Player Matchup

Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Foolylou
Neith
Level 17
God Stats
30W - 32L
1,521 SR
Queue Stats
32W - 40L
1,446 Elo+
Party 2
Vamana
Vamana
HoopsKURWIX
Vamana
Level 93
God Stats
15W - 6L
1,498 SR
Queue Stats
41W - 42L
1,295 Elo+
Solo
Ymir
Ymir
shakaponk19
Ymir
Level 157
God Stats
27W - 28L
1,554 SR
Queue Stats
165W - 178L
1,528 Elo+
Party 2
Hera
Hera
ugsland
Hera
Level 207
God Stats
21W - 21L
1,597 SR
Queue Stats
204W - 211L
1,504 Elo+
Party 2
Team Averages
Level 126
1,534 SR
1,455 Elo+

VS

Team Averages
Level 112
1,476 SR
1,436 Elo+
Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
LalaHope97
Pele
Level 89
God Stats
4W - 9L
1,485 SR
Queue Stats
217W - 211L
1,399 Elo+
Party 1
Kuzenbo
Kuzenbo
Liamrhope123
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
398W - 429L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
RobWobBob
Baron Samedi
Level 97
God Stats
1W - 3L
1,396 SR
Queue Stats
293W - 303L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 2 / 3
6,141
512
1,667
8,794
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
Foolylou
Neith
12
5 / 1 / 1
6,758
563
9,710
9,642
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
12
1 / 0 / 1
6,812
568
6,054
9,898
8,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 8
6,856
571
6,057
10,711
8,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
ugsland
Hera
13
5 / 0 / 2
8,018
668
8,371
3,043
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 1 / 1
6,638
553
6,223
11,159
6,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nut
 
Nut
11
1 / 4 / 0
5,994
500
5,188
7,300
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 1
5,567
464
3,496
8,818
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
Liamrhope123
Kuzenbo
10
0 / 2 / 0
5,752
479
5,772
12,826
13,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
RobWobBob
Baron Samedi
12
1 / 3 / 0
6,366
531
3,410
7,339
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
12
Kills
3
3
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
2
3
1.25
L
Nemesis
 
Nemesis
0
1
1
0.5
L
Nut
 
Nut
1
4
0
0.25
W
Neith
Foolylou
Neith
5
1
1
5.5
W
Vamana
1
0
1
1.5
L
1
2
1
0.75
L
Kuzenbo
Liamrhope123
Kuzenbo
0
2
0
0
L
Baron Samedi
RobWobBob
Baron Samedi
1
3
0
0.33
W
0
0
8
4
W
Hera
ugsland
Hera
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,859
Damage
24,089
42,088
Taken
47,442
24,420
Mitigated
28,588
19,220
Healing
14,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,667
238
0
4,938
8,794
2,458
519
947
7,847
0
38,632
L
Nemesis
 
Nemesis
6,223
3,160
0
5,213
11,159
6,879
0
1,512
9,066
0
45,022
L
Nut
 
Nut
5,188
2,436
0
1,997
7,300
2,723
0
1,568
5,732
0
36,467
W
Neith
Foolylou
Neith
9,710
6,298
0
6,186
9,642
3,557
0
1,816
7,826
0
49,201
W
Vamana
6,054
2,861
0
3,042
9,898
8,506
19
728
9,170
0
49,130
L
3,496
376
0
1,911
8,818
3,112
0
3,416
5,402
0
33,756
L
Kuzenbo
Liamrhope123
Kuzenbo
5,772
1,867
0
3,221
12,826
13,033
0
4,791
7,930
20,720
1,374
L
Baron Samedi
RobWobBob
Baron Samedi
3,410
263
161
2,367
7,339
2,841
0
2,876
4,463
44,097
1,198
W
6,057
1,503
0
3,485
10,711
8,734
0
4,126
6,585
22,944
1,786
W
Hera
ugsland
Hera
8,371
1,172
0
1,569
3,043
1,165
444
1,013
2,030
63,455
537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,585
Gold Earned
30,317
401
Minions Killed
331
0
Camps Cleared
0
1,180,163
Distance Traveled
1,237,282
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,141
512
77
6
0
271,149
0
L
Nemesis
6,638
553
90
8
0
256,474
3
L
Nut
5,994
500
67
6
0
216,724
0
W
Neith
6,758
563
92
8
0
182,234
0
W
Vamana
6,812
568
85
7
0
265,756
7
L
Pele
5,567
464
60
5
0
297,571
6
L
Kuzenbo
5,752
479
20
2
0
246,954
3
L
Baron Samedi
6,366
531
94
8
0
219,559
0
W
Ymir
6,856
571
43
4
0
217,699
4
W
Hera
8,018
668
104
9
0
243,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role