Player Matchup

Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
NOTEPIQUES
Sylvanus
Silver I
Level 104
God Stats
1W - 0L
1,894 SR
Queue Stats
132W - 158L
1,217 MMR
Solo
Charybdis
Charybdis
Silver I
icefire77
Charybdis
Silver I
Level 65
God Stats
97W - 116L
1,476 SR
Queue Stats
197W - 247L
1,230 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,623 SR
1,316 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,563 SR
1,257 MMR
Hera
Hera
Silver II
FischerTheFish
Hera
Silver II
Level 88
God Stats
2W - 1L
1,601 SR
Queue Stats
63W - 62L
1,214 MMR
Party 1
Ymir
Ymir
Silver III
River2Styx
Ymir
Silver III
Level 72
God Stats
7W - 10L
1,540 SR
Queue Stats
96W - 125L
1,117 MMR
Solo
Cupid
Cupid
Gold III
xSIL3NTx4SYLUMx
Cupid
Gold III
Level 149
God Stats
33W - 30L
1,549 SR
Queue Stats
470W - 486L
1,439 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
2 / 5 / 6
11,891
849
9,248
17,307
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
NOTEPIQUES
Sylvanus
18
4 / 2 / 5
11,810
844
7,451
22,725
25,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
icefire77
Charybdis
19
3 / 2 / 6
12,264
876
11,140
14,509
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
CthulhuBacchusCerberusMulanKumbhakarna

VS

Bans
Ne ZhaOdinKuzenboCabrakanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 4
12,264
876
22,556
12,437
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 1 / 0
8,265
590
493
3,414
1,203
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
5 / 4 / 4
12,496
893
20,609
17,518
5,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
9
Kills
9
9
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
5
6
1
L
4
4
4
1.5
W
Sylvanus
NOTEPIQUES
Sylvanus
4
2
5
3.25
L
0
1
0
0
W
Charybdis
icefire77
Charybdis
3
2
6
3
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,839
Damage
43,658
54,541
Taken
33,369
37,100
Mitigated
10,951
29,368
Healing
9,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,248
419
8,897
8,402
17,307
6,789
138
7,389
9,918
48,114
0
L
22,556
4,786
0
421
12,437
3,970
1,453
5,554
6,865
50,825
0
W
Sylvanus
NOTEPIQUES
Sylvanus
7,451
1,183
2,803
7,223
22,725
25,894
562
6,728
15,997
19,944
0
L
493
0
0
297
3,414
1,203
0
1,554
1,860
3,275
0
W
Charybdis
icefire77
Charybdis
11,140
5,664
0
2,043
14,509
4,417
3,374
8,986
5,523
0
68,599
L
20,609
9,944
2,619
6,496
17,518
5,778
2,361
9,659
7,850
0
56,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,965
Gold Earned
33,025
200
Minions Killed
167
0
Camps Cleared
0
703,383
Distance Traveled
580,933
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,891
849
79
6
0
224,732
9
L
Hera
12,264
876
85
6
0
271,388
0
W
Sylvanus
11,810
844
23
2
0
229,084
0
L
Ymir
8,265
590
10
1
0
65,007
0
W
Charybdis
12,264
876
98
7
0
249,567
0
L
Cupid
12,496
893
72
5
0
244,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role