Player Matchup

Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Diamond I
 
Thor
Diamond I
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bacchus
Bacchus
Diamond IV
 
Bacchus
Diamond IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Diamond II
McЈoshyJoshJosh
Scylla
Diamond II
Level 111
God Stats
134W - 76L
1,671 SR
Queue Stats
443W - 400L
2,427 MMR
Party 3
Chronos
Chronos
Platinum I
Whakhays
Chronos
Platinum I
Level 102
God Stats
2W - 3L
1,477 SR
Queue Stats
569W - 563L
1,983 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,530 SR
1,782 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 163
1,646 SR
2,040 MMR
Lancelot
Lancelot
Diamond V
 
Lancelot
Diamond V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond III
Laraa98
Apollo
Diamond III
Level 174
God Stats
2W - 3L
1,780 SR
Queue Stats
252W - 216L
2,327 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum I
QUEEN_GRAnNyy
Kumbhakarna
Platinum I
Level 147
God Stats
96W - 122L
1,583 SR
Queue Stats
709W - 706L
1,915 MMR
Solo
Set
Set
Diamond V
Saint-Gigadron
Set
Diamond V
Level 155
God Stats
395W - 354L
1,649 SR
Queue Stats
705W - 718L
2,034 MMR
Solo
Yu Huang
Yu Huang
Diamond I
Verso22
Yu Huang
Diamond I
Level 213
God Stats
15W - 8L
1,717 SR
Queue Stats
332W - 318L
2,422 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
4 / 3 / 0
8,843
680
7,914
14,114
12,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
 
Thor
12
3 / 0 / 3
7,213
555
6,283
7,052
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bacchus
 
Bacchus
11
0 / 2 / 2
6,541
503
4,130
9,746
8,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 0 / 2
9,077
698
8,067
3,997
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
Whakhays
Chronos
11
0 / 3 / 0
6,302
485
3,926
6,524
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
CliodhnaCthulhuCabrakanJanus

VS

Bans
KuzenboAresMaman BrigitteHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
0 / 4 / 3
6,387
491
6,460
10,680
6,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Laraa98
Apollo
12
2 / 2 / 3
6,782
522
6,963
7,785
2,949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
QUEEN_GRAnNyy
Kumbhakarna
10
1 / 0 / 3
6,361
489
2,091
10,778
7,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 2 / 0
6,381
491
4,194
8,363
3,572
Yu Huang
Verso22
Yu Huang
13
1 / 5 / 1
6,657
512
2,496
7,797
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
13
Kills
7
8
Deaths
13
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
3
0
1.33
W
Thor
 
Thor
3
0
3
4.5
W
Bacchus
 
Bacchus
0
2
2
0.5
L
Lancelot
 
Lancelot
0
4
3
0.38
L
Apollo
Laraa98
Apollo
2
2
3
1.75
W
6
0
2
7
L
Kumbhakarna
QUEEN_GRAnNyy
Kumbhakarna
1
0
3
2.5
L
3
2
0
1.5
L
Yu Huang
Verso22
Yu Huang
1
5
1
0.3
W
Chronos
Whakhays
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,320
Damage
22,204
41,433
Taken
45,403
26,267
Mitigated
22,810
10,235
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,914
657
0
5,543
14,114
12,260
37
0
13,422
59,007
1,148
W
Thor
 
Thor
6,283
1,190
0
532
7,052
2,601
0
1,116
5,844
0
46,290
W
Bacchus
 
Bacchus
4,130
516
0
2,687
9,746
8,340
0
856
8,854
20,213
1,761
L
Lancelot
 
Lancelot
6,460
1,387
0
1,709
10,680
6,016
0
5,934
4,084
0
40,789
L
Apollo
Laraa98
Apollo
6,963
5,195
0
3,154
7,785
2,949
0
4,601
3,184
0
56,312
W
8,067
294
0
569
3,997
1,044
0
1,311
2,528
72,505
1,899
L
Kumbhakarna
QUEEN_GRAnNyy
Kumbhakarna
2,091
116
0
1,494
10,778
7,908
0
5,259
5,519
12,291
0
L
4,194
1,706
0
508
8,363
3,572
0
3,082
5,220
0
45,950
L
Yu Huang
Verso22
Yu Huang
2,496
217
0
520
7,797
2,365
0
3,781
4,016
47,209
0
W
Chronos
Whakhays
Chronos
3,926
1,292
0
904
6,524
2,022
645
1,018
5,506
46,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,976
Gold Earned
32,568
446
Minions Killed
362
0
Camps Cleared
0
1,371,393
Distance Traveled
1,330,708
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,843
680
124
10
0
265,395
6
W
Thor
7,213
555
66
5
0
309,451
1
W
Bacchus
6,541
503
26
2
0
263,084
3
L
Lancelot
6,387
491
63
5
0
274,984
1
L
Apollo
6,782
522
113
9
0
279,953
2
W
Scylla
9,077
698
151
12
0
300,991
1
L
Kumbhakarna
6,361
489
23
2
0
255,939
4
L
Set
6,381
491
65
5
0
256,803
0
L
Yu Huang
6,657
512
98
8
0
263,029
2
W
Chronos
6,302
485
79
6
0
232,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role