Player Matchup

Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Arvoz
Lancelot
Level 97
God Stats
9W - 9L
1,527 SR
Queue Stats
77W - 85L
1,481 Elo+
Solo
Chronos
Chronos
KEPAJAMECHO23
Chronos
Level 37
God Stats
11W - 9L
1,249 SR
Queue Stats
56W - 49L
1,495 Elo+
Solo
Team Averages
Level 99
1,455 SR
1,495 Elo+

VS

Team Averages
Level 104
1,552 SR
1,491 Elo+
Vamana
Vamana
Läsäri
Vamana
Level 137
God Stats
2W - 1L
1,261 SR
Queue Stats
35W - 38L
1,431 Elo+
Party 2
Cupid
Cupid
Meitain
Cupid
Level 61
God Stats
4W - 4L
1,515 SR
Queue Stats
151W - 171L
1,517 Elo+
Party 3
Scylla
Scylla
PXray
Scylla
Level 56
God Stats
27W - 16L
1,656 SR
Queue Stats
131W - 141L
1,530 Elo+
Party 3
Ravana
Ravana
Spuik
Ravana
Level 179
God Stats
2W - 2L
1,765 SR
Queue Stats
174W - 148L
1,496 Elo+
Party 2
Poseidon
Poseidon
lodestoasod
Poseidon
Level 85
God Stats
6W - 4L
1,564 SR
Queue Stats
97W - 107L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
4 / 2 / 1
4,353
726
3,325
4,365
1,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hades
 
Hades
8
2 / 3 / 4
4,206
701
3,302
5,215
1,722
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
 
Loki
6
0 / 0 / 1
3,323
554
686
1,681
346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Arvoz
Lancelot
2
0 / 1 / 0
2,742
457
0
928
196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
7
1 / 1 / 0
4,001
667
1,411
2,265
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Läsäri
Vamana
8
0 / 0 / 1
4,581
764
576
2,030
808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
Meitain
Cupid
7
3 / 3 / 0
4,056
676
2,999
4,064
1,143
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
PXray
Scylla
6
0 / 3 / 3
3,866
644
1,247
4,346
1,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ravana
Spuik
Ravana
8
4 / 0 / 0
4,560
760
1,418
1,637
429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
lodestoasod
Poseidon
8
0 / 1 / 2
4,049
675
1,425
2,219
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
7
Kills
7
7
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
2
1
2.25
L
Hades
 
Hades
2
3
4
1.33
L
Loki
 
Loki
0
0
1
0.5
L
Lancelot
Arvoz
Lancelot
0
1
0
0
L
Chronos
1
1
0
1
W
Vamana
Läsäri
Vamana
0
0
1
0.5
W
Cupid
Meitain
Cupid
3
3
0
1
W
Scylla
PXray
Scylla
0
3
3
0.5
W
Ravana
Spuik
Ravana
4
0
0
4
W
Poseidon
lodestoasod
Poseidon
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,724
Damage
7,665
14,454
Taken
14,296
3,959
Mitigated
4,398
4,990
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,325
1,625
0
1,283
4,365
1,128
20
145
4,162
0
19,088
L
Hades
 
Hades
3,302
575
50
1,788
5,215
1,722
0
1,032
4,178
19,934
0
L
Loki
 
Loki
686
58
0
1,307
1,681
346
0
0
1,648
0
13,058
L
Lancelot
Arvoz
Lancelot
0
0
0
0
928
196
0
158
726
0
2,569
L
Chronos
1,411
166
0
562
2,265
567
0
976
1,159
15,988
0
W
Vamana
Läsäri
Vamana
576
131
0
938
2,030
808
0
0
2,030
0
29,919
W
Cupid
Meitain
Cupid
2,999
1,653
314
1,121
4,064
1,143
0
875
3,189
0
17,380
W
Scylla
PXray
Scylla
1,247
391
0
926
4,346
1,493
0
2,427
1,919
12,514
218
W
Ravana
Spuik
Ravana
1,418
367
0
1,240
1,637
429
0
303
1,254
0
25,436
W
Poseidon
lodestoasod
Poseidon
1,425
450
0
579
2,219
525
0
884
1,191
14,548
1,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,625
Gold Earned
21,112
145
Minions Killed
207
0
Camps Cleared
0
522,328
Distance Traveled
554,918
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,353
726
34
6
0
114,106
0
L
Hades
4,206
701
32
5
0
121,332
0
L
Loki
3,323
554
31
5
0
146,720
0
L
Lancelot
2,742
457
5
1
0
24,322
0
L
Chronos
4,001
667
43
7
0
115,848
0
W
Vamana
4,581
764
59
10
0
116,043
0
W
Cupid
4,056
676
36
6
0
87,091
0
W
Scylla
3,866
644
19
3
0
100,343
1
W
Ravana
4,560
760
51
9
0
142,873
0
W
Poseidon
4,049
675
42
7
0
108,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role