Player Matchup

Odin
Odin
Gold I
 
Odin
Gold I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
 
Cliodhna
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum III
 
Rama
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold III
TyNERookie
Terra
Gold III
Level 89
God Stats
23W - 19L
1,619 SR
Queue Stats
73W - 78L
1,608 MMR
Solo
Ra
Ra
Platinum V
xMurdererSniper
Ra
Platinum V
Level 65
God Stats
3W - 1L
1,821 SR
Queue Stats
197W - 195L
1,685 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,588 SR
1,559 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,471 SR
1,598 MMR
Eset
Eset
Gold I
ArrowTarget
Eset
Gold I
Level 158
God Stats
8W - 9L
1,562 SR
Queue Stats
325W - 322L
1,712 MMR
Solo
Martichoras
Martichoras
Gold I
Bellaqua
Martichoras
Gold I
Level 159
God Stats
0W - 1L
1,293 SR
Queue Stats
38W - 38L
1,695 MMR
Solo
Fafnir
Fafnir
Silver V
Gyal-Dem_Suga98
Fafnir
Silver V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,200 MMR
Solo
Serqet
Serqet
Gold I
darielillo
Serqet
Gold I
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 115L
1,690 MMR
Solo
Chang'e
Chang'e
Platinum V
nivdahan12350
Chang'e
Platinum V
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
2 / 0 / 1
5,331
762
3,694
5,032
2,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
 
Cliodhna
10
2 / 0 / 2
5,020
717
2,863
5,322
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
 
Rama
9
1 / 0 / 2
4,839
691
2,399
1,782
544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Terra
8
2 / 0 / 0
4,815
688
1,462
3,714
2,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 1 / 1
5,238
748
1,493
2,397
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Nu WaThorKaliSusano

VS

Bans
TyrKing ArthurNe ZhaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,733
676
2,105
3,763
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Bellaqua
Martichoras
6
0 / 2 / 0
3,540
506
1,557
3,970
1,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 1 / 0
3,997
571
699
3,964
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
darielillo
Serqet
3
0 / 0 / 0
3,158
451
0
2,028
408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
8
0 / 3 / 0
4,421
632
2,975
6,785
1,689
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
1
1
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
1
2.5
W
Cliodhna
 
Cliodhna
2
0
2
3
W
Rama
 
Rama
1
0
2
2
L
1
2
0
0.5
L
Martichoras
Bellaqua
Martichoras
0
2
0
0
L
0
1
0
0
W
Terra
2
0
0
2
L
Serqet
darielillo
Serqet
0
0
0
0
L
Chang'e
0
3
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,911
Damage
7,336
18,247
Taken
20,510
7,504
Mitigated
6,515
9,724
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,694
1,408
0
2,020
5,032
2,489
0
2,906
2,126
0
29,756
W
Cliodhna
 
Cliodhna
2,863
403
0
3,933
5,322
1,526
0
752
4,570
0
41,701
W
Rama
 
Rama
2,399
1,810
0
928
1,782
544
736
387
1,395
0
35,514
L
2,105
195
0
1,136
3,763
870
0
842
2,717
28,447
0
L
Martichoras
Bellaqua
Martichoras
1,557
392
0
848
3,970
1,074
0
950
3,020
0
23,680
L
699
136
0
1,714
3,964
2,474
0
512
3,452
3,939
0
W
Terra
1,462
256
168
1,783
3,714
2,240
252
312
3,402
12,420
0
L
Serqet
darielillo
Serqet
0
0
0
964
2,028
408
0
153
1,865
0
5,099
L
Chang'e
2,975
234
0
3,700
6,785
1,689
0
156
6,629
25,215
350
W
1,493
233
24
868
2,397
705
0
1,353
1,044
32,298
998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,243
Gold Earned
19,849
291
Minions Killed
180
0
Camps Cleared
0
779,949
Distance Traveled
631,352
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,331
762
48
7
0
150,875
0
W
Cliodhna
5,020
717
87
12
0
187,862
0
W
Rama
4,839
691
67
10
0
131,834
0
L
Eset
4,733
676
66
9
0
141,277
0
L
Martichoras
3,540
506
49
7
0
137,376
0
L
Fafnir
3,997
571
3
0
0
122,565
1
W
Terra
4,815
688
22
3
0
160,704
2
L
Serqet
3,158
451
13
2
0
92,837
0
L
Chang'e
4,421
632
49
7
0
137,297
1
W
Ra
5,238
748
67
10
0
148,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role