Player Matchup

Neith
Neith
FearPL
Neith
Level 183
God Stats
15W - 20L
1,467 SR
Queue Stats
787W - 783L
1,574 Elo+
Solo
Vamana
Vamana
PurikPower
Vamana
Level 134
God Stats
2W - 2L
1,608 SR
Queue Stats
253W - 265L
1,536 Elo+
Solo
Xbalanque
Xbalanque
Schnauzze
Xbalanque
Level 171
God Stats
3W - 2L
1,564 SR
Queue Stats
768W - 761L
1,548 Elo+
Solo
Osiris
Osiris
TehInsaneR
Osiris
Level 183
God Stats
1W - 1L
1,515 SR
Queue Stats
273W - 269L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
VindiF
Ao Kuang
Level 141
God Stats
2W - 1L
1,804 SR
Queue Stats
199W - 206L
1,528 Elo+
Solo
Team Averages
Level 162
1,592 SR
1,539 Elo+

VS

Team Averages
Level 157
1,489 SR
1,494 Elo+
Ao Kuang
Ao Kuang
Amable101
Ao Kuang
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 65L
1,579 Elo+
Solo
Cernunnos
Cernunnos
Beivill
Cernunnos
Level 128
God Stats
6W - 3L
1,736 SR
Queue Stats
335W - 319L
1,501 Elo+
Solo
Nu Wa
Nu Wa
MALY1232
Nu Wa
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 181L
1,475 Elo+
Party 1
Odin
Odin
Skrater
Odin
Level 178
God Stats
4W - 6L
1,321 SR
Queue Stats
325W - 329L
1,474 Elo+
Party 1
Anhur
Anhur
YUVALDMARI
Anhur
Level 178
God Stats
3W - 5L
1,391 SR
Queue Stats
304W - 302L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FearPL
Neith
18
4 / 4 / 9
9,866
759
13,499
14,737
6,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
PurikPower
Vamana
18
2 / 4 / 12
9,631
741
16,702
23,650
19,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Xbalanque
Schnauzze
Xbalanque
18
6 / 4 / 7
10,303
793
14,124
10,577
5,049
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
TehInsaneR
Osiris
1
0 / 1 / 0
3,304
254
0
1,385
288
Ao Kuang
VindiF
Ao Kuang
16
6 / 6 / 5
9,445
727
7,230
16,112
13,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Amable101
Ao Kuang
19
5 / 3 / 7
11,414
878
11,672
16,552
14,547
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cernunnos
Beivill
Cernunnos
18
5 / 2 / 8
11,320
871
19,103
11,554
6,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
MALY1232
Nu Wa
20
6 / 3 / 9
11,940
918
17,874
8,511
3,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Odin
Skrater
Odin
14
1 / 5 / 6
8,994
692
4,032
13,473
12,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
16
2 / 5 / 7
10,096
777
6,499
11,740
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
56
18
Kills
19
19
Deaths
18
33
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Amable101
Ao Kuang
5
3
7
2.83
W
Cernunnos
Beivill
Cernunnos
5
2
8
4.5
L
Neith
FearPL
Neith
4
4
9
2.13
W
Nu Wa
MALY1232
Nu Wa
6
3
9
3.5
L
Vamana
PurikPower
Vamana
2
4
12
2
L
Xbalanque
Schnauzze
Xbalanque
6
4
7
2.38
W
Odin
Skrater
Odin
1
5
6
0.8
L
Osiris
TehInsaneR
Osiris
0
1
0
0
L
Ao Kuang
VindiF
Ao Kuang
6
6
5
1.42
W
Anhur
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,555
Damage
59,180
66,461
Taken
61,830
44,232
Mitigated
41,779
20,128
Healing
17,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Amable101
Ao Kuang
11,672
2,354
523
6,192
16,552
14,547
851
2,045
13,494
16,528
487
W
Cernunnos
Beivill
Cernunnos
19,103
9,024
1,608
3,884
11,554
6,117
3,703
577
10,549
0
46,418
L
Neith
FearPL
Neith
13,499
3,590
643
5,160
14,737
6,382
0
5,543
9,108
0
45,920
W
Nu Wa
MALY1232
Nu Wa
17,874
5,703
555
1,088
8,511
3,439
2,534
2,028
6,055
42,409
0
L
Vamana
PurikPower
Vamana
16,702
4,281
622
6,909
23,650
19,210
0
10,115
13,247
1,611
34,557
L
Xbalanque
Schnauzze
Xbalanque
14,124
4,421
1,374
3,052
10,577
5,049
108
4,451
5,924
0
37,328
W
Odin
Skrater
Odin
4,032
162
1,272
692
13,473
12,864
233
1,553
10,693
1,608
7,133
L
Osiris
TehInsaneR
Osiris
0
0
0
0
1,385
288
0
1,148
237
0
0
L
Ao Kuang
VindiF
Ao Kuang
7,230
1,746
0
2,368
16,112
13,303
0
7,983
7,773
16,215
269
W
Anhur
6,499
3,312
59
1,369
11,740
4,812
852
1,415
9,703
0
20,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,549
Gold Earned
53,764
165
Minions Killed
158
0
Camps Cleared
0
844,953
Distance Traveled
1,181,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,414
878
12
1
0
243,780
0
W
Cernunnos
11,320
871
67
5
0
240,388
0
L
Neith
9,866
759
59
5
0
210,785
0
W
Nu Wa
11,940
918
39
3
0
235,480
0
L
Vamana
9,631
741
26
2
0
237,924
0
L
Xbalanque
10,303
793
59
5
0
225,650
0
W
Odin
8,994
692
12
1
0
238,226
0
L
Osiris
3,304
254
0
0
0
0
0
L
Ao Kuang
9,445
727
21
2
0
170,594
0
W
Anhur
10,096
777
28
2
0
223,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role