Player Matchup

Chernobog
Chernobog
MixedBBC
Chernobog
Level 29
God Stats
7W - 4L
1,501 SR
Queue Stats
60W - 60L
1,539 Elo+
Party 2
Sobek
Sobek
Tony2x
Sobek
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 132L
1,512 Elo+
Party 2
Anubis
Anubis
Trolllvin
Anubis
Level 203
God Stats
3W - 2L
1,605 SR
Queue Stats
288W - 295L
1,513 Elo+
Party 2
Kumbhakarna
Kumbhakarna
oClassicMurphyo
Kumbhakarna
Level 181
God Stats
17W - 13L
1,558 SR
Queue Stats
274W - 267L
1,530 Elo+
Party 2
King Arthur
King Arthur
speczs_
King Arthur
Level 157
God Stats
14W - 9L
1,599 SR
Queue Stats
58W - 37L
1,627 Elo+
Solo
Team Averages
Level 144
1,553 SR
1,544 Elo+

VS

Team Averages
Level 114
1,615 SR
1,518 Elo+
Kukulkan
Kukulkan
Hoodie1201
Kukulkan
Level 121
God Stats
1W - 1L
1,748 SR
Queue Stats
337W - 329L
1,549 Elo+
Party 1
Skadi
Skadi
JorgenBjorgen16
Skadi
Level 66
God Stats
11W - 11L
1,460 SR
Queue Stats
29W - 30L
1,472 Elo+
Solo
Horus
Horus
Morgosa
Horus
Level 126
God Stats
1W - 1L
1,677 SR
Queue Stats
309W - 292L
1,523 Elo+
Party 1
Khepri
Khepri
Phoenix2292000
Khepri
Level 147
God Stats
27W - 21L
1,625 SR
Queue Stats
377W - 309L
1,569 Elo+
Solo
Da Ji
Da Ji
aguacatico94
Da Ji
Level 108
God Stats
25W - 21L
1,563 SR
Queue Stats
237W - 230L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MixedBBC
Chernobog
13
1 / 8 / 1
8,095
506
2,161
11,426
3,409
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Tony2x
Sobek
11
1 / 5 / 3
7,421
464
3,074
13,452
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Trolllvin
Anubis
16
7 / 2 / 0
10,668
667
8,189
9,031
4,119
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
oClassicMurphyo
Kumbhakarna
13
0 / 2 / 4
7,868
492
4,968
14,077
5,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
speczs_
King Arthur
16
3 / 0 / 2
10,049
628
14,904
18,490
16,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hoodie1201
Kukulkan
7
0 / 4 / 0
5,824
364
241
3,718
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
11 / 1 / 4
10,110
632
18,018
9,198
3,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Morgosa
Horus
15
0 / 2 / 0
8,375
523
8,371
14,985
10,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 4 / 10
7,996
500
6,395
15,034
11,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 1 / 3
9,003
563
8,442
9,919
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
12
Kills
17
17
Deaths
12
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Hoodie1201
Kukulkan
0
4
0
0
L
11
1
4
13
W
Chernobog
MixedBBC
Chernobog
1
8
1
0.19
L
Horus
Morgosa
Horus
0
2
0
0
L
1
4
10
1.5
W
Sobek
Tony2x
Sobek
1
5
3
0.5
W
Anubis
Trolllvin
Anubis
7
2
0
3.5
L
5
1
3
6.5
W
Kumbhakarna
oClassicMurphyo
Kumbhakarna
0
2
4
1
W
King Arthur
speczs_
King Arthur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,296
Damage
41,467
66,476
Taken
52,854
38,652
Mitigated
30,197
22,252
Healing
16,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Hoodie1201
Kukulkan
241
47
0
481
3,718
738
0
2,176
1,542
20,283
0
L
18,018
7,647
0
1,726
9,198
3,666
2,263
4,386
4,812
0
75,096
W
Chernobog
MixedBBC
Chernobog
2,161
1,470
0
1,407
11,426
3,409
285
1,325
10,101
0
53,635
L
Horus
Morgosa
Horus
8,371
3,141
64
4,749
14,985
10,892
0
1,605
13,380
802
60,858
L
6,395
1,130
2,260
2,446
15,034
11,254
264
5,437
9,597
24,812
0
W
Sobek
Tony2x
Sobek
3,074
339
0
2,466
13,452
9,104
84
2,123
11,329
15,389
0
W
Anubis
Trolllvin
Anubis
8,189
1,007
0
5,224
9,031
4,119
513
830
8,201
81,470
675
L
8,442
2,489
0
4,952
9,919
3,647
0
3,266
6,653
0
74,016
W
Kumbhakarna
oClassicMurphyo
Kumbhakarna
4,968
1,261
275
6,611
14,077
5,730
0
706
13,323
57,608
5,364
W
King Arthur
speczs_
King Arthur
14,904
1,379
0
6,269
18,490
16,290
0
2,839
14,965
1,146
73,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,101
Gold Earned
41,308
499
Minions Killed
392
0
Camps Cleared
0
1,574,454
Distance Traveled
1,435,239
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,824
364
38
2
0
123,092
0
L
Skadi
10,110
632
114
7
0
290,508
2
W
Chernobog
8,095
506
100
6
0
280,756
1
L
Horus
8,375
523
108
7
0
318,400
4
L
Khepri
7,996
500
12
1
0
336,367
6
W
Sobek
7,421
464
20
1
0
349,484
0
W
Anubis
10,668
667
178
11
0
283,426
0
L
Da Ji
9,003
563
120
8
0
366,872
0
W
Kumbhakarna
7,868
492
92
6
0
346,677
0
W
King Arthur
10,049
628
109
7
0
314,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role