Player Matchup

Neith
Neith
Mbleach28
Neith
Level 126
God Stats
5W - 7L
1,548 SR
Queue Stats
62W - 55L
1,406 Elo+
Party 1
Vamana
Vamana
Nitram3000
Vamana
Level 128
God Stats
1W - 0L
1,645 SR
Queue Stats
4W - 6L
1,281 Elo+
Party 1
Zeus
Zeus
XclaytonbigsbyX
Zeus
Level 125
God Stats
5W - 5L
1,359 SR
Queue Stats
61W - 57L
1,378 Elo+
Party 1
Team Averages
Level 126
1,517 SR
1,355 Elo+

VS

Team Averages
Level 78
1,382 SR
1,398 Elo+
Sol
Sol
Dota2pogchamp
Sol
Level 58
God Stats
3W - 4L
1,571 SR
Queue Stats
200W - 210L
1,467 Elo+
Solo
Atlas
Atlas
Joker369 xD
Atlas
Level 107
God Stats
1W - 5L
1,106 SR
Queue Stats
212W - 286L
1,372 Elo+
Party 2
Danzaburou
Danzaburou
Mizfits70
Danzaburou
Level 68
God Stats
22W - 22L
1,468 SR
Queue Stats
212W - 293L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mbleach28
Neith
15
1 / 1 / 13
9,380
853
8,424
7,147
2,536
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Nitram3000
Vamana
16
5 / 2 / 8
9,752
887
8,420
11,624
9,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 1 / 3
10,676
971
12,163
6,765
2,243
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
8,785
799
9,608
11,304
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 7 / 3
7,771
706
4,419
12,099
4,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Mizfits70
Danzaburou
14
2 / 4 / 2
8,386
762
5,865
9,592
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
4
4
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
0
7
3
0.21
W
Neith
Mbleach28
Neith
1
1
13
7.5
L
Danzaburou
Mizfits70
Danzaburou
2
4
2
0.75
W
Vamana
Nitram3000
Vamana
5
2
8
4.5
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,007
Damage
19,892
25,536
Taken
32,995
14,244
Mitigated
11,405
4,098
Healing
7,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,608
2,629
0
4,916
11,304
3,429
0
4,292
6,992
25,963
0
L
4,419
1,294
0
785
12,099
4,405
0
4,805
7,252
19,675
6,222
W
Neith
Mbleach28
Neith
8,424
2,441
0
1,083
7,147
2,536
0
3,640
3,507
0
32,232
L
Danzaburou
Mizfits70
Danzaburou
5,865
1,797
0
1,439
9,592
3,571
0
3,034
6,528
0
27,049
W
Vamana
Nitram3000
Vamana
8,420
4,446
0
2,790
11,624
9,465
66
5,774
5,828
0
21,105
W
12,163
491
0
225
6,765
2,243
1,240
4,040
2,675
34,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,808
Gold Earned
24,942
141
Minions Killed
124
0
Camps Cleared
0
627,489
Distance Traveled
532,899
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,785
799
46
4
0
185,440
0
L
Atlas
7,771
706
39
4
0
175,691
0
W
Neith
9,380
853
47
4
0
208,397
0
L
Danzaburou
8,386
762
39
4
0
171,768
0
W
Vamana
9,752
887
37
3
0
213,315
0
W
Zeus
10,676
971
57
5
0
205,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role