Player Matchup

Anubis
Anubis
BROSEXY
Anubis
Level 128
God Stats
40W - 42L
1,489 SR
Queue Stats
224W - 221L
1,456 Elo+
Party 2
Sol
Sol
Joelsexy
Sol
Level 88
God Stats
38W - 20L
1,682 SR
Queue Stats
197W - 169L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
Shluhogon42
Cthulhu
Level 48
God Stats
13W - 14L
1,463 SR
Queue Stats
36W - 46L
1,402 Elo+
Party 1
Loki
Loki
bEAst135
Loki
Level 119
God Stats
1W - 1L
1,297 SR
Queue Stats
148W - 148L
1,504 Elo+
Solo
Izanami
Izanami
julia1kos
Izanami
Level 122
God Stats
21W - 19L
1,479 SR
Queue Stats
48W - 59L
1,316 Elo+
Party 1
Team Averages
Level 101
1,482 SR
1,442 Elo+

VS

Team Averages
Level 107
1,630 SR
1,434 Elo+
Nut
Nut
 
Nut
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
GetMunked
Ao Kuang
Level 127
God Stats
24W - 23L
1,577 SR
Queue Stats
86W - 91L
1,463 Elo+
Solo
Thanatos
Thanatos
LalaHope97
Thanatos
Level 89
God Stats
3W - 3L
1,674 SR
Queue Stats
220W - 217L
1,409 Elo+
Party 3
Achilles
Achilles
Liamrhope123
Achilles
Level 108
God Stats
4W - 1L
1,770 SR
Queue Stats
404W - 436L
1,408 Elo+
Party 3
Xing Tian
Xing Tian
RobWobBob
Xing Tian
Level 97
God Stats
36W - 17L
1,626 SR
Queue Stats
293W - 303L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BROSEXY
Anubis
12
3 / 1 / 2
6,738
674
3,677
5,785
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 2
7,725
773
7,893
8,180
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Shluhogon42
Cthulhu
10
2 / 1 / 2
6,279
628
5,270
9,033
6,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
2 / 0 / 1
7,329
733
4,844
5,847
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
julia1kos
Izanami
9
2 / 5 / 2
6,181
618
5,531
7,233
1,851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
1 / 3 / 2
5,204
520
5,338
6,748
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
GetMunked
Ao Kuang
11
4 / 2 / 1
5,955
596
3,442
7,298
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
LalaHope97
Thanatos
9
1 / 3 / 1
5,161
516
2,901
8,201
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Liamrhope123
Achilles
9
2 / 4 / 4
5,923
592
5,883
11,990
9,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
RobWobBob
Xing Tian
10
0 / 3 / 0
5,244
524
2,686
8,660
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
15
Kills
8
8
Deaths
15
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
3
2
0.67
W
Anubis
BROSEXY
Anubis
3
1
2
4
L
Ao Kuang
GetMunked
Ao Kuang
4
2
1
2.25
W
6
1
2
7
L
Thanatos
LalaHope97
Thanatos
1
3
1
0.5
L
Achilles
Liamrhope123
Achilles
2
4
4
1
L
Xing Tian
RobWobBob
Xing Tian
0
3
0
0
W
Cthulhu
Shluhogon42
Cthulhu
2
1
2
3
W
Loki
2
0
1
2.5
W
Izanami
julia1kos
Izanami
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,215
Damage
20,250
36,078
Taken
42,897
14,005
Mitigated
19,528
12,299
Healing
13,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,338
2,970
0
1,602
6,748
1,987
0
3,245
3,503
0
31,809
W
Anubis
BROSEXY
Anubis
3,677
133
0
2,734
5,785
2,142
277
1,349
4,388
44,303
269
L
Ao Kuang
GetMunked
Ao Kuang
3,442
631
0
1,290
7,298
2,325
0
3,944
3,354
30,395
0
W
7,893
3,392
0
5,036
8,180
2,163
1,861
2,023
6,157
53,168
7,590
L
Thanatos
LalaHope97
Thanatos
2,901
412
0
6,242
8,201
2,410
0
3,021
5,180
0
25,370
L
Achilles
Liamrhope123
Achilles
5,883
921
0
3,911
11,990
9,505
0
5,253
6,737
0
18,497
L
Xing Tian
RobWobBob
Xing Tian
2,686
275
0
910
8,660
3,301
0
943
7,717
28,350
0
W
Cthulhu
Shluhogon42
Cthulhu
5,270
828
1,844
1,592
9,033
6,051
0
0
9,033
18,460
0
W
Loki
4,844
886
0
770
5,847
1,798
0
2,156
3,501
0
45,560
W
Izanami
julia1kos
Izanami
5,531
3,653
0
323
7,233
1,851
499
1,018
6,215
0
32,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,252
Gold Earned
27,487
330
Minions Killed
223
0
Camps Cleared
0
1,041,544
Distance Traveled
1,083,298
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,204
520
57
6
0
199,026
0
W
Anubis
6,738
674
73
7
0
203,114
0
L
Ao Kuang
5,955
596
44
4
0
225,711
0
W
Sol
7,725
773
89
9
0
201,776
0
L
Thanatos
5,161
516
50
5
0
240,754
2
L
Achilles
5,923
592
19
2
0
232,986
4
L
Xing Tian
5,244
524
53
5
0
184,821
0
W
Cthulhu
6,279
628
19
2
0
220,666
0
W
Loki
7,329
733
90
9
0
208,164
2
W
Izanami
6,181
618
59
6
0
207,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role