Player Matchup

Hel
Hel
B0VVZER_
Hel
Level 156
God Stats
0W - 2L
1,184 SR
Queue Stats
150W - 141L
1,546 Elo+
Solo
Awilix
Awilix
Bungi3Corde
Awilix
Level 127
God Stats
0W - 2L
1,215 SR
Queue Stats
65W - 66L
1,500 Elo+
Solo
Ganesha
Ganesha
NoVa2698
Ganesha
Level 120
God Stats
0W - 2L
1,182 SR
Queue Stats
37W - 36L
1,575 Elo+
Solo
Cernunnos
Cernunnos
SanctumOfShadow
Cernunnos
Level 181
God Stats
1W - 1L
1,595 SR
Queue Stats
175W - 163L
1,547 Elo+
Solo
Zeus
Zeus
blue8heart
Zeus
Level 117
God Stats
1W - 5L
1,562 SR
Queue Stats
242W - 252L
1,574 Elo+
Solo
Team Averages
Level 140
1,348 SR
1,548 Elo+

VS

Team Averages
Level 158
1,531 SR
1,492 Elo+
Skadi
Skadi
 
Skadi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Da1HandedMan
Hun Batz
Level 190
God Stats
24W - 18L
1,557 SR
Queue Stats
1,150W - 1,141L
1,518 Elo+
Party 1
Ullr
Ullr
Iron4lloy
Ullr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,497 Elo+
Solo
Hel
Hel
lipedda
Hel
Level 204
God Stats
8W - 3L
1,599 SR
Queue Stats
880W - 885L
1,516 Elo+
Solo
Nike
Nike
ninoplanes1
Nike
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
7,928
991
6,245
12,453
9,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Awilix
1
0 / 0 / 0
2,244
281
0
0
0
Ganesha
NoVa2698
Ganesha
14
0 / 3 / 4
7,369
921
6,760
13,932
14,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
SanctumOfShadow
Cernunnos
12
0 / 3 / 3
6,364
796
8,623
10,285
4,291
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 3
7,680
960
10,962
6,052
2,909
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 2 / 8
7,427
928
8,200
7,471
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
Da1HandedMan
Hun Batz
14
5 / 2 / 6
8,443
1,055
9,645
7,485
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ullr
14
3 / 2 / 7
8,278
1,035
11,154
8,229
2,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
15
2 / 1 / 8
8,287
1,036
6,380
8,773
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 1 / 8
7,411
926
5,478
7,719
6,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
6
Kills
12
12
Deaths
8
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
2
8
2.5
L
3
3
4
1.67
L
Awilix
0
0
0
0
W
Hun Batz
Da1HandedMan
Hun Batz
5
2
6
4
W
Ullr
3
2
7
3.25
L
Ganesha
NoVa2698
Ganesha
0
3
4
0.67
L
Cernunnos
SanctumOfShadow
Cernunnos
0
3
3
0.5
L
3
3
3
1.5
W
Hel
2
1
8
6
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,590
Damage
40,857
42,722
Taken
39,677
31,644
Mitigated
19,663
21,589
Healing
20,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,200
1,709
572
674
7,471
2,220
749
4,861
2,610
0
19,802
L
6,245
42
7,770
6,366
12,453
9,498
0
1,164
11,289
13,901
0
L
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
Da1HandedMan
Hun Batz
9,645
1,739
0
0
7,485
2,649
715
5,022
2,463
0
20,501
W
Ullr
11,154
3,031
661
886
8,229
2,293
1,471
5,228
3,001
0
22,072
L
Ganesha
NoVa2698
Ganesha
6,760
306
293
2,230
13,932
14,946
0
2,393
11,539
11,512
1,517
L
Cernunnos
SanctumOfShadow
Cernunnos
8,623
2,992
1,547
2,525
10,285
4,291
0
2,482
7,803
0
19,823
L
10,962
875
0
858
6,052
2,909
0
325
5,727
22,882
804
W
Hel
6,380
519
9,320
5,917
8,773
5,604
181
4,818
3,955
13,374
117
W
5,478
243
647
1,387
7,719
6,897
246
3,030
4,689
0
9,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,585
Gold Earned
39,846
82
Minions Killed
103
0
Camps Cleared
0
673,336
Distance Traveled
798,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,427
928
27
3
0
164,749
0
L
Hel
7,928
991
29
4
0
180,150
0
L
Awilix
2,244
281
0
0
0
0
0
W
Hun Batz
8,443
1,055
21
3
0
156,463
0
W
Ullr
8,278
1,035
31
4
0
153,734
0
L
Ganesha
7,369
921
0
0
0
173,894
0
L
Cernunnos
6,364
796
21
3
0
146,272
0
L
Zeus
7,680
960
32
4
0
173,020
0
W
Hel
8,287
1,036
17
2
0
178,110
0
W
Nike
7,411
926
7
1
0
145,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role