Player Matchup

Yemoja
Yemoja
Diamond III
Hrbulino
Yemoja
Diamond III
Level 184
God Stats
1W - 4L
1,282 SR
Queue Stats
372W - 352L
2,184 MMR
Solo
Martichoras
Martichoras
Diamond V
LilMaha
Martichoras
Diamond V
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 98L
2,107 MMR
Solo
Arachne
Arachne
Diamond IV
ShiroNiji
Arachne
Diamond IV
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 88L
2,206 MMR
Party 1
Ymir
Ymir
Masters
SpeddyDoinks
Ymir
Masters
Level 149
God Stats
23W - 29L
1,572 SR
Queue Stats
392W - 354L
2,692 MMR
Solo
Merlin
Merlin
Diamond II
iZerdox
Merlin
Diamond II
Level 213
God Stats
3W - 2L
1,680 SR
Queue Stats
156W - 122L
2,335 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 168
1,507 SR
2,305 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,483 SR
1,858 MMR
Apollo
Apollo
Diamond IV
 
Apollo
Diamond IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Diamond IV
 
Thanatos
Diamond IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Masters
EOE289
Discordia
Masters
Level 202
God Stats
6W - 9L
1,617 SR
Queue Stats
547W - 512L
2,609 MMR
Solo
Athena
Athena
Diamond IV
SoLillo
Athena
Diamond IV
Level 109
God Stats
1W - 2L
1,299 SR
Queue Stats
269W - 269L
2,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hrbulino
Yemoja
11
1 / 1 / 2
5,790
643
3,073
5,975
3,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
LilMaha
Martichoras
10
3 / 1 / 1
5,518
613
6,570
7,159
2,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
ShiroNiji
Arachne
10
5 / 3 / 0
5,666
630
4,916
9,710
2,734
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

5
0 / 3 / 0
4,005
445
827
3,465
811
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
iZerdox
Merlin
11
0 / 2 / 0
5,776
642
3,037
3,612
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AphroditeEsetAo KuangRavana

VS

Bans
ThothNu WaMaman BrigitteCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 3 / 1
7,311
812
6,040
6,676
2,219
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
 
Thanatos
11
5 / 0 / 3
6,604
734
4,986
7,082
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
 
Anhur
9
0 / 3 / 0
5,213
579
3,479
6,096
1,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
EOE289
Discordia
12
2 / 2 / 4
6,599
733
3,566
4,688
1,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
SoLillo
Athena
7
0 / 1 / 2
4,850
539
1,807
7,160
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
9
Kills
10
10
Deaths
9
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
1
1.17
W
Thanatos
 
Thanatos
5
0
3
6.5
W
Anhur
 
Anhur
0
3
0
0
W
Discordia
EOE289
Discordia
2
2
4
2
L
Yemoja
Hrbulino
Yemoja
1
1
2
2
L
Martichoras
LilMaha
Martichoras
3
1
1
3.5
L
Arachne
ShiroNiji
Arachne
5
3
0
1.67
W
Athena
SoLillo
Athena
0
1
2
1
L
0
3
0
0
L
Merlin
iZerdox
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,423
Damage
19,878
29,921
Taken
31,702
10,205
Mitigated
10,736
9,013
Healing
13,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,040
3,503
0
2,013
6,676
2,219
216
2,097
4,579
0
55,249
W
Thanatos
 
Thanatos
4,986
1,486
0
6,259
7,082
2,570
0
562
6,520
0
38,750
W
Anhur
 
Anhur
3,479
2,074
0
2,154
6,096
1,494
0
1,381
4,715
0
35,131
W
Discordia
EOE289
Discordia
3,566
346
0
875
4,688
1,076
114
1,355
3,333
46,745
0
L
Yemoja
Hrbulino
Yemoja
3,073
693
1,106
2,037
5,975
3,533
0
1,125
4,850
18,790
2,475
L
Martichoras
LilMaha
Martichoras
6,570
2,314
0
1,649
7,159
2,053
1
1,538
5,621
0
44,761
L
Arachne
ShiroNiji
Arachne
4,916
3,630
0
3,396
9,710
2,734
0
1,634
8,076
0
33,670
W
Athena
SoLillo
Athena
1,807
857
0
2,155
7,160
3,377
0
1,017
6,143
11,973
0
L
827
556
0
560
3,465
811
0
0
3,465
11,477
0
L
Merlin
iZerdox
Merlin
3,037
87
0
265
3,612
1,074
0
1,076
2,536
41,544
1,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,755
Gold Earned
30,577
295
Minions Killed
362
0
Camps Cleared
0
839,388
Distance Traveled
1,085,142
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,311
812
106
12
0
192,098
0
W
Thanatos
6,604
734
62
7
0
267,202
0
W
Anhur
5,213
579
75
8
0
192,036
1
W
Discordia
6,599
733
101
11
0
197,409
0
L
Yemoja
5,790
643
36
4
0
183,555
4
L
Martichoras
5,518
613
83
9
0
164,049
0
L
Arachne
5,666
630
57
6
0
234,167
0
W
Athena
4,850
539
18
2
0
236,397
3
L
Ymir
4,005
445
19
2
0
74,048
0
L
Merlin
5,776
642
100
11
0
183,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role