Player Matchup

Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MisterSkeptic
Baron Samedi
Level 83
God Stats
32W - 27L
1,525 SR
Queue Stats
188W - 186L
1,475 Elo+
Solo
Danzaburou
Danzaburou
kiraa_991897
Danzaburou
Level 109
God Stats
69W - 74L
1,496 SR
Queue Stats
148W - 175L
1,440 Elo+
Party 1
Team Averages
Level 113
1,507 SR
1,471 Elo+

VS

Team Averages
Level 103
1,592 SR
1,433 Elo+
Arachne
Arachne
BigPike
Arachne
Level 97
God Stats
9W - 3L
1,777 SR
Queue Stats
42W - 51L
1,445 Elo+
Solo
Geb
Geb
Wolf nutella
Geb
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 280L
1,448 Elo+
Solo
Neith
Neith
templ
Neith
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 3 / 4
10,535
878
10,284
16,450
13,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Baron Samedi
MisterSkeptic
Baron Samedi
16
5 / 4 / 4
10,232
853
9,897
11,364
5,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
kiraa_991897
Danzaburou
17
1 / 1 / 7
9,839
820
6,786
5,857
2,385
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigPike
Arachne
17
6 / 1 / 2
10,640
887
12,622
11,443
6,862
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 5 / 5
9,024
752
8,029
13,372
14,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
templ
Neith
15
1 / 4 / 4
8,847
737
5,184
8,912
3,438
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
10
Kills
8
8
Deaths
10
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
4
2
L
Arachne
BigPike
Arachne
6
1
2
7
W
Baron Samedi
MisterSkeptic
Baron Samedi
5
4
4
1.75
L
1
5
5
0.7
W
Danzaburou
kiraa_991897
Danzaburou
1
1
7
4.5
L
Neith
templ
Neith
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,967
Damage
25,835
33,671
Taken
33,727
21,051
Mitigated
24,655
13,653
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,284
2,555
0
6,166
16,450
13,235
0
2,492
13,619
0
44,730
L
Arachne
BigPike
Arachne
12,622
8,790
0
2,346
11,443
6,862
0
2,232
9,197
0
43,881
W
Baron Samedi
MisterSkeptic
Baron Samedi
9,897
448
514
5,107
11,364
5,431
26
2,214
8,834
35,625
1,259
L
8,029
916
0
781
13,372
14,355
0
3,375
9,969
21,812
927
W
Danzaburou
kiraa_991897
Danzaburou
6,786
1,939
0
1,866
5,857
2,385
1,361
1,756
3,921
0
36,430
L
Neith
templ
Neith
5,184
1,733
0
2,191
8,912
3,438
0
4,258
4,647
0
23,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
28,511
221
Minions Killed
122
0
Camps Cleared
0
665,002
Distance Traveled
657,724
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,535
878
73
6
0
232,392
3
L
Arachne
10,640
887
65
5
0
239,685
0
W
Baron Samedi
10,232
853
68
6
0
215,836
1
L
Geb
9,024
752
15
1
0
219,440
0
W
Danzaburou
9,839
820
80
7
0
216,774
3
L
Neith
8,847
737
42
4
0
198,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role