Player Matchup

Surtr
Surtr
Platinum V
JDuls
Surtr
Platinum V
Level 200
God Stats
6W - 7L
1,711 SR
Queue Stats
39W - 32L
1,605 MMR
Party 1
Ah Puch
Ah Puch
Gold III
M4mb4M3nt4l1ty
Ah Puch
Gold III
Level 156
God Stats
1W - 1L
1,666 SR
Queue Stats
61W - 67L
1,479 MMR
Party 2
Bacchus
Bacchus
Gold III
Pain Astro
Bacchus
Gold III
Level 197
God Stats
9W - 7L
1,514 SR
Queue Stats
388W - 392L
1,620 MMR
Solo
Raijin
Raijin
Platinum IV
Theadjcentsquid
Raijin
Platinum IV
Level 187
God Stats
2W - 3L
1,620 SR
Queue Stats
324W - 327L
1,813 MMR
Party 2
Cernunnos
Cernunnos
Gold V
jabbascripter
Cernunnos
Gold V
Level 241
God Stats
4W - 3L
1,655 SR
Queue Stats
48W - 48L
1,554 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 196
1,633 SR
1,614 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,492 SR
1,537 MMR
Ravana
Ravana
Silver III
 
Ravana
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum III
iChAnGeDmyNaMe10
Xing Tian
Platinum III
Level 158
God Stats
2W - 3L
1,262 SR
Queue Stats
234W - 238L
1,713 MMR
Solo
Hera
Hera
Platinum V
ib2laizy
Hera
Platinum V
Level 124
God Stats
119W - 80L
1,670 SR
Queue Stats
549W - 544L
1,729 MMR
Solo
Neith
Neith
Gold V
mommarhonda281
Neith
Gold V
Level 157
God Stats
30W - 50L
1,527 SR
Queue Stats
324W - 329L
1,243 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JDuls
Surtr
12
2 / 7 / 1
7,055
470
6,429
14,742
6,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 6 / 0
7,230
482
5,935
8,711
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Pain Astro
Bacchus
9
2 / 4 / 1
6,486
432
3,461
9,720
7,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 5 / 1
8,192
546
3,533
9,107
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
jabbascripter
Cernunnos
10
0 / 5 / 0
6,467
431
6,860
9,848
2,228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HorusCabrakanZhong KuiCerberus

VS

Bans
AwilixAthenaPoseidonJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
8 / 2 / 3
8,706
580
6,346
10,454
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
 
Hercules
12
4 / 0 / 7
8,337
556
4,071
8,652
6,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xing Tian
15
7 / 0 / 1
9,580
639
7,530
14,513
6,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
18
7 / 1 / 4
10,817
721
9,451
5,785
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 2 / 10
8,525
568
10,149
7,214
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
5
Kills
27
27
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
2
3
4.75
W
Hercules
 
Hercules
4
0
7
7.5
L
Surtr
JDuls
Surtr
2
7
1
0.36
L
0
6
0
0
L
Bacchus
Pain Astro
Bacchus
2
4
1
0.63
L
1
5
1
0.3
W
Xing Tian
7
0
1
7.5
W
Hera
7
1
4
9
L
Cernunnos
jabbascripter
Cernunnos
0
5
0
0
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,218
Damage
37,547
52,128
Taken
46,618
20,390
Mitigated
21,037
7,109
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,346
905
0
3,871
10,454
3,814
0
1,579
8,875
0
60,272
W
Hercules
 
Hercules
4,071
1,252
0
3,320
8,652
6,411
0
2,826
5,826
0
13,727
L
Surtr
JDuls
Surtr
6,429
2,934
0
1,542
14,742
6,273
0
5,047
9,549
2,116
47,791
L
5,935
133
0
2,031
8,711
2,475
0
5,964
2,363
47,466
0
L
Bacchus
Pain Astro
Bacchus
3,461
733
0
1,242
9,720
7,004
0
0
9,720
11,064
0
L
3,533
221
0
500
9,107
2,410
0
3,794
5,283
55,932
0
W
Xing Tian
7,530
599
0
1,801
14,513
6,458
0
5,456
9,057
53,142
1,378
W
Hera
9,451
1,907
0
998
5,785
2,024
605
2,170
3,615
112,798
2,127
L
Cernunnos
jabbascripter
Cernunnos
6,860
3,260
0
1,794
9,848
2,228
16
1,559
8,241
0
47,476
W
10,149
2,506
0
1,629
7,214
2,330
451
2,138
5,076
0
67,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,430
Gold Earned
45,965
389
Minions Killed
545
0
Camps Cleared
0
1,382,373
Distance Traveled
1,635,790
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,706
580
93
6
0
342,014
4
W
Hercules
8,337
556
27
2
0
361,041
7
L
Surtr
7,055
470
70
5
0
303,832
1
L
Ah Puch
7,230
482
91
6
0
230,948
0
L
Bacchus
6,486
432
19
1
0
263,441
4
L
Raijin
8,192
546
124
8
0
282,039
0
W
Xing Tian
9,580
639
110
7
0
299,874
0
W
Hera
10,817
721
206
14
0
329,577
2
L
Cernunnos
6,467
431
85
6
0
302,113
0
W
Neith
8,525
568
109
7
0
303,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role