Player Matchup

Thor
Thor
AObitoK
Thor
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,221 Elo+
Solo
Xbalanque
Xbalanque
Moodymirror
Xbalanque
Level 126
God Stats
1W - 1L
1,670 SR
Queue Stats
37W - 34L
1,529 Elo+
Solo
Ix Chel
Ix Chel
Seganzst
Ix Chel
Level 88
God Stats
8W - 6L
1,766 SR
Queue Stats
536W - 547L
1,485 Elo+
Solo
Team Averages
Level 85
1,645 SR
1,412 Elo+

VS

Team Averages
Level 100
1,601 SR
1,481 Elo+
Baron Samedi
Baron Samedi
GoldenFreezer
Baron Samedi
Level 84
God Stats
26W - 16L
1,648 SR
Queue Stats
107W - 104L
1,460 Elo+
Solo
Athena
Athena
Ismacube
Athena
Level 128
God Stats
4W - 3L
1,595 SR
Queue Stats
233W - 246L
1,488 Elo+
Party 1
Neith
Neith
Yoshisaure
Neith
Level 89
God Stats
5W - 4L
1,561 SR
Queue Stats
137W - 131L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AObitoK
Thor
14
0 / 12 / 5
9,802
700
2,010
13,564
3,169
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Moodymirror
Xbalanque
14
3 / 9 / 1
10,631
759
8,538
17,221
5,158
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
Seganzst
Ix Chel
19
4 / 3 / 3
12,234
874
14,619
12,267
3,981
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoldenFreezer
Baron Samedi
19
7 / 3 / 14
13,288
949
11,351
9,937
5,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
Ismacube
Athena
17
4 / 3 / 15
11,862
847
11,792
21,832
26,390
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
19
13 / 1 / 11
13,940
996
15,897
11,406
4,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
7
Kills
24
24
Deaths
7
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thor
AObitoK
Thor
0
12
5
0.21
W
Baron Samedi
GoldenFreezer
Baron Samedi
7
3
14
4.67
W
Athena
Ismacube
Athena
4
3
15
3.83
L
Xbalanque
Moodymirror
Xbalanque
3
9
1
0.39
L
Ix Chel
Seganzst
Ix Chel
4
3
3
1.83
W
Neith
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,167
Damage
39,040
43,052
Taken
43,175
12,308
Mitigated
36,307
4,470
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
AObitoK
Thor
2,010
643
0
0
13,564
3,169
0
7,175
6,085
0
3,958
W
Baron Samedi
GoldenFreezer
Baron Samedi
11,351
270
1,738
2,600
9,937
5,161
292
3,150
6,724
52,353
525
W
Athena
Ismacube
Athena
11,792
2,426
13
2,260
21,832
26,390
44
7,798
13,935
29,228
2,155
L
Xbalanque
Moodymirror
Xbalanque
8,538
4,840
0
250
17,221
5,158
0
7,990
9,084
0
19,633
L
Ix Chel
Seganzst
Ix Chel
14,619
1,132
885
3,335
12,267
3,981
141
5,856
6,151
60,579
0
W
Neith
15,897
4,721
0
2,621
11,406
4,756
2,498
3,517
7,829
0
42,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,667
Gold Earned
39,090
114
Minions Killed
178
0
Camps Cleared
0
582,695
Distance Traveled
779,334
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,802
700
6
0
0
126,224
0
W
Baron Samedi
13,288
949
95
7
0
241,321
0
W
Athena
11,862
847
26
2
0
280,491
0
L
Xbalanque
10,631
759
29
2
0
187,209
0
L
Ix Chel
12,234
874
79
6
0
269,262
1
W
Neith
13,940
996
57
4
0
257,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role