Player Matchup

Odin
Odin
 
Odin
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Gwelan80
Hun Batz
Level 147
God Stats
9W - 8L
1,563 SR
Queue Stats
475W - 408L
1,610 Elo+
Solo
Bacchus
Bacchus
MateuszJakub
Bacchus
Level 124
God Stats
2W - 9L
1,226 SR
Queue Stats
466W - 490L
1,521 Elo+
Solo
Thoth
Thoth
PyroDovaking
Thoth
Level 150
God Stats
25W - 15L
1,701 SR
Queue Stats
1,003W - 992L
1,585 Elo+
Solo
The Morrigan
The Morrigan
biblicaljuice
The Morrigan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 107L
1,501 Elo+
Solo
Team Averages
Level 148
1,498 SR
1,543 Elo+

VS

Team Averages
Level 135
1,562 SR
1,536 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
SZTB
Hun Batz
Level 198
God Stats
17W - 7L
1,711 SR
Queue Stats
771W - 543L
1,652 Elo+
Solo
Cabrakan
Cabrakan
SlashAndSlice
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,493 Elo+
Solo
Chaac
Chaac
Stick8
Chaac
Level 191
God Stats
3W - 1L
1,654 SR
Queue Stats
268W - 264L
1,520 Elo+
Solo
Charybdis
Charybdis
got_2_Kill301
Charybdis
Level 102
God Stats
14W - 15L
1,447 SR
Queue Stats
657W - 692L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 1 / 4
5,809
1,162
2,603
7,187
4,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
Gwelan80
Hun Batz
10
1 / 2 / 2
5,408
1,082
6,190
4,153
1,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
MateuszJakub
Bacchus
6
0 / 2 / 1
4,646
929
1,362
3,345
3,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 2 / 1
5,822
1,164
2,879
3,983
1,731
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
biblicaljuice
The Morrigan
8
0 / 4 / 3
5,059
1,012
1,836
3,177
971
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 1 / 5
6,425
1,285
5,412
3,084
1,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hun Batz
SZTB
Hun Batz
11
1 / 1 / 7
6,024
1,205
5,623
2,604
994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
SlashAndSlice
Cabrakan
11
2 / 2 / 5
6,589
1,318
2,161
6,063
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Stick8
Chaac
11
4 / 1 / 4
6,374
1,275
4,110
5,518
2,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
got_2_Kill301
Charybdis
9
1 / 2 / 1
5,522
1,104
2,498
4,006
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
11
11
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
1
4
4
W
Danzaburou
 
Danzaburou
3
1
5
5.5
L
Hun Batz
Gwelan80
Hun Batz
1
2
2
1
L
Bacchus
MateuszJakub
Bacchus
0
2
1
0.25
L
3
2
1
1.75
W
Hun Batz
SZTB
Hun Batz
1
1
7
4.5
W
Cabrakan
SlashAndSlice
Cabrakan
2
2
5
2.25
W
Chaac
Stick8
Chaac
4
1
4
6
L
The Morrigan
biblicaljuice
The Morrigan
0
4
3
0.38
W
Charybdis
got_2_Kill301
Charybdis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,870
Damage
19,804
21,845
Taken
21,275
12,234
Mitigated
12,699
6,212
Healing
6,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,603
1,423
311
3,465
7,187
4,312
0
659
6,528
0
7,055
W
Danzaburou
 
Danzaburou
5,412
564
902
695
3,084
1,149
100
802
2,282
0
16,730
L
Hun Batz
Gwelan80
Hun Batz
6,190
1,316
0
250
4,153
1,776
0
628
3,525
0
11,059
L
Bacchus
MateuszJakub
Bacchus
1,362
48
476
728
3,345
3,444
0
374
2,971
2,406
0
L
2,879
89
0
982
3,983
1,731
0
395
3,588
7,076
0
W
Hun Batz
SZTB
Hun Batz
5,623
623
231
340
2,604
994
343
870
1,734
0
11,211
W
Cabrakan
SlashAndSlice
Cabrakan
2,161
385
304
518
6,063
6,375
0
1,285
4,778
3,533
0
W
Chaac
Stick8
Chaac
4,110
309
18
2,349
5,518
2,985
168
1,392
4,126
0
9,097
L
The Morrigan
biblicaljuice
The Morrigan
1,836
358
0
0
3,177
971
0
105
3,072
4,434
2,491
W
Charybdis
got_2_Kill301
Charybdis
2,498
1,070
23
1,077
4,006
1,196
782
979
3,027
0
8,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,744
Gold Earned
30,934
48
Minions Killed
65
0
Camps Cleared
0
407,874
Distance Traveled
521,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,809
1,162
12
2
0
105,712
0
W
Danzaburou
6,425
1,285
19
4
0
94,283
0
L
Hun Batz
5,408
1,082
15
3
0
95,382
0
L
Bacchus
4,646
929
4
1
0
62,776
0
L
Thoth
5,822
1,164
4
1
0
73,702
0
W
Hun Batz
6,024
1,205
25
5
0
132,437
0
W
Cabrakan
6,589
1,318
2
0
0
95,664
0
W
Chaac
6,374
1,275
6
1
0
126,354
0
L
The Morrigan
5,059
1,012
13
3
0
70,302
0
W
Charybdis
5,522
1,104
13
3
0
72,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role