Player Matchup

Nemesis
Nemesis
Diamond V
 
Nemesis
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum V
 
Nox
Platinum V
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold I
DredaDiora
Cernunnos
Gold I
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,754 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
Jonny99
Nu Wa
Diamond IV
Level 158
God Stats
211W - 181L
1,620 SR
Queue Stats
468W - 457L
2,057 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
Skraat
Baron Samedi
Platinum III
Level 155
God Stats
4W - 4L
1,758 SR
Queue Stats
115W - 109L
1,806 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,576 SR
1,723 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,482 SR
1,765 MMR
Chiron
Chiron
Diamond V
 
Chiron
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Diamond V
Kojefly
Hera
Diamond V
Level 218
God Stats
20W - 21L
1,551 SR
Queue Stats
505W - 507L
2,059 MMR
Solo
Sobek
Sobek
Platinum I
MamaPapa-adanita
Sobek
Platinum I
Level 126
God Stats
4W - 10L
1,403 SR
Queue Stats
228W - 221L
2,093 MMR
Solo
Aphrodite
Aphrodite
Gold II
pensilvania1
Aphrodite
Gold II
Level 144
God Stats
2W - 5L
1,413 SR
Queue Stats
485W - 498L
1,654 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
你爸爸临死前说
Sun Wukong
Gold III
Level 60
God Stats
46W - 50L
1,543 SR
Queue Stats
82W - 86L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
4 / 2 / 1
8,133
581
7,314
9,316
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
 
Nox
11
2 / 2 / 6
7,612
544
5,552
10,422
7,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
DredaDiora
Cernunnos
16
6 / 2 / 2
9,518
680
10,171
13,190
4,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Jonny99
Nu Wa
16
1 / 1 / 6
9,210
658
10,377
3,764
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Skraat
Baron Samedi
16
4 / 0 / 0
9,628
688
8,525
8,138
4,856
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
JanusAo KuangChaac

VS

Bans
AresFafnirThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 4 / 1
7,006
500
9,396
12,607
3,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Kojefly
Hera
14
3 / 3 / 0
7,596
543
5,315
7,992
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 1
5,566
398
1,946
11,303
6,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
pensilvania1
Aphrodite
13
2 / 4 / 2
7,066
505
5,491
12,887
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 2 / 1
7,132
509
4,824
11,946
5,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
7
7
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
1
2.25
W
Nox
 
Nox
2
2
6
2.5
L
Chiron
 
Chiron
2
4
1
0.63
W
Cernunnos
DredaDiora
Cernunnos
6
2
2
3.5
W
Nu Wa
Jonny99
Nu Wa
1
1
6
4
L
Hera
Kojefly
Hera
3
3
0
1
L
0
4
1
0.13
W
Baron Samedi
Skraat
Baron Samedi
4
0
0
4
L
Aphrodite
pensilvania1
Aphrodite
2
4
2
0.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,939
Damage
26,972
44,830
Taken
56,735
21,369
Mitigated
21,530
17,556
Healing
19,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,314
3,223
0
1,071
9,316
3,406
0
3,433
5,729
0
62,710
W
Nox
 
Nox
5,552
996
0
2,594
10,422
7,426
15
3,319
6,901
17,945
863
L
Chiron
 
Chiron
9,396
3,937
115
4,122
12,607
3,575
0
2,211
10,187
0
57,524
W
Cernunnos
DredaDiora
Cernunnos
10,171
5,517
0
8,073
13,190
4,426
3,782
2,366
10,804
0
76,287
W
Nu Wa
Jonny99
Nu Wa
10,377
1,363
0
874
3,764
1,255
1,519
2,261
1,410
77,278
2,786
L
Hera
Kojefly
Hera
5,315
1,694
0
750
7,992
2,417
0
3,202
4,443
58,961
0
L
1,946
190
1,257
3,302
11,303
6,275
0
5,273
5,702
8,167
0
W
Baron Samedi
Skraat
Baron Samedi
8,525
863
0
4,944
8,138
4,856
534
1,337
6,801
67,487
939
L
Aphrodite
pensilvania1
Aphrodite
5,491
903
384
6,166
12,887
4,109
0
5,355
7,305
47,522
0
L
4,824
278
0
3,334
11,946
5,154
0
6,735
5,033
0
43,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,101
Gold Earned
34,366
507
Minions Killed
414
0
Camps Cleared
0
1,450,310
Distance Traveled
1,242,947
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,133
581
89
6
0
335,117
2
W
Nox
7,612
544
16
1
0
294,397
4
L
Chiron
7,006
500
85
6
0
271,783
0
W
Cernunnos
9,518
680
131
9
0
281,047
0
W
Nu Wa
9,210
658
146
10
0
281,358
4
L
Hera
7,596
543
132
9
0
262,186
2
L
Sobek
5,566
398
10
1
0
184,450
1
W
Baron Samedi
9,628
688
125
9
0
258,391
0
L
Aphrodite
7,066
505
97
7
0
276,595
0
L
Sun Wukong
7,132
509
90
6
0
247,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role