Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Gama2064
He Bo
Level 110
God Stats
6W - 4L
1,664 SR
Queue Stats
224W - 236L
1,381 Elo+
Party 1
Izanami
Izanami
HenriSD
Izanami
Level 109
God Stats
1W - 4L
1,033 SR
Queue Stats
166W - 187L
1,487 Elo+
Party 1
Ymir
Ymir
Tescariaa
Ymir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 32L
1,347 Elo+
Party 1
Anubis
Anubis
mar3chal
Anubis
Level 47
God Stats
21W - 22L
1,451 SR
Queue Stats
65W - 84L
1,398 Elo+
Solo
Team Averages
Level 71
1,429 SR
1,423 Elo+

VS

Team Averages
Level 88
1,488 SR
1,416 Elo+
Hercules
Hercules
 
Hercules
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DIOSEDSELA01
Chernobog
Level 108
God Stats
127W - 116L
1,558 SR
Queue Stats
167W - 162L
1,525 Elo+
Solo
Neith
Neith
palianytsa
Neith
Level 16
God Stats
1W - 1L
1,674 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
templ
Ymir
Level 103
God Stats
1W - 1L
1,210 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 2
Cernunnos
Cernunnos
xXOWallinXx
Cernunnos
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 0 / 0
7,738
774
3,944
5,296
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Gama2064
He Bo
10
2 / 0 / 0
5,515
552
1,496
5,410
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
HenriSD
Izanami
10
2 / 2 / 3
5,525
553
3,799
4,623
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
2 / 0 / 3
5,970
597
4,562
7,079
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
mar3chal
Anubis
11
2 / 2 / 0
6,116
612
4,236
5,607
2,198
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 4 / 0
4,211
421
1,454
7,850
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
DIOSEDSELA01
Chernobog
10
1 / 3 / 1
5,163
516
4,616
7,410
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
8
1 / 2 / 1
4,681
468
4,219
4,209
1,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ymir
templ
Ymir
7
1 / 1 / 1
4,605
461
1,705
5,252
3,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
xXOWallinXx
Cernunnos
8
1 / 2 / 0
4,792
479
1,833
5,080
1,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
12
Kills
4
4
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
0
4
L
Hercules
 
Hercules
0
4
0
0
L
Chernobog
DIOSEDSELA01
Chernobog
1
3
1
0.5
W
He Bo
Gama2064
He Bo
2
0
0
2
W
Izanami
HenriSD
Izanami
2
2
3
1.75
W
Ymir
2
0
3
3.5
W
Anubis
mar3chal
Anubis
2
2
0
1
L
Neith
1
2
1
0.75
L
Ymir
templ
Ymir
1
1
1
1.5
L
Cernunnos
xXOWallinXx
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,037
Damage
13,827
28,015
Taken
29,801
11,224
Mitigated
10,488
11,990
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,944
1,913
0
2,044
5,296
2,370
250
0
5,296
0
51,717
L
Hercules
 
Hercules
1,454
801
0
1,077
7,850
3,069
0
0
7,850
1,459
21,070
L
Chernobog
DIOSEDSELA01
Chernobog
4,616
2,317
0
1,826
7,410
1,873
0
4,606
2,804
0
35,258
W
He Bo
Gama2064
He Bo
1,496
0
0
3,668
5,410
1,249
0
0
5,410
35,952
0
W
Izanami
HenriSD
Izanami
3,799
2,579
0
1,545
4,623
1,378
0
888
3,735
0
38,901
W
Ymir
4,562
427
0
1,970
7,079
4,029
0
278
6,801
15,127
0
W
Anubis
mar3chal
Anubis
4,236
53
0
2,763
5,607
2,198
750
511
5,096
36,983
1,222
L
Neith
4,219
1,433
0
931
4,209
1,086
25
1,409
2,800
0
21,514
L
Ymir
templ
Ymir
1,705
329
0
1,288
5,252
3,026
0
2,761
2,491
9,526
1,269
L
Cernunnos
xXOWallinXx
Cernunnos
1,833
1,024
0
1,635
5,080
1,434
382
1,470
3,610
0
28,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,864
Gold Earned
23,452
329
Minions Killed
189
0
Camps Cleared
0
938,710
Distance Traveled
900,084
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,738
774
106
11
0
177,413
0
L
Hercules
4,211
421
26
3
0
175,838
0
L
Chernobog
5,163
516
69
7
0
210,010
0
W
He Bo
5,515
552
68
7
0
212,881
2
W
Izanami
5,525
553
64
6
0
182,434
0
W
Ymir
5,970
597
27
3
0
201,818
0
W
Anubis
6,116
612
64
6
0
164,164
0
L
Neith
4,681
468
18
2
0
174,733
0
L
Ymir
4,605
461
20
2
0
182,317
2
L
Cernunnos
4,792
479
56
6
0
157,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role