Player Matchup

Hades
Hades
Battousai-507
Hades
Level 123
God Stats
2W - 1L
1,370 SR
Queue Stats
201W - 203L
1,422 Elo+
Solo
Skadi
Skadi
Redfoxx141
Skadi
Level 68
God Stats
1W - 1L
1,371 SR
Queue Stats
100W - 109L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
Stolr
Ao Kuang
Level 109
God Stats
17W - 9L
1,634 SR
Queue Stats
510W - 502L
1,539 Elo+
Solo
Vamana
Vamana
TransGameGal
Vamana
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
90W - 71L
1,507 Elo+
Solo
Janus
Janus
sanmaan786
Janus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,484 Elo+
Solo
Team Averages
Level 97
1,432 SR
1,479 Elo+

VS

Team Averages
Level 120
1,464 SR
1,426 Elo+
Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BalenciagaDani
Chronos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 86L
1,490 Elo+
Party 1
Ymir
Ymir
FingerInMyBussy
Ymir
Level 62
God Stats
2W - 7L
1,354 SR
Queue Stats
262W - 626L
1,258 Elo+
Solo
Thanatos
Thanatos
desmondgg
Thanatos
Level 162
God Stats
6W - 7L
1,553 SR
Queue Stats
554W - 589L
1,436 Elo+
Solo
Arachne
Arachne
killerz dragon
Arachne
Level 108
God Stats
1W - 2L
1,416 SR
Queue Stats
244W - 223L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 11
9,074
907
6,448
8,139
4,137
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
15
4 / 3 / 9
8,981
898
6,921
7,840
2,844
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ao Kuang
Stolr
Ao Kuang
17
11 / 4 / 5
10,788
1,079
13,952
8,945
3,397
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
2 / 3 / 10
9,084
908
4,377
8,152
6,996
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
16
2 / 3 / 10
9,557
956
5,580
5,277
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
2 / 5 / 5
7,558
756
3,579
7,207
3,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

17
2 / 3 / 6
8,584
858
5,841
9,023
3,419
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 9 / 6
6,706
671
0
16,977
11,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
desmondgg
Thanatos
6
0 / 0 / 1
6,050
605
0
508
160
16
9 / 6 / 2
9,107
911
11,878
13,390
6,550
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
21
Kills
13
18
Deaths
23
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
5
5
0.9
L
2
3
6
1.67
W
2
5
11
1.5
L
0
9
6
0.33
W
Skadi
4
3
9
2.83
W
Ao Kuang
Stolr
Ao Kuang
11
4
5
3.38
W
Vamana
2
3
10
2.33
L
Thanatos
desmondgg
Thanatos
0
0
1
0.5
L
9
6
2
1.67
W
Janus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,278
Damage
21,298
38,353
Taken
47,105
19,419
Mitigated
25,385
7,173
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,579
448
0
85
7,207
3,606
0
3,346
3,821
0
4,772
L
5,841
1,688
362
1,713
9,023
3,419
0
6,897
2,006
18,879
0
W
6,448
1,218
42
947
8,139
4,137
595
361
7,778
15,277
1,007
L
0
0
37
168
16,977
11,650
0
7,432
9,353
0
0
W
Skadi
6,921
3,061
0
1,099
7,840
2,844
2,014
1,479
6,361
0
26,780
W
Ao Kuang
Stolr
Ao Kuang
13,952
5,783
1,101
2,739
8,945
3,397
2,813
1,691
7,254
20,936
0
W
Vamana
4,377
1,313
313
454
8,152
6,996
695
1,748
6,404
178
19,828
L
Thanatos
desmondgg
Thanatos
0
0
0
0
508
160
0
22
486
0
0
L
11,878
8,334
88
3,548
13,390
6,550
0
7,467
5,799
0
23,754
W
Janus
5,580
1,171
100
378
5,277
2,045
427
562
4,715
31,904
526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,484
Gold Earned
38,005
169
Minions Killed
58
0
Camps Cleared
0
902,516
Distance Traveled
497,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,558
756
2
0
0
91,724
0
L
Chronos
8,584
858
28
3
0
140,140
0
W
Hades
9,074
907
19
2
0
161,264
0
L
Ymir
6,706
671
0
0
0
104,769
0
W
Skadi
8,981
898
28
3
0
163,882
0
W
Ao Kuang
10,788
1,079
11
1
0
203,171
0
W
Vamana
9,084
908
36
4
0
189,050
0
L
Thanatos
6,050
605
0
0
0
0
0
L
Arachne
9,107
911
28
3
0
160,795
0
W
Janus
9,557
956
75
8
0
185,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role