Player Matchup

Medusa
Medusa
GreatLoveIV
Medusa
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
177W - 183L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Sid Knee 95
Cthulhu
Level 140
God Stats
18W - 7L
1,606 SR
Queue Stats
155W - 165L
1,491 Elo+
Solo
Anubis
Anubis
StickyNoteJay
Anubis
Level 128
God Stats
13W - 9L
1,633 SR
Queue Stats
196W - 181L
1,505 Elo+
Solo
Charybdis
Charybdis
firefight021
Charybdis
Level 156
God Stats
27W - 20L
1,624 SR
Queue Stats
262W - 257L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
yosoyjuancamanei
Gilgamesh
Level 157
God Stats
1W - 0L
1,787 SR
Queue Stats
179W - 164L
1,481 Elo+
Solo
Team Averages
Level 134
1,630 SR
1,494 Elo+

VS

Team Averages
Level 139
1,524 SR
1,511 Elo+
Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
I SoIace I
Anubis
Level 149
God Stats
1W - 4L
1,528 SR
Queue Stats
267W - 271L
1,522 Elo+
Party 1
Geb
Geb
KaputConstant9
Geb
Level 165
God Stats
15W - 15L
1,443 SR
Queue Stats
666W - 678L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
oX3RUSo
Cu Chulainn
Level 88
God Stats
222W - 154L
1,649 SR
Queue Stats
525W - 463L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 0 / 6
6,249
568
3,166
4,026
1,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Sid Knee 95
Cthulhu
10
7 / 0 / 2
6,875
625
4,131
6,317
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 7
5,589
508
4,649
5,885
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
firefight021
Charybdis
12
3 / 0 / 7
7,044
640
5,978
4,169
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
11
0 / 1 / 0
5,480
498
2,218
9,551
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 1 / 1
5,625
511
2,607
3,367
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
 
Cernunnos
7
0 / 2 / 1
4,512
410
1,495
4,905
1,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
I SoIace I
Anubis
10
1 / 4 / 2
5,575
507
3,813
8,928
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 4 / 0
4,329
394
1,527
5,020
3,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
oX3RUSo
Cu Chulainn
13
3 / 0 / 0
7,279
662
6,578
6,401
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
11
Kills
4
4
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
1
0.5
L
Cernunnos
 
Cernunnos
0
2
1
0.25
W
Medusa
0
0
6
3
L
Anubis
I SoIace I
Anubis
1
4
2
0.5
L
0
4
0
0
W
Cthulhu
Sid Knee 95
Cthulhu
7
0
2
8
W
1
3
7
1.5
W
Charybdis
firefight021
Charybdis
3
0
7
6.5
L
Cu Chulainn
oX3RUSo
Cu Chulainn
3
0
0
3
W
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,142
Damage
16,020
29,948
Taken
28,621
14,666
Mitigated
11,416
11,965
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,607
232
0
480
3,367
806
0
466
2,901
33,308
1,323
L
Cernunnos
 
Cernunnos
1,495
629
0
1,802
4,905
1,073
0
1,567
3,338
0
26,857
W
Medusa
3,166
1,599
0
1,804
4,026
1,119
56
2,722
1,304
0
36,628
L
Anubis
I SoIace I
Anubis
3,813
190
0
2,799
8,928
2,946
0
4,228
4,700
35,083
0
L
1,527
112
0
698
5,020
3,137
0
1,665
3,355
12,161
0
W
Cthulhu
Sid Knee 95
Cthulhu
4,131
262
225
2,952
6,317
3,696
42
2,495
3,822
19,757
0
W
4,649
153
0
2,394
5,885
1,974
0
2,170
3,715
37,044
0
W
Charybdis
firefight021
Charybdis
5,978
2,977
0
2,318
4,169
1,231
452
1,175
2,994
0
54,959
L
Cu Chulainn
oX3RUSo
Cu Chulainn
6,578
1,275
0
2,000
6,401
3,454
0
854
5,191
4,709
51,017
W
Gilgamesh
2,218
850
0
2,272
9,551
6,646
0
322
9,229
0
29,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,237
Gold Earned
27,320
318
Minions Killed
288
0
Camps Cleared
0
1,060,248
Distance Traveled
1,014,729
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,625
511
64
6
0
224,494
0
L
Cernunnos
4,512
410
48
4
0
208,910
0
W
Medusa
6,249
568
75
7
0
233,566
2
L
Anubis
5,575
507
65
6
0
203,721
2
L
Geb
4,329
394
12
1
0
173,856
0
W
Cthulhu
6,875
625
30
3
0
236,234
3
W
Anubis
5,589
508
52
5
0
206,087
2
W
Charybdis
7,044
640
106
10
0
201,828
4
L
Cu Chulainn
7,279
662
99
9
0
203,748
0
W
Gilgamesh
5,480
498
55
5
0
182,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role