Player Matchup

Ao Kuang
Ao Kuang
JAC Anxious
Ao Kuang
Level 127
God Stats
2W - 4L
1,568 SR
Queue Stats
43W - 44L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
JAC CERDITUS
Cthulhu
Level 129
God Stats
3W - 3L
1,693 SR
Queue Stats
57W - 59L
1,496 Elo+
Party 1
Jing Wei
Jing Wei
frwillcry
Jing Wei
Level 153
God Stats
17W - 24L
1,405 SR
Queue Stats
108W - 109L
1,468 Elo+
Solo
Merlin
Merlin
iwnljafi
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,485 Elo+
Party 1
Ymir
Ymir
valni96
Ymir
Level 125
God Stats
8W - 7L
1,573 SR
Queue Stats
352W - 334L
1,507 Elo+
Solo
Team Averages
Level 133
1,548 SR
1,490 Elo+

VS

Team Averages
Level 107
1,412 SR
1,473 Elo+
Eset
Eset
Bennisoff
Eset
Level 88
God Stats
29W - 13L
1,629 SR
Queue Stats
112W - 99L
1,478 Elo+
Party 2
Fafnir
Fafnir
ProfessorSobekxd
Fafnir
Level 106
God Stats
1W - 1L
1,561 SR
Queue Stats
60W - 71L
1,490 Elo+
Solo
Ishtar
Ishtar
RoseSon99
Ishtar
Level 126
God Stats
2W - 6L
1,104 SR
Queue Stats
128W - 121L
1,429 Elo+
Solo
Horus
Horus
ay3r0n
Horus
Level 146
God Stats
1W - 1L
1,129 SR
Queue Stats
71W - 71L
1,471 Elo+
Party 2
Hun Batz
Hun Batz
temp-0145106
Hun Batz
Level 69
God Stats
12W - 6L
1,635 SR
Queue Stats
68W - 52L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JAC Anxious
Ao Kuang
10
2 / 2 / 0
5,559
505
5,248
10,452
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
JAC CERDITUS
Cthulhu
11
1 / 1 / 0
6,012
547
5,887
9,239
6,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jing Wei
frwillcry
Jing Wei
10
0 / 2 / 0
5,258
478
2,093
6,099
1,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
iwnljafi
Merlin
11
1 / 2 / 1
6,111
556
2,302
5,578
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
valni96
Ymir
6
0 / 3 / 0
4,355
396
2,116
7,177
3,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
2 / 1 / 1
6,438
585
5,457
5,024
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 3
7,150
650
3,706
7,647
6,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
RoseSon99
Ishtar
12
4 / 0 / 3
6,738
613
8,240
7,991
2,607
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
ay3r0n
Horus
12
1 / 1 / 0
6,474
589
6,027
9,400
5,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
temp-0145106
Hun Batz
10
0 / 2 / 2
5,700
518
3,425
8,170
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
10
10
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Eset
2
1
1
2.5
L
Ao Kuang
JAC Anxious
Ao Kuang
2
2
0
1
L
Cthulhu
JAC CERDITUS
Cthulhu
1
1
0
1
W
3
0
3
4.5
W
Ishtar
RoseSon99
Ishtar
4
0
3
5.5
W
Horus
ay3r0n
Horus
1
1
0
1
L
Jing Wei
frwillcry
Jing Wei
0
2
0
0
L
Merlin
iwnljafi
Merlin
1
2
1
0.75
W
Hun Batz
temp-0145106
Hun Batz
0
2
2
0.5
L
Ymir
valni96
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,646
Damage
26,855
38,545
Taken
38,232
16,228
Mitigated
18,316
11,348
Healing
18,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
5,457
365
110
413
5,024
1,479
0
3,337
1,687
34,510
555
L
Ao Kuang
JAC Anxious
Ao Kuang
5,248
1,758
0
3,635
10,452
3,270
0
2,307
8,023
42,536
0
L
Cthulhu
JAC CERDITUS
Cthulhu
5,887
544
0
3,657
9,239
6,235
0
0
8,662
34,984
1,191
W
3,706
1,005
1,773
3,109
7,647
6,571
114
900
6,747
22,289
0
W
Ishtar
RoseSon99
Ishtar
8,240
4,662
0
3,600
7,991
2,607
523
2,327
5,664
0
52,482
W
Horus
ay3r0n
Horus
6,027
3,116
80
5,150
9,400
5,389
0
4,647
4,094
0
37,129
L
Jing Wei
frwillcry
Jing Wei
2,093
1,052
0
1,342
6,099
1,536
0
2,075
4,004
0
31,122
L
Merlin
iwnljafi
Merlin
2,302
49
0
750
5,578
1,274
0
2,750
2,566
39,166
0
W
Hun Batz
temp-0145106
Hun Batz
3,425
1,216
0
4,001
8,170
2,270
0
2,877
5,259
0
40,005
L
Ymir
valni96
Ymir
2,116
608
0
1,964
7,177
3,913
0
1,480
5,697
9,349
1,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,295
Gold Earned
32,500
265
Minions Killed
328
0
Camps Cleared
0
1,038,321
Distance Traveled
1,091,134
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,438
585
65
6
0
206,175
2
L
Ao Kuang
5,559
505
67
6
0
248,290
0
L
Cthulhu
6,012
547
52
5
0
229,417
0
W
Fafnir
7,150
650
25
2
0
192,198
0
W
Ishtar
6,738
613
96
9
0
200,687
0
W
Horus
6,474
589
68
6
0
242,944
0
L
Jing Wei
5,258
478
63
6
0
225,463
3
L
Merlin
6,111
556
69
6
0
191,111
0
W
Hun Batz
5,700
518
74
7
0
249,130
0
L
Ymir
4,355
396
14
1
0
144,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role