Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
B_N9STY_9
Eset
Level 149
God Stats
8W - 5L
1,763 SR
Queue Stats
391W - 380L
1,465 Elo+
Solo
Raijin
Raijin
Gregoonn
Raijin
Level 104
God Stats
8W - 5L
1,503 SR
Queue Stats
364W - 370L
1,477 Elo+
Solo
Cernunnos
Cernunnos
R4dio4ctiveh4wk
Cernunnos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 158L
1,434 Elo+
Party 2
Neith
Neith
Shelldorrr
Neith
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 71L
1,411 Elo+
Party 2
Team Averages
Level 106
1,553 SR
1,457 Elo+

VS

Team Averages
Level 107
1,422 SR
1,391 Elo+
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BlueRoseAurora
Vulcan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 36L
1,242 Elo+
Party 1
Ares
Ares
PerfectHatred85
Ares
Level 156
God Stats
1W - 1L
1,181 SR
Queue Stats
89W - 115L
1,387 Elo+
Party 1
Hun Batz
Hun Batz
SaviorVictis
Hun Batz
Level 108
God Stats
2W - 1L
1,622 SR
Queue Stats
112W - 87L
1,456 Elo+
Party 1
Cupid
Cupid
VictoriaVale83
Cupid
Level 102
God Stats
4W - 6L
1,306 SR
Queue Stats
395W - 494L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
1
0 / 0 / 0
2,360
262
0
0
0
Eset
17
2 / 1 / 5
7,674
853
5,636
5,447
2,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
Gregoonn
Raijin
6
0 / 1 / 0
5,557
617
645
1,382
355
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
R4dio4ctiveh4wk
Cernunnos
15
6 / 5 / 1
8,796
977
10,677
9,051
3,663
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
17
5 / 3 / 6
9,257
1,029
9,378
7,438
3,476
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 3 / 3
7,687
854
1,583
5,311
2,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
2 / 2 / 3
7,965
885
1,308
3,618
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 2 / 5
7,550
839
6,264
10,543
12,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
SaviorVictis
Hun Batz
15
6 / 4 / 3
9,160
1,018
10,373
10,655
5,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 1
7,292
810
1,844
5,534
2,004
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
13
Kills
10
10
Deaths
13
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
0
0
0
W
Da Ji
 
Da Ji
1
3
3
0.83
L
Eset
2
1
5
4.5
W
2
2
3
1.75
L
Raijin
Gregoonn
Raijin
0
1
0
0
W
1
2
5
1.75
L
Cernunnos
R4dio4ctiveh4wk
Cernunnos
6
5
1
1.3
W
Hun Batz
SaviorVictis
Hun Batz
6
4
3
1.88
L
Neith
5
3
6
2.67
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,336
Damage
21,372
23,318
Taken
35,661
9,499
Mitigated
23,808
6,269
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
 
Da Ji
1,583
261
1,473
928
5,311
2,453
214
270
5,041
0
8,480
L
Eset
5,636
585
353
2,102
5,447
2,005
0
2,390
2,879
15,624
0
W
1,308
94
0
0
3,618
1,371
326
1,253
2,365
7,714
0
L
Raijin
Gregoonn
Raijin
645
84
0
270
1,382
355
0
413
903
2,155
58
W
6,264
0
392
1,559
10,543
12,164
146
2,806
7,737
9,381
1,166
L
Cernunnos
R4dio4ctiveh4wk
Cernunnos
10,677
5,860
226
834
9,051
3,663
0
2,531
6,285
0
21,359
W
Hun Batz
SaviorVictis
Hun Batz
10,373
1,896
395
1,514
10,655
5,816
215
872
9,783
0
23,221
L
Neith
9,378
3,315
639
1,845
7,438
3,476
0
1,569
5,744
0
20,885
W
1,844
698
2,010
1,588
5,534
2,004
840
1,068
4,466
0
11,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,644
Gold Earned
39,654
83
Minions Killed
84
0
Camps Cleared
0
514,291
Distance Traveled
763,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
2,360
262
0
0
0
0
0
W
Da Ji
7,687
854
18
2
0
157,760
0
L
Eset
7,674
853
20
2
0
177,227
0
W
Vulcan
7,965
885
19
2
0
119,078
0
L
Raijin
5,557
617
2
0
0
34,153
0
W
Ares
7,550
839
6
1
0
174,503
0
L
Cernunnos
8,796
977
35
4
0
147,814
0
W
Hun Batz
9,160
1,018
16
2
0
174,098
0
L
Neith
9,257
1,029
26
3
0
155,097
0
W
Cupid
7,292
810
25
3
0
137,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role