee79
Cernunnos
8
0 / 0 / 0
4,304
538
2,193
3,352
897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
0
3
L
1
1
0
1
W
Kuzenbo
JawsSlayer23
Kuzenbo
0
0
3
1.5
L
Nu Wa
P_Talyuli
Nu Wa
0
2
0
0
W
0
1
2
1
W
4
0
0
4
L
0
2
0
0
L
Ymir
0
2
0
0
W
Achilles
YallSoft
Achilles
0
0
0
0
L
Cernunnos
sniperdudee79
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,895
Damage
11,762
21,559
Taken
21,871
8,792
Mitigated
8,341
8,617
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,091
1,137
0
983
3,105
874
0
526
2,579
0
37,436
L
2,918
350
0
1,607
4,140
1,961
0
3,023
1,117
25,354
1,001
W
Kuzenbo
JawsSlayer23
Kuzenbo
1,942
589
252
958
3,549
2,465
0
968
2,581
10,896
1,358
L
Nu Wa
P_Talyuli
Nu Wa
3,795
2,772
0
985
4,347
1,224
0
2,067
2,088
31,851
992
W
2,860
222
0
1,220
4,386
1,342
0
2,335
2,051
23,205
0
W
3,849
412
0
2,054
4,702
1,066
0
911
3,791
35,409
681
L
1,362
287
0
3,228
5,965
2,219
0
1,939
4,026
0
21,179
L
Ymir
1,494
257
0
359
4,067
2,040
0
652
3,415
13,795
0
W
Achilles
YallSoft
Achilles
1,153
65
0
3,150
5,817
3,045
0
3,369
2,448
0
23,849
L
Cernunnos
sniperdudee79
Cernunnos
2,193
925
0
1,256
3,352
897
0
754
2,598
0
26,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,629
Gold Earned
22,349
237
Minions Killed
224
0
Camps Cleared
0
850,801
Distance Traveled
758,217
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,503
688
71
9
0
171,007
0
L
Tiamat
5,051
631
45
6
0
167,356
2
W
Kuzenbo
5,196
650
23
3
0
185,492
4
L
Nu Wa
5,060
633
50
6
0
127,541
1
W
Nox
4,582
573
40
5
0
164,420
1
W
Zeus
5,261
658
62
8
0
178,142
0
L
Chaac
4,070
509
38
5
0
143,333
0
L
Ymir
3,864
483
15
2
0
168,513
5
W
Achilles
4,087
511
41
5
0
151,740
0
L
Cernunnos
4,304
538
76
10
0
151,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role