Player Matchup

Chaac
Chaac
LVPuika
Chaac
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,498 Elo+
Solo
Charybdis
Charybdis
O_OassO_O
Charybdis
Level 102
God Stats
19W - 16L
1,532 SR
Queue Stats
247W - 223L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
TheMrMark
Ao Kuang
Level 113
God Stats
17W - 14L
1,592 SR
Queue Stats
206W - 196L
1,505 Elo+
Party 2
Poseidon
Poseidon
Zabraxis1202
Poseidon
Level 125
God Stats
0W - 4L
1,181 SR
Queue Stats
193W - 185L
1,502 Elo+
Party 2
Anubis
Anubis
aljama_tacito7
Anubis
Level 100
God Stats
151W - 153L
1,433 SR
Queue Stats
501W - 507L
1,461 Elo+
Solo
Team Averages
Level 108
1,447 SR
1,482 Elo+

VS

Team Averages
Level 128
1,536 SR
1,465 Elo+
Danzaburou
Danzaburou
AD_Pupuce_Show
Danzaburou
Level 80
God Stats
84W - 66L
1,508 SR
Queue Stats
147W - 146L
1,425 Elo+
Party 1
Sylvanus
Sylvanus
Harg84
Sylvanus
Level 189
God Stats
124W - 122L
1,511 SR
Queue Stats
138W - 141L
1,437 Elo+
Solo
Amaterasu
Amaterasu
LeCraneABarthezZ
Amaterasu
Level 145
God Stats
10W - 11L
1,534 SR
Queue Stats
285W - 288L
1,495 Elo+
Party 1
Anubis
Anubis
Le_Marsupilami13
Anubis
Level 98
God Stats
64W - 43L
1,577 SR
Queue Stats
170W - 179L
1,482 Elo+
Party 1
Khepri
Khepri
Sbs-hazem-Syr
Khepri
Level 129
God Stats
5W - 7L
1,549 SR
Queue Stats
820W - 807L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LVPuika
Chaac
11
0 / 6 / 0
6,759
451
4,417
10,917
9,205
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
O_OassO_O
Charybdis
13
0 / 2 / 1
7,111
474
7,635
7,755
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
TheMrMark
Ao Kuang
15
9 / 4 / 0
9,211
614
9,584
11,083
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
Zabraxis1202
Poseidon
14
0 / 3 / 3
8,246
550
6,851
6,421
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 0
6,615
441
4,360
9,866
3,796
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AD_Pupuce_Show
Danzaburou
14
4 / 1 / 6
8,287
552
9,127
7,505
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Harg84
Sylvanus
15
5 / 0 / 5
9,187
612
7,294
10,531
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
17
9 / 1 / 3
11,075
738
9,367
11,801
9,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 5 / 0
9,335
622
5,035
14,156
6,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 2 / 8
8,258
551
3,732
12,292
8,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
9
Kills
20
20
Deaths
9
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AD_Pupuce_Show
Danzaburou
4
1
6
7
W
Sylvanus
Harg84
Sylvanus
5
0
5
7.5
L
Chaac
LVPuika
Chaac
0
6
0
0
W
Amaterasu
9
1
3
10.5
W
2
5
0
0.4
L
Charybdis
O_OassO_O
Charybdis
0
2
1
0.25
W
0
2
8
2
L
Ao Kuang
TheMrMark
Ao Kuang
9
4
0
2.25
L
Poseidon
Zabraxis1202
Poseidon
0
3
3
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,847
Damage
34,555
46,042
Taken
56,285
20,237
Mitigated
33,276
10,010
Healing
25,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AD_Pupuce_Show
Danzaburou
9,127
3,014
0
4,483
7,505
2,761
856
1,445
6,060
0
56,470
W
Sylvanus
Harg84
Sylvanus
7,294
1,796
1,461
5,921
10,531
6,351
162
3,124
7,276
50,943
21,665
L
Chaac
LVPuika
Chaac
4,417
1,263
0
920
10,917
9,205
0
1,377
9,540
0
37,894
W
Amaterasu
9,367
4,094
0
6,268
11,801
9,222
0
2,521
9,194
0
78,878
W
5,035
114
0
5,322
14,156
6,056
328
9,013
4,763
78,010
0
L
Charybdis
O_OassO_O
Charybdis
7,635
4,601
0
3,094
7,755
2,623
0
1,809
5,946
0
54,830
W
3,732
336
0
2,401
12,292
8,886
0
3,339
8,953
29,980
724
L
Ao Kuang
TheMrMark
Ao Kuang
9,584
2,965
0
3,061
11,083
2,965
0
5,467
5,616
46,476
6,424
L
Poseidon
Zabraxis1202
Poseidon
6,851
889
0
833
6,421
1,648
563
4,214
2,207
65,165
537
L
4,360
230
0
2,102
9,866
3,796
0
2,820
7,046
40,240
2,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,942
Gold Earned
46,142
487
Minions Killed
521
0
Camps Cleared
0
1,379,432
Distance Traveled
1,475,434
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,287
552
108
7
0
272,419
0
W
Sylvanus
9,187
612
110
7
0
334,897
6
L
Chaac
6,759
451
83
6
0
253,801
0
W
Amaterasu
11,075
738
141
9
0
305,044
4
W
Anubis
9,335
622
135
9
0
263,642
6
L
Charybdis
7,111
474
114
8
0
267,078
0
W
Khepri
8,258
551
27
2
0
299,432
2
L
Ao Kuang
9,211
614
82
5
0
300,127
0
L
Poseidon
8,246
550
136
9
0
296,294
4
L
Anubis
6,615
441
72
5
0
262,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role