Player Matchup

Nike
Nike
DoubtingThomas23
Nike
Level 113
God Stats
601W - 546L
1,560 SR
Queue Stats
695W - 697L
1,472 Elo+
Solo
Janus
Janus
Joelmasterzan777
Janus
Level 61
God Stats
3W - 1L
1,554 SR
Queue Stats
13W - 18L
1,422 Elo+
Solo
Yemoja
Yemoja
ShinShoRyuGuile
Yemoja
Level 155
God Stats
67W - 93L
1,420 SR
Queue Stats
784W - 871L
1,495 Elo+
Solo
Nut
Nut
StoneBongo56431
Nut
Level 109
God Stats
4W - 1L
1,486 SR
Queue Stats
224W - 233L
1,496 Elo+
Solo
Thor
Thor
guidel123
Thor
Level 141
God Stats
2W - 0L
1,782 SR
Queue Stats
164W - 156L
1,532 Elo+
Solo
Team Averages
Level 116
1,560 SR
1,483 Elo+

VS

Team Averages
Level 98
1,525 SR
1,398 Elo+
Aphrodite
Aphrodite
CasperD6707
Aphrodite
Level 104
God Stats
9W - 6L
1,841 SR
Queue Stats
78W - 71L
1,511 Elo+
Solo
Hou Yi
Hou Yi
DizzyDez916
Hou Yi
Level 37
God Stats
1W - 3L
1,405 SR
Queue Stats
1W - 6L
1,226 Elo+
Solo
Lancelot
Lancelot
Marmo360
Lancelot
Level 128
God Stats
0W - 1L
1,364 SR
Queue Stats
11W - 16L
1,336 Elo+
Solo
Bacchus
Bacchus
RippedPants3349
Bacchus
Level 118
God Stats
7W - 14L
1,515 SR
Queue Stats
149W - 172L
1,463 Elo+
Solo
Osiris
Osiris
Tonecho4944
Osiris
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 79L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 3
8,773
585
7,412
9,964
10,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
7 / 0 / 5
9,992
666
10,999
2,773
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 7
8,027
535
2,323
7,021
3,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 1 / 6
7,902
527
5,025
4,211
1,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
15
7 / 0 / 4
8,853
590
6,873
9,481
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CasperD6707
Aphrodite
7
0 / 2 / 0
5,578
372
690
3,816
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
10
0 / 5 / 0
5,899
393
4,262
9,140
2,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Marmo360
Lancelot
13
1 / 4 / 0
6,806
454
2,478
12,092
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 1
5,880
392
2,896
12,163
9,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
14
0 / 2 / 0
7,229
482
3,777
15,359
14,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
18
Kills
1
1
Deaths
18
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CasperD6707
Aphrodite
0
2
0
0
L
Hou Yi
0
5
0
0
W
0
0
3
1.5
W
7
0
5
9.5
L
Lancelot
Marmo360
Lancelot
1
4
0
0.25
L
0
5
1
0.1
W
2
0
7
5.5
W
2
1
6
5
L
Osiris
0
2
0
0
W
Thor
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,632
Damage
14,103
33,450
Taken
52,570
20,776
Mitigated
31,630
8,847
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CasperD6707
Aphrodite
690
81
66
1,606
3,816
1,069
0
1,989
1,628
15,743
392
L
Hou Yi
4,262
1,361
0
1,832
9,140
2,441
0
2,604
6,456
0
36,261
W
7,412
1,008
55
832
9,964
10,222
308
0
9,964
10,109
61,012
W
10,999
799
0
362
2,773
865
748
490
2,181
75,028
1,822
L
Lancelot
Marmo360
Lancelot
2,478
247
0
977
12,092
4,565
0
4,848
6,966
0
50,704
L
2,896
163
0
2,260
12,163
9,534
0
2,356
9,672
19,039
0
W
2,323
317
4,437
1,639
7,021
3,791
210
561
6,460
15,913
0
W
5,025
2,132
0
1,202
4,211
1,582
1,090
1,358
2,853
0
51,493
L
Osiris
3,777
1,549
0
5,101
15,359
14,021
0
2,318
13,003
0
54,101
W
Thor
6,873
1,900
0
320
9,481
4,316
507
1,190
8,253
0
56,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,547
Gold Earned
31,392
438
Minions Killed
328
0
Camps Cleared
0
1,537,026
Distance Traveled
1,256,405
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,578
372
36
2
0
141,731
0
L
Hou Yi
5,899
393
60
4
0
239,599
0
W
Nike
8,773
585
100
7
0
291,142
0
W
Janus
9,992
666
157
10
0
319,482
0
L
Lancelot
6,806
454
101
7
0
320,358
1
L
Bacchus
5,880
392
20
1
0
278,403
1
W
Yemoja
8,027
535
24
2
0
311,638
5
W
Nut
7,902
527
76
5
0
300,949
2
L
Osiris
7,229
482
111
7
0
276,314
2
W
Thor
8,853
590
81
5
0
313,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role