Player Matchup

Raijin
Raijin
 
Raijin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
OG_ITz_3abo
Surtr
Level 45
God Stats
7W - 3L
1,615 SR
Queue Stats
45W - 73L
1,280 Elo+
Solo
Izanami
Izanami
Wubba_Chicken
Izanami
Level 63
God Stats
26W - 35L
1,446 SR
Queue Stats
87W - 99L
1,287 Elo+
Solo
Team Averages
Level 84
1,520 SR
1,355 Elo+

VS

Team Averages
Level 53
1,444 SR
1,262 Elo+
Anubis
Anubis
MaxDmoney1738
Anubis
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 30L
1,015 Elo+
Party 1
Thanatos
Thanatos
TheglitchmanXx
Thanatos
Level 42
God Stats
3W - 3L
1,333 SR
Queue Stats
20W - 31L
1,160 Elo+
Party 1
King Arthur
King Arthur
WinsomeBadge223
King Arthur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
6 / 1 / 4
9,160
1,018
10,782
5,304
2,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 0 / 9
8,550
950
4,076
7,026
5,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
14
3 / 2 / 5
8,755
973
6,432
7,279
2,356
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,618
846
5,151
9,960
3,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
11
0 / 4 / 3
6,654
739
3,100
7,968
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
WinsomeBadge223
King Arthur
12
1 / 4 / 2
6,993
777
3,388
11,400
8,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
1
4
8
L
2
3
0
0.67
W
2
0
9
6.5
L
Thanatos
0
4
3
0.38
L
King Arthur
WinsomeBadge223
King Arthur
1
4
2
0.5
W
Izanami
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,290
Damage
11,639
19,609
Taken
29,328
10,266
Mitigated
14,931
2,597
Healing
3,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,782
489
0
814
5,304
2,071
585
1,484
3,820
32,018
737
L
5,151
472
0
1,953
9,960
3,562
0
3,920
5,594
22,040
567
W
4,076
1,043
0
694
7,026
5,839
649
2,335
4,691
155
9,964
L
Thanatos
3,100
127
0
1,558
7,968
2,741
0
3,234
4,409
0
8,844
L
King Arthur
WinsomeBadge223
King Arthur
3,388
572
0
260
11,400
8,628
0
2,352
8,799
0
21,878
W
Izanami
6,432
3,998
0
1,089
7,279
2,356
2,744
1,434
5,845
0
37,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,465
Gold Earned
21,265
119
Minions Killed
75
0
Camps Cleared
0
533,108
Distance Traveled
489,907
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,160
1,018
40
4
0
183,857
6
L
Anubis
7,618
846
32
4
0
142,707
0
W
Surtr
8,550
950
19
2
0
185,582
0
L
Thanatos
6,654
739
13
1
0
176,967
0
L
King Arthur
6,993
777
30
3
0
170,233
0
W
Izanami
8,755
973
60
7
0
163,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role