Player Matchup

Danzaburou
Danzaburou
Logos2
Danzaburou
Level 99
God Stats
6W - 5L
1,612 SR
Queue Stats
70W - 78L
1,471 Elo+
Solo
Discordia
Discordia
Rimsko1
Discordia
Level 119
God Stats
10W - 0L
1,769 SR
Queue Stats
42W - 17L
1,669 Elo+
Party 1
Gilgamesh
Gilgamesh
Slurrpi
Gilgamesh
Level 136
God Stats
7W - 0L
1,642 SR
Queue Stats
49W - 22L
1,644 Elo+
Party 1
Team Averages
Level 118
1,674 SR
1,595 Elo+

VS

Team Averages
Level 45
1,449 SR
1,332 Elo+
Odin
Odin
 
Odin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FoSMounT
Morgan Le Fay
Level 45
God Stats
3W - 6L
1,347 SR
Queue Stats
3W - 8L
1,261 Elo+
Party 2
Merlin
Merlin
MrFonder228
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Logos2
Danzaburou
14
3 / 4 / 11
8,901
890
7,132
7,030
2,572
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Rimsko1
Discordia
16
7 / 0 / 10
10,063
1,006
10,240
4,709
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Slurrpi
Gilgamesh
15
7 / 1 / 8
9,616
962
7,879
10,123
9,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 4 / 3
7,281
728
2,965
11,312
8,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
FoSMounT
Morgan Le Fay
13
4 / 7 / 1
8,487
849
7,127
10,441
3,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Merlin
12
0 / 7 / 2
6,702
670
3,486
8,257
2,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
5
5
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
3
0.63
L
Morgan Le Fay
FoSMounT
Morgan Le Fay
4
7
1
0.64
W
Danzaburou
Logos2
Danzaburou
3
4
11
2.13
L
Merlin
0
7
2
0.14
W
Discordia
Rimsko1
Discordia
7
0
10
12
W
Gilgamesh
Slurrpi
Gilgamesh
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,251
Damage
13,578
21,862
Taken
30,010
13,405
Mitigated
14,750
4,120
Healing
1,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,965
1,104
0
0
11,312
8,638
0
2,799
8,501
0
9,573
L
Morgan Le Fay
FoSMounT
Morgan Le Fay
7,127
1,101
266
1,469
10,441
3,652
0
3,316
7,101
19,450
0
W
Danzaburou
Logos2
Danzaburou
7,132
3,040
0
1,507
7,030
2,572
1,646
4,396
2,634
0
23,996
L
Merlin
3,486
158
0
0
8,257
2,460
0
3,633
4,606
14,191
0
W
Discordia
Rimsko1
Discordia
10,240
1,334
0
1,284
4,709
1,459
998
2,570
2,139
42,275
1,738
W
Gilgamesh
Slurrpi
Gilgamesh
7,879
2,607
0
1,329
10,123
9,374
316
3,687
6,436
0
28,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,580
Gold Earned
22,470
162
Minions Killed
63
0
Camps Cleared
0
539,385
Distance Traveled
451,733
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,281
728
15
2
0
179,522
6
L
Morgan Le Fay
8,487
849
30
3
0
133,968
0
W
Danzaburou
8,901
890
52
5
0
156,893
0
L
Merlin
6,702
670
18
2
0
138,243
0
W
Discordia
10,063
1,006
79
8
0
188,196
0
W
Gilgamesh
9,616
962
31
3
0
194,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role