Player Matchup

Discordia
Discordia
Attestup
Discordia
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,477 Elo+
Solo
Skadi
Skadi
Be My Peace
Skadi
Level 109
God Stats
18W - 9L
1,601 SR
Queue Stats
882W - 922L
1,471 Elo+
Solo
Izanami
Izanami
KaoticVibes
Izanami
Level 87
God Stats
3W - 2L
1,576 SR
Queue Stats
223W - 251L
1,428 Elo+
Solo
Neith
Neith
WrySoup35773150
Neith
Level 126
God Stats
12W - 19L
1,412 SR
Queue Stats
592W - 590L
1,446 Elo+
Solo
Ra
Ra
time2die95
Ra
Level 100
God Stats
1W - 0L
1,516 SR
Queue Stats
19W - 21L
1,469 Elo+
Solo
Team Averages
Level 101
1,521 SR
1,458 Elo+

VS

Team Averages
Level 118
1,422 SR
1,479 Elo+
Artemis
Artemis
Chausal
Artemis
Level 95
God Stats
1W - 1L
1,537 SR
Queue Stats
23W - 27L
1,485 Elo+
Party 1
Merlin
Merlin
FaiizoneR
Merlin
Level 102
God Stats
0W - 2L
1,275 SR
Queue Stats
27W - 25L
1,516 Elo+
Party 1
Cabrakan
Cabrakan
MisterRey8034
Cabrakan
Level 102
God Stats
2W - 3L
1,441 SR
Queue Stats
353W - 350L
1,419 Elo+
Solo
Ix Chel
Ix Chel
ToxicLamia
Ix Chel
Level 149
God Stats
1W - 5L
1,278 SR
Queue Stats
211W - 295L
1,450 Elo+
Solo
Medusa
Medusa
abelgomez01
Medusa
Level 143
God Stats
2W - 2L
1,579 SR
Queue Stats
228W - 234L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Attestup
Discordia
16
4 / 2 / 9
11,025
848
11,385
7,647
2,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 3 / 14
11,209
862
16,569
14,740
6,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
KaoticVibes
Izanami
15
3 / 3 / 11
9,958
766
7,619
10,260
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 2 / 8
10,177
783
9,299
13,579
5,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
7 / 3 / 9
11,521
886
8,689
14,960
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chausal
Artemis
14
2 / 8 / 1
8,439
649
9,133
14,753
5,873
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
FaiizoneR
Merlin
17
5 / 6 / 2
10,014
770
12,118
13,915
5,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
MisterRey8034
Cabrakan
8
0 / 1 / 0
6,791
522
535
4,624
4,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
ToxicLamia
Ix Chel
14
0 / 5 / 6
8,029
618
2,097
10,516
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
20
5 / 2 / 4
10,490
807
21,505
13,013
6,101
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
22
Kills
12
13
Deaths
22
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
Attestup
Discordia
4
2
9
4.25
W
2
3
14
3
L
Artemis
Chausal
Artemis
2
8
1
0.31
L
Merlin
FaiizoneR
Merlin
5
6
2
1
W
Izanami
KaoticVibes
Izanami
3
3
11
2.83
L
Cabrakan
MisterRey8034
Cabrakan
0
1
0
0
L
Ix Chel
ToxicLamia
Ix Chel
0
5
6
0.6
W
6
2
8
5
L
Medusa
5
2
4
3.5
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,561
Damage
45,388
61,186
Taken
56,821
23,868
Mitigated
25,635
28,757
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Attestup
Discordia
11,385
152
351
882
7,647
2,392
707
1,831
5,816
16,923
5
W
16,569
2,136
1,115
2,523
14,740
6,179
1,704
1,952
12,788
0
50,805
L
Artemis
Chausal
Artemis
9,133
1,800
218
2,069
14,753
5,873
416
5,691
9,062
0
15,837
L
Merlin
FaiizoneR
Merlin
12,118
44
195
2,584
13,915
5,472
130
4,555
9,360
26,724
6
W
Izanami
KaoticVibes
Izanami
7,619
2,331
1,681
1,998
10,260
3,471
2,891
3,158
7,102
0
13,675
L
Cabrakan
MisterRey8034
Cabrakan
535
80
162
876
4,624
4,353
0
1,912
2,712
817
0
L
Ix Chel
ToxicLamia
Ix Chel
2,097
444
3,481
1,280
10,516
3,836
0
4,579
5,937
7,898
44
W
9,299
821
485
2,934
13,579
5,739
1,575
2,666
10,913
0
18,936
L
Medusa
21,505
5,841
926
3,017
13,013
6,101
165
3,332
9,681
0
56,190
W
8,689
542
9,546
7,242
14,960
6,087
1,330
5,099
9,861
33,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,890
Gold Earned
43,763
169
Minions Killed
131
0
Camps Cleared
0
1,070,673
Distance Traveled
973,255
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,025
848
7
1
0
197,900
0
W
Skadi
11,209
862
67
5
0
236,701
0
L
Artemis
8,439
649
18
1
0
204,032
0
L
Merlin
10,014
770
40
3
0
216,190
0
W
Izanami
9,958
766
9
1
0
194,880
0
L
Cabrakan
6,791
522
3
0
0
84,895
0
L
Ix Chel
8,029
618
16
1
0
203,462
2
W
Neith
10,177
783
29
2
0
222,082
0
L
Medusa
10,490
807
54
4
0
264,676
0
W
Ra
11,521
886
57
4
0
219,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role