Player Matchup

Jing Wei
Jing Wei
Octî
Jing Wei
Level 249
God Stats
3W - 2L
1,894 SR
Queue Stats
429W - 141L
1,592 Elo+
Party 1
Hercules
Hercules
Pepbondiola
Hercules
Level 221
God Stats
139W - 67L
1,647 SR
Queue Stats
562W - 281L
1,613 Elo+
Party 1
Thor
Thor
PouffyCookie66
Thor
Level 129
God Stats
0W - 2L
1,277 SR
Queue Stats
363W - 349L
1,491 Elo+
Solo
Chang'e
Chang'e
PowerDBR
Chang'e
Level 211
God Stats
7W - 5L
1,579 SR
Queue Stats
150W - 158L
1,499 Elo+
Solo
Mercury
Mercury
xGaston241
Mercury
Level 152
God Stats
0W - 1L
1,701 SR
Queue Stats
49W - 32L
1,598 Elo+
Solo
Team Averages
Level 192
1,620 SR
1,559 Elo+

VS

Team Averages
Level 153
1,683 SR
1,586 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CooKo3033
Danzaburou
Level 171
God Stats
14W - 6L
1,758 SR
Queue Stats
491W - 533L
1,549 Elo+
Solo
Charon
Charon
Goliáth
Charon
Level 123
God Stats
1W - 1L
1,793 SR
Queue Stats
59W - 45L
1,560 Elo+
Party 2
Tyr
Tyr
Nahuel150
Tyr
Level 159
God Stats
9W - 3L
1,861 SR
Queue Stats
295W - 105L
1,819 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Octî
Jing Wei
5
0 / 2 / 0
3,199
640
1,700
3,350
713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
Pepbondiola
Hercules
5
0 / 3 / 0
3,057
611
1,424
5,025
2,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

2
0 / 2 / 0
2,685
537
660
1,963
811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
PowerDBR
Chang'e
7
0 / 0 / 0
3,637
727
177
1,822
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
xGaston241
Mercury
6
1 / 1 / 0
3,402
680
1,828
4,529
907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 0 / 0
3,532
706
823
759
130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
 
Cliodhna
6
1 / 0 / 1
3,279
656
1,602
2,519
580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
CooKo3033
Danzaburou
6
4 / 1 / 2
3,929
786
4,124
2,957
847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
Goliáth
Charon
6
1 / 0 / 5
3,933
787
2,324
3,042
1,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 0
4,365
873
1,494
1,964
910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
0
0
W
Cliodhna
 
Cliodhna
1
0
1
1.5
W
Danzaburou
CooKo3033
Danzaburou
4
1
2
5
W
Charon
Goliáth
Charon
1
0
5
3.5
W
2
0
0
2
L
Jing Wei
Octî
Jing Wei
0
2
0
0
L
Hercules
Pepbondiola
Hercules
0
3
0
0
L
0
2
0
0
L
Chang'e
PowerDBR
Chang'e
0
0
0
0
L
Mercury
xGaston241
Mercury
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,789
Damage
10,367
16,689
Taken
11,241
4,935
Mitigated
3,903
6,363
Healing
6,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
823
206
0
140
759
130
0
0
759
16,635
168
W
Cliodhna
 
Cliodhna
1,602
112
0
2,064
2,519
580
0
177
2,342
0
13,582
W
Danzaburou
CooKo3033
Danzaburou
4,124
1,715
0
1,115
2,957
847
0
0
2,957
0
17,622
W
Charon
Goliáth
Charon
2,324
600
0
1,727
3,042
1,436
0
0
3,042
7,024
0
W
1,494
435
0
1,015
1,964
910
0
0
1,964
0
19,542
L
Jing Wei
Octî
Jing Wei
1,700
1,288
0
905
3,350
713
0
900
2,450
0
18,347
L
Hercules
Pepbondiola
Hercules
1,424
475
0
1,414
5,025
2,073
0
1,424
3,601
0
4,531
L
660
377
0
503
1,963
811
0
0
1,963
0
4,192
L
Chang'e
PowerDBR
Chang'e
177
82
160
1,250
1,822
431
0
543
1,175
18,199
0
L
Mercury
xGaston241
Mercury
1,828
1,277
0
2,131
4,529
907
0
170
4,353
0
13,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,980
Gold Earned
19,038
139
Minions Killed
158
0
Camps Cleared
0
477,659
Distance Traveled
534,301
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,532
706
36
7
0
95,573
0
W
Cliodhna
3,279
656
29
6
0
133,405
0
W
Danzaburou
3,929
786
36
7
0
101,157
0
W
Charon
3,933
787
5
1
0
107,213
1
W
Tyr
4,365
873
52
10
0
96,953
0
L
Jing Wei
3,199
640
43
9
0
107,012
0
L
Hercules
3,057
611
6
1
0
111,809
2
L
Thor
2,685
537
8
2
0
32,281
0
L
Chang'e
3,637
727
53
11
0
98,726
2
L
Mercury
3,402
680
29
6
0
127,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role