Player Matchup

Mercury
Mercury
 
Mercury
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cossacks13
Kumbhakarna
Level 126
God Stats
24W - 21L
1,431 SR
Queue Stats
164W - 159L
1,414 Elo+
Solo
Team Averages
Level 181
1,477 SR
1,471 Elo+

VS

Team Averages
Level 155
1,701 SR
1,557 Elo+
Heimdallr
Heimdallr
NÉ0N
Heimdallr
Level 126
God Stats
2W - 1L
1,767 SR
Queue Stats
4W - 4L
1,587 Elo+
Solo
Ah Puch
Ah Puch
SnakeSam69
Ah Puch
Level 164
God Stats
180W - 170L
1,585 SR
Queue Stats
830W - 840L
1,511 Elo+
Solo
Cthulhu
Cthulhu
stg-krypton
Cthulhu
Level 176
God Stats
0W - 1L
1,752 SR
Queue Stats
246W - 194L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
4 / 0 / 2
7,851
872
7,064
6,285
2,028
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kukulkan
 
Kukulkan
14
2 / 0 / 3
7,836
871
5,754
5,240
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
cossacks13
Kumbhakarna
10
0 / 1 / 3
6,248
694
1,821
6,679
4,547
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NÉ0N
Heimdallr
11
1 / 2 / 0
6,905
767
3,553
4,352
1,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
SnakeSam69
Ah Puch
12
0 / 2 / 1
6,903
767
3,110
5,195
1,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
stg-krypton
Cthulhu
12
0 / 2 / 1
6,992
777
7,084
8,858
6,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
6
Kills
1
1
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
2
5
W
Kukulkan
 
Kukulkan
2
0
3
3.5
L
Heimdallr
NÉ0N
Heimdallr
1
2
0
0.5
L
Ah Puch
SnakeSam69
Ah Puch
0
2
1
0.25
W
Kumbhakarna
cossacks13
Kumbhakarna
0
1
3
1.5
L
Cthulhu
stg-krypton
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,639
Damage
13,747
18,204
Taken
18,405
8,158
Mitigated
10,370
3,587
Healing
2,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,064
3,150
0
446
6,285
2,028
407
2,433
3,474
0
27,224
W
Kukulkan
 
Kukulkan
5,754
505
0
1,073
5,240
1,583
0
3,235
1,659
30,681
0
L
Heimdallr
NÉ0N
Heimdallr
3,553
1,628
0
636
4,352
1,718
0
2,050
2,152
0
16,860
L
Ah Puch
SnakeSam69
Ah Puch
3,110
192
0
120
5,195
1,746
0
1,601
3,415
29,159
0
W
Kumbhakarna
cossacks13
Kumbhakarna
1,821
95
0
2,068
6,679
4,547
0
3,383
2,882
3,605
0
L
Cthulhu
stg-krypton
Cthulhu
7,084
114
0
1,974
8,858
6,906
0
3,298
5,211
17,001
948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,935
Gold Earned
20,800
129
Minions Killed
120
0
Camps Cleared
0
596,245
Distance Traveled
448,780
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,851
872
45
5
0
237,143
4
W
Kukulkan
7,836
871
75
8
0
170,428
2
L
Heimdallr
6,905
767
34
4
0
146,523
0
L
Ah Puch
6,903
767
39
4
0
122,221
0
W
Kumbhakarna
6,248
694
9
1
0
188,674
4
L
Cthulhu
6,992
777
47
5
0
180,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role