Player Matchup

Horus
Horus
Gold III
AKIRAA1
Horus
Gold III
Level 126
God Stats
3W - 3L
1,685 SR
Queue Stats
26W - 28L
1,577 MMR
Party 1
Maui
Maui
Gold IV
BmWebby
Maui
Gold IV
Level 85
God Stats
16W - 16L
1,624 SR
Queue Stats
25W - 26L
1,527 MMR
Party 1
Danzaburou
Danzaburou
Platinum III
xTT-Drogba_13x
Danzaburou
Platinum III
Level 165
God Stats
65W - 51L
1,628 SR
Queue Stats
392W - 431L
1,939 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,646 SR
1,681 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,629 SR
1,649 MMR
Cthulhu
Cthulhu
Gold III
CGGVenom
Cthulhu
Gold III
Level 129
God Stats
117W - 121L
1,533 SR
Queue Stats
389W - 432L
1,771 MMR
Solo
Fafnir
Fafnir
Platinum IV
iSeweR4Boosted
Fafnir
Platinum IV
Level 159
God Stats
26W - 18L
1,751 SR
Queue Stats
349W - 426L
1,657 MMR
Solo
Xbalanque
Xbalanque
Gold II
ЗлойПерс
Xbalanque
Gold II
Level 187
God Stats
12W - 7L
1,604 SR
Queue Stats
146W - 168L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AKIRAA1
Horus
14
3 / 3 / 1
8,703
791
5,519
11,955
7,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Maui
BmWebby
Maui
12
0 / 5 / 2
7,463
678
3,224
10,179
6,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
xTT-Drogba_13x
Danzaburou
14
1 / 3 / 1
8,304
755
7,810
10,174
4,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
KuzenboKumbhakarnaAchillesMulanNe Zha

VS

Bans
ThothHou YiGebMedusaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CGGVenom
Cthulhu
15
4 / 1 / 7
9,308
846
8,707
10,639
9,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 2 / 5
9,267
842
6,565
11,148
9,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
15
3 / 1 / 8
9,281
844
10,718
7,352
2,713
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
11
11
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Horus
AKIRAA1
Horus
3
3
1
1.17
L
Maui
BmWebby
Maui
0
5
2
0.2
W
Cthulhu
CGGVenom
Cthulhu
4
1
7
7.5
W
4
2
5
3.25
L
Danzaburou
xTT-Drogba_13x
Danzaburou
1
3
1
0.5
W
Xbalanque
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,553
Damage
25,990
32,308
Taken
29,139
17,657
Mitigated
21,116
4,524
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AKIRAA1
Horus
5,519
1,613
720
2,248
11,955
7,321
0
3,797
7,306
0
16,472
L
Maui
BmWebby
Maui
3,224
221
0
361
10,179
6,065
0
4,839
4,734
8,618
549
W
Cthulhu
CGGVenom
Cthulhu
8,707
212
472
2,563
10,639
9,082
575
630
9,766
24,037
288
W
6,565
1,641
0
3,209
11,148
9,321
861
1,118
9,488
20,873
831
L
Danzaburou
xTT-Drogba_13x
Danzaburou
7,810
2,882
0
1,195
10,174
4,271
0
4,133
5,337
0
41,326
W
Xbalanque
10,718
5,529
0
1,452
7,352
2,713
2,989
739
6,488
0
43,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,470
Gold Earned
27,856
98
Minions Killed
146
0
Camps Cleared
0
517,407
Distance Traveled
622,968
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,703
791
30
3
0
180,560
0
L
Maui
7,463
678
16
1
0
144,626
0
W
Cthulhu
9,308
846
52
5
0
212,913
2
W
Fafnir
9,267
842
18
2
0
211,544
11
L
Danzaburou
8,304
755
52
5
0
192,221
0
W
Xbalanque
9,281
844
76
7
0
198,511
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role