Player Matchup

Achilles
Achilles
Bennisoff
Achilles
Level 88
God Stats
2W - 1L
1,799 SR
Queue Stats
90W - 86L
1,550 Elo+
Party 1
Hou Yi
Hou Yi
ay3r0n
Hou Yi
Level 146
God Stats
5W - 4L
1,551 SR
Queue Stats
75W - 88L
1,540 Elo+
Party 1
Discordia
Discordia
temp-0145106
Discordia
Level 69
God Stats
18W - 15L
1,617 SR
Queue Stats
37W - 26L
1,587 Elo+
Party 1
Team Averages
Level 101
1,656 SR
1,559 Elo+

VS

Team Averages
Level 73
1,594 SR
1,535 Elo+
Neith
Neith
Debbb1033
Neith
Level 1
God Stats
3W - 3L
1,475 SR
Queue Stats
14W - 15L
1,674 Elo+
Party 2
Eset
Eset
MP00WAA
Eset
Level 146
God Stats
83W - 76L
1,608 SR
Queue Stats
997W - 1,026L
1,566 Elo+
Solo
Awilix
Awilix
Yuvani
Awilix
Level 72
God Stats
0W - 1L
1,699 SR
Queue Stats
22W - 32L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bennisoff
Achilles
15
1 / 4 / 2
8,833
803
3,450
10,292
10,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
ay3r0n
Hou Yi
17
4 / 2 / 3
10,750
977
10,444
9,429
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
temp-0145106
Discordia
15
2 / 6 / 4
9,580
871
6,722
7,517
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Debbb1033
Neith
12
1 / 1 / 5
7,910
719
1,372
3,628
1,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
MP00WAA
Eset
17
6 / 3 / 5
10,260
933
11,760
10,458
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Awilix
Yuvani
Awilix
17
5 / 3 / 6
9,930
903
7,518
9,609
3,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
12
12
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bennisoff
Achilles
1
4
2
0.5
L
Neith
Debbb1033
Neith
1
1
5
3.5
L
Eset
MP00WAA
Eset
6
3
5
2.83
L
Awilix
Yuvani
Awilix
5
3
6
2.67
W
Hou Yi
ay3r0n
Hou Yi
4
2
3
2.75
W
Discordia
temp-0145106
Discordia
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,616
Damage
20,650
27,238
Taken
23,695
16,425
Mitigated
8,980
3,594
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bennisoff
Achilles
3,450
365
0
414
10,292
10,951
0
3,620
6,361
284
16,427
L
Neith
Debbb1033
Neith
1,372
128
0
1,045
3,628
1,152
0
1,629
1,976
0
7,146
L
Eset
MP00WAA
Eset
11,760
832
641
2,409
10,458
4,006
0
3,241
7,193
42,578
388
L
Awilix
Yuvani
Awilix
7,518
2,372
0
815
9,609
3,822
0
2,095
7,480
0
29,071
W
Hou Yi
ay3r0n
Hou Yi
10,444
3,639
0
3,011
9,429
3,368
1,132
3,580
5,571
0
46,013
W
Discordia
temp-0145106
Discordia
6,722
0
0
169
7,517
2,106
0
3,696
3,573
34,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,163
Gold Earned
28,100
164
Minions Killed
132
0
Camps Cleared
0
591,948
Distance Traveled
587,370
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,833
803
43
4
0
182,238
2
L
Neith
7,910
719
20
2
0
138,511
1
L
Eset
10,260
933
77
7
0
218,577
0
L
Awilix
9,930
903
35
3
0
230,282
0
W
Hou Yi
10,750
977
71
6
0
214,080
2
W
Discordia
9,580
871
50
5
0
195,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role