Player Matchup

Thor
Thor
Platinum II
PommesPanzer-227
Thor
Platinum II
Level 127
God Stats
4W - 5L
1,590 SR
Queue Stats
209W - 200L
1,825 MMR
Party 2
Cabrakan
Cabrakan
Masters
Rudеus
Cabrakan
Masters
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
203W - 127L
2,533 MMR
Party 1
Shiva
Shiva
Diamond I
Snêkie
Shiva
Diamond I
Level 116
God Stats
4W - 3L
1,654 SR
Queue Stats
195W - 166L
2,545 MMR
Solo
Ra
Ra
Platinum I
qKinGz--
Ra
Platinum I
Level 156
God Stats
19W - 15L
1,644 SR
Queue Stats
247W - 245L
2,012 MMR
Party 2
Medusa
Medusa
Masters
yanarossy
Medusa
Masters
Level 307
God Stats
1W - 3L
1,388 SR
Queue Stats
375W - 332L
2,481 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 173
1,555 SR
2,279 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 174
1,588 SR
1,964 MMR
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
Maliсe
Hercules
Masters
Level 229
God Stats
4W - 8L
1,502 SR
Queue Stats
139W - 113L
2,509 MMR
Solo
Pele
Pele
Diamond II
YoloMcRaket
Pele
Diamond II
Level 161
God Stats
96W - 37L
1,842 SR
Queue Stats
156W - 102L
2,396 MMR
Solo
Hou Yi
Hou Yi
Platinum V
kochnev
Hou Yi
Platinum V
Level 155
God Stats
11W - 0L
1,596 SR
Queue Stats
64W - 36L
1,917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,128
626
611
3,492
1,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cabrakan
Rudеus
Cabrakan
5
0 / 2 / 0
3,394
679
2,160
5,388
3,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
Snêkie
Shiva
6
0 / 3 / 0
3,510
702
2,431
5,207
2,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

7
1 / 0 / 0
3,954
791
1,662
2,262
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
yanarossy
Medusa
6
0 / 2 / 0
3,275
655
2,016
3,934
952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
PoseidonCthulhuAphroditeSusano

VS

Bans
Ao KuangMaman BrigitteAresSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
2 / 1 / 0
4,113
823
1,447
2,857
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
 
Cerberus
6
1 / 0 / 3
3,788
758
2,054
4,139
1,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Maliсe
Hercules
8
3 / 0 / 0
4,791
958
3,313
4,861
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 2
3,768
754
2,498
4,771
1,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
kochnev
Hou Yi
7
3 / 0 / 1
4,168
834
3,936
3,202
1,053
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
9
9
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
0
2
W
Cerberus
 
Cerberus
1
0
3
2.5
W
Hercules
Maliсe
Hercules
3
0
0
3
L
0
2
0
0
L
Cabrakan
Rudеus
Cabrakan
0
2
0
0
L
Shiva
Snêkie
Shiva
0
3
0
0
W
0
0
2
1
W
Hou Yi
kochnev
Hou Yi
3
0
1
3.5
L
1
0
0
1
L
Medusa
yanarossy
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,880
Damage
13,248
20,283
Taken
19,830
8,472
Mitigated
8,396
5,469
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,447
196
0
1,512
2,857
1,247
8
877
1,829
16,408
295
W
Cerberus
 
Cerberus
2,054
261
0
1,921
4,139
1,671
0
1,129
3,010
8,917
0
W
Hercules
Maliсe
Hercules
3,313
1,323
0
2,714
4,861
3,031
0
309
4,219
306
26,454
L
611
60
0
345
3,492
1,080
0
1,002
2,490
0
9,215
L
Cabrakan
Rudеus
Cabrakan
2,160
226
0
1,682
5,388
3,678
0
1,232
4,156
11,210
0
L
Shiva
Snêkie
Shiva
2,431
523
0
1,552
5,207
2,222
0
0
5,207
868
16,337
W
2,498
822
0
1,413
4,771
1,394
0
475
4,188
0
28,986
W
Hou Yi
kochnev
Hou Yi
3,936
2,394
0
1,693
3,202
1,053
0
1,016
2,186
0
23,983
L
1,662
0
156
1,005
2,262
540
0
441
1,821
17,097
464
L
Medusa
yanarossy
Medusa
2,016
798
0
729
3,934
952
0
822
3,112
0
18,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,261
Gold Earned
20,628
146
Minions Killed
206
0
Camps Cleared
0
580,363
Distance Traveled
609,876
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,113
823
48
10
0
118,377
0
W
Cerberus
3,788
758
11
2
0
124,700
1
W
Hercules
4,791
958
53
11
0
121,227
0
L
Thor
3,128
626
23
5
0
84,670
0
L
Cabrakan
3,394
679
20
4
0
110,146
0
L
Shiva
3,510
702
29
6
0
131,845
0
W
Pele
3,768
754
49
10
0
138,876
0
W
Hou Yi
4,168
834
45
9
0
106,696
0
L
Ra
3,954
791
45
9
0
127,112
0
L
Medusa
3,275
655
29
6
0
126,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role