Player Matchup

Sobek
Sobek
 
Sobek
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlexTrip06
Kukulkan
Level 96
God Stats
85W - 82L
1,547 SR
Queue Stats
148W - 142L
1,521 Elo+
Solo
Arachne
Arachne
DEVIL-HUNTERS77
Arachne
Level 160
God Stats
86W - 96L
1,474 SR
Queue Stats
288W - 324L
1,410 Elo+
Solo
Charon
Charon
Karol1234
Charon
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 15L
1,483 Elo+
Party 2
Izanami
Izanami
ariaa1
Izanami
Level 4
God Stats
7W - 8L
1,500 SR
Queue Stats
15W - 12L
1,247 Elo+
Party 2
Team Averages
Level 80
1,504 SR
1,432 Elo+

VS

Team Averages
Level 76
1,473 SR
1,468 Elo+
Odin
Odin
 
Odin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BermudaSqaureXD
Danzaburou
Level 113
God Stats
0W - 3L
1,226 SR
Queue Stats
92W - 75L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
BoonVsemoguh
Baron Samedi
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 33L
1,426 Elo+
Solo
Achilles
Achilles
Ivrosa
Achilles
Level 38
God Stats
24W - 39L
1,445 SR
Queue Stats
24W - 39L
1,418 Elo+
Party 1
Hades
Hades
dakinusho95
Hades
Level 89
God Stats
0W - 2L
1,696 SR
Queue Stats
87W - 84L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 0 / 10
7,668
1,095
5,600
5,152
4,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
AlexTrip06
Kukulkan
14
5 / 0 / 3
8,799
1,257
11,008
2,408
1,010
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 0 / 5
8,246
1,178
6,531
2,539
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
Karol1234
Charon
14
1 / 0 / 10
8,950
1,279
5,693
4,766
4,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
ariaa1
Izanami
13
3 / 2 / 8
8,359
1,194
7,147
4,653
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

350

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 3 / 1
7,601
1,086
4,712
8,550
3,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
BermudaSqaureXD
Danzaburou
12
0 / 0 / 0
6,571
939
0
217
73
Baron Samedi
BoonVsemoguh
Baron Samedi
13
0 / 3 / 2
7,478
1,068
3,781
8,052
4,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Ivrosa
Achilles
13
1 / 3 / 0
7,531
1,076
3,822
9,877
10,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 1
7,326
1,047
2,217
11,462
4,337
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
11
Kills
2
2
Deaths
11
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
10
5
L
Odin
 
Odin
0
3
1
0.17
W
Kukulkan
AlexTrip06
Kukulkan
5
0
3
6.5
L
Danzaburou
BermudaSqaureXD
Danzaburou
0
0
0
0
L
Baron Samedi
BoonVsemoguh
Baron Samedi
0
3
2
0.33
W
2
0
5
4.5
L
Achilles
Ivrosa
Achilles
1
3
0
0.33
W
Charon
Karol1234
Charon
1
0
10
6
W
Izanami
ariaa1
Izanami
3
2
8
3.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,979
Damage
14,532
19,518
Taken
38,158
13,343
Mitigated
22,190
3,570
Healing
2,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,600
1,187
0
933
5,152
4,791
0
1,532
3,421
14,694
896
L
Odin
 
Odin
4,712
210
0
0
8,550
3,184
0
4,768
3,782
0
26,663
W
Kukulkan
AlexTrip06
Kukulkan
11,008
556
0
257
2,408
1,010
0
201
2,143
28,831
0
L
Danzaburou
BermudaSqaureXD
Danzaburou
0
0
0
0
217
73
0
217
0
0
0
L
Baron Samedi
BoonVsemoguh
Baron Samedi
3,781
240
571
943
8,052
4,225
0
4,589
3,463
23,777
0
W
6,531
5,686
0
852
2,539
1,164
0
329
2,181
0
22,895
L
Achilles
Ivrosa
Achilles
3,822
912
0
581
9,877
10,371
0
5,532
4,345
0
15,689
W
Charon
Karol1234
Charon
5,693
986
0
1,050
4,766
4,408
0
1,403
3,246
13,919
0
W
Izanami
ariaa1
Izanami
7,147
5,539
0
478
4,653
1,970
0
2,533
2,043
0
13,002
L
2,217
471
30
536
11,462
4,337
0
6,635
4,827
7,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,022
Gold Earned
36,507
138
Minions Killed
149
8
Camps Cleared
3
750,941
Distance Traveled
523,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,668
1,095
16
2
0
156,906
0
L
Odin
7,601
1,086
61
9
2
159,713
0
W
Kukulkan
8,799
1,257
49
7
1
146,666
0
L
Danzaburou
6,571
939
0
0
0
214
0
L
Baron Samedi
7,478
1,068
46
7
0
117,209
0
W
Arachne
8,246
1,178
39
6
5
164,577
0
L
Achilles
7,531
1,076
34
5
1
142,061
0
W
Charon
8,950
1,279
20
3
1
144,508
0
W
Izanami
8,359
1,194
14
2
1
138,284
0
L
Hades
7,326
1,047
8
1
0
104,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role