Player Matchup

Chaac
Chaac
Sesshomaru123
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,407 Elo+
Party 1
Scylla
Scylla
TheRealKigu
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,407 Elo+
Party 1
Ymir
Ymir
pumpkinistaken
Ymir
Level 30
God Stats
4W - 1L
1,900 SR
Queue Stats
6W - 6L
1,478 Elo+
Party 1
Team Averages
Level 23
1,633 SR
1,431 Elo+

VS

Team Averages
Level 142
1,703 SR
1,522 Elo+
Nu Wa
Nu Wa
Alea4491
Nu Wa
Level 161
God Stats
71W - 32L
1,689 SR
Queue Stats
406W - 395L
1,456 Elo+
Solo
Achilles
Achilles
SilverCrow7540
Achilles
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 130L
1,529 Elo+
Solo
Medusa
Medusa
aGarbagePanda
Medusa
Level 99
God Stats
34W - 7L
1,921 SR
Queue Stats
271W - 174L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
6,531
726
4,033
11,662
8,331
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
12
3 / 7 / 1
7,719
858
5,144
8,903
2,256
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 3
6,610
734
1,890
12,482
9,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alea4491
Nu Wa
15
7 / 1 / 8
9,196
1,022
12,224
4,676
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
14
5 / 1 / 7
8,557
951
5,615
8,339
6,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 2 / 9
8,537
949
12,293
8,372
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
4
Kills
16
16
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Alea4491
Nu Wa
7
1
8
11
L
0
6
4
0.33
W
Achilles
5
1
7
8.5
L
Scylla
3
7
1
0.5
W
4
2
9
4.25
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,067
Damage
30,132
33,047
Taken
21,387
20,026
Mitigated
11,595
811
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Alea4491
Nu Wa
12,224
3,197
0
1,789
4,676
1,540
1,144
1,464
3,212
34,187
0
L
4,033
688
0
561
11,662
8,331
0
3,220
8,288
274
12,046
W
Achilles
5,615
672
0
2,877
8,339
6,991
0
2,545
5,794
0
20,068
L
Scylla
5,144
124
0
250
8,903
2,256
0
3,625
5,159
16,361
0
W
12,293
5,257
0
3,205
8,372
3,064
2,256
2,763
5,609
0
34,012
L
1,890
439
0
0
12,482
9,439
0
5,322
6,841
7,618
366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,860
Gold Earned
26,290
68
Minions Killed
114
0
Camps Cleared
0
460,511
Distance Traveled
490,166
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,196
1,022
47
5
0
159,605
0
L
Chaac
6,531
726
27
3
0
163,710
0
W
Achilles
8,557
951
31
3
0
160,282
1
L
Scylla
7,719
858
29
3
0
138,312
0
W
Medusa
8,537
949
36
4
0
170,279
0
L
Ymir
6,610
734
12
1
0
158,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role