Player Matchup

Cupid
Cupid
Gold V
Zolaneitor
Cupid
Gold V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,351 MMR
Party 1
Cthulhu
Cthulhu
Gold V
josejulio_99
Cthulhu
Gold V
Level 142
God Stats
3W - 0L
1,661 SR
Queue Stats
58W - 60L
1,351 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
kevinFdz042
Cu Chulainn
Gold V
Level 134
God Stats
1W - 0L
1,163 SR
Queue Stats
58W - 60L
1,351 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,441 SR
1,351 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 84
1,621 SR
1,286 MMR
Vulcan
Vulcan
Silver III
corsario276veloz
Vulcan
Silver III
Level 57
God Stats
0W - 1L
1,918 SR
Queue Stats
10W - 16L
1,311 MMR
Party 2
Artemis
Artemis
Silver II
dantesimeoni
Artemis
Silver II
Level 89
God Stats
1W - 3L
1,642 SR
Queue Stats
6W - 13L
1,290 MMR
Party 2
Ravana
Ravana
Bronze V
dylangamer-_
Ravana
Bronze V
Level 105
God Stats
0W - 1L
1,304 SR
Queue Stats
6W - 14L
1,259 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
3 / 2 / 8
11,198
861
8,900
10,342
4,399
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
josejulio_99
Cthulhu
17
2 / 4 / 7
10,598
815
11,597
20,296
19,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
kevinFdz042
Cu Chulainn
17
6 / 5 / 4
11,381
875
12,276
22,072
17,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ne ZhaKumbhakarnaHeraSun WukongAchilles

VS

Bans
Hun BatzDiscordiaAh Muzen CabBacchusIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
9,757
751
13,779
10,132
4,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
dantesimeoni
Artemis
17
4 / 3 / 5
10,841
834
16,256
12,636
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
16
4 / 4 / 6
10,960
843
9,587
13,599
12,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
11
Kills
11
11
Deaths
11
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
3
2
8
3.5
L
3
4
4
1.25
L
Artemis
dantesimeoni
Artemis
4
3
5
2.17
L
Ravana
4
4
6
1.75
W
Cthulhu
josejulio_99
Cthulhu
2
4
7
1.38
W
Cu Chulainn
kevinFdz042
Cu Chulainn
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,773
Damage
39,622
52,710
Taken
36,367
40,857
Mitigated
23,414
13,701
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
8,900
4,240
2,194
4,406
10,342
4,399
3,234
2,382
7,673
0
43,259
L
13,779
631
0
249
10,132
4,901
0
3,119
6,980
32,819
160
L
Artemis
dantesimeoni
Artemis
16,256
8,342
0
3,918
12,636
5,733
0
4,040
8,596
0
42,564
L
Ravana
9,587
2,124
0
2,499
13,599
12,780
334
3,034
10,543
0
39,581
W
Cthulhu
josejulio_99
Cthulhu
11,597
396
829
2,620
20,296
19,375
280
5,467
14,469
36,373
2,624
W
Cu Chulainn
kevinFdz042
Cu Chulainn
12,276
2,625
210
3,442
22,072
17,083
636
5,862
15,837
0
35,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,177
Gold Earned
31,558
154
Minions Killed
165
0
Camps Cleared
0
721,481
Distance Traveled
641,083
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,198
861
76
6
0
226,367
0
L
Vulcan
9,757
751
48
4
0
209,519
0
L
Artemis
10,841
834
70
5
0
210,474
0
L
Ravana
10,960
843
47
4
0
221,090
0
W
Cthulhu
10,598
815
58
4
0
246,322
1
W
Cu Chulainn
11,381
875
20
2
0
248,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role