Player Matchup

Ne Zha
Ne Zha
KactusJoose
Ne Zha
Level 158
God Stats
50W - 46L
1,565 SR
Queue Stats
228W - 132L
1,602 Elo+
Party 1
Vulcan
Vulcan
Smurf_4_2_0
Vulcan
Level 128
God Stats
10W - 6L
1,594 SR
Queue Stats
432W - 404L
1,512 Elo+
Solo
Sol
Sol
TimothyVonStuben
Sol
Level 148
God Stats
5W - 2L
1,716 SR
Queue Stats
134W - 88L
1,672 Elo+
Party 1
Bacchus
Bacchus
bigpapicholo
Bacchus
Level 81
God Stats
30W - 26L
1,622 SR
Queue Stats
120W - 69L
1,609 Elo+
Party 1
Camazotz
Camazotz
l3lueFace
Camazotz
Level 129
God Stats
7W - 3L
1,834 SR
Queue Stats
92W - 69L
1,562 Elo+
Solo
Team Averages
Level 129
1,666 SR
1,591 Elo+

VS

Team Averages
Level 151
1,505 SR
1,525 Elo+
Hercules
Hercules
 
Hercules
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fox-Crow-Grizzly
Danzaburou
Level 136
God Stats
43W - 22L
1,647 SR
Queue Stats
221W - 208L
1,533 Elo+
Solo
Olorun
Olorun
Jaynuke79
Olorun
Level 145
God Stats
13W - 14L
1,566 SR
Queue Stats
316W - 298L
1,530 Elo+
Solo
Ymir
Ymir
SanSabaSongBird
Ymir
Level 168
God Stats
1W - 6L
1,209 SR
Queue Stats
253W - 221L
1,561 Elo+
Solo
Nu Wa
Nu Wa
ShinShoRyuGuile
Nu Wa
Level 155
God Stats
210W - 195L
1,601 SR
Queue Stats
693W - 757L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
6 / 0 / 4
6,571
657
6,275
8,976
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
9
1 / 2 / 1
5,387
539
3,334
5,771
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 4 / 3
6,264
626
4,683
6,699
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
bigpapicholo
Bacchus
9
1 / 2 / 5
5,571
557
2,584
7,207
5,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
l3lueFace
Camazotz
11
2 / 0 / 3
5,882
588
4,083
7,476
4,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
4 / 3 / 3
6,092
609
5,761
8,880
6,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Fox-Crow-Grizzly
Danzaburou
10
0 / 2 / 1
5,276
528
3,221
6,026
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Jaynuke79
Olorun
11
3 / 4 / 2
6,328
633
4,232
7,770
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 4 / 0
4,648
465
4,254
6,739
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 0 / 0
5,475
548
4,789
2,644
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
8
8
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
3
3
1.83
L
Danzaburou
Fox-Crow-Grizzly
Danzaburou
0
2
1
0.25
L
Olorun
Jaynuke79
Olorun
3
4
2
1
W
Ne Zha
6
0
4
8
L
0
4
0
0
L
1
0
0
1
W
Vulcan
1
2
1
0.75
W
3
4
3
1.13
W
Bacchus
bigpapicholo
Bacchus
1
2
5
1.75
W
Camazotz
l3lueFace
Camazotz
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,959
Damage
22,257
36,129
Taken
32,059
16,592
Mitigated
13,967
14,333
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,761
1,737
0
2,205
8,880
6,299
0
4,299
4,581
0
15,704
L
Danzaburou
Fox-Crow-Grizzly
Danzaburou
3,221
695
0
1,150
6,026
1,931
0
1,136
4,890
0
36,756
L
Olorun
Jaynuke79
Olorun
4,232
2,027
180
2,219
7,770
2,628
0
3,314
4,456
49,821
0
W
Ne Zha
6,275
2,074
0
4,778
8,976
2,990
0
2,092
6,726
0
43,963
L
4,254
1,671
0
1,652
6,739
2,574
0
739
6,000
18,716
1,131
L
4,789
1,805
0
976
2,644
535
0
964
1,680
39,057
1,424
W
Vulcan
3,334
91
0
1,948
5,771
1,535
0
1,965
3,608
39,986
0
W
4,683
1,731
0
2,570
6,699
1,777
234
2,302
4,349
36,934
573
W
Bacchus
bigpapicholo
Bacchus
2,584
469
0
1,569
7,207
5,380
0
2,208
4,867
15,074
0
W
Camazotz
l3lueFace
Camazotz
4,083
1,193
0
3,468
7,476
4,910
0
3,396
3,534
0
31,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,675
Gold Earned
27,819
274
Minions Killed
284
0
Camps Cleared
0
1,135,624
Distance Traveled
997,160
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,092
609
9
1
0
228,990
4
L
Danzaburou
5,276
528
72
7
0
214,734
0
L
Olorun
6,328
633
85
9
0
180,597
0
W
Ne Zha
6,571
657
80
8
0
275,917
1
L
Ymir
4,648
465
33
3
0
175,757
0
L
Nu Wa
5,475
548
85
9
0
197,082
3
W
Vulcan
5,387
539
66
7
0
215,713
3
W
Sol
6,264
626
63
6
0
219,637
2
W
Bacchus
5,571
557
19
2
0
223,539
5
W
Camazotz
5,882
588
46
5
0
200,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role