Player Matchup

Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
WilGotDaJuice
Nox
Level 149
God Stats
19W - 19L
1,485 SR
Queue Stats
586W - 538L
1,530 Elo+
Solo
Pele
Pele
beebambi
Pele
Level 140
God Stats
1W - 0L
1,608 SR
Queue Stats
106W - 94L
1,565 Elo+
Party 1
Charon
Charon
sharkboy22
Charon
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 54L
1,459 Elo+
Party 2
Chaac
Chaac
sniperx4
Chaac
Level 121
God Stats
2W - 1L
1,362 SR
Queue Stats
171W - 141L
1,444 Elo+
Party 2
Team Averages
Level 109
1,491 SR
1,499 Elo+

VS

Team Averages
Level 128
1,524 SR
1,512 Elo+
Bastet
Bastet
AxlSb_2793
Bastet
Level 125
God Stats
4W - 5L
1,577 SR
Queue Stats
380W - 366L
1,485 Elo+
Solo
Merlin
Merlin
ChlefSIppye
Merlin
Level 145
God Stats
5W - 6L
1,564 SR
Queue Stats
209W - 190L
1,499 Elo+
Solo
Zeus
Zeus
Exodionus753
Zeus
Level 94
God Stats
256W - 195L
1,596 SR
Queue Stats
271W - 230L
1,553 Elo+
Solo
Charon
Charon
HardGamingOW
Charon
Level 159
God Stats
0W - 2L
1,361 SR
Queue Stats
128W - 117L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
KanenAbel
Tsukuyomi
Level 117
God Stats
36W - 35L
1,525 SR
Queue Stats
219W - 212L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
3 / 0 / 1
3,955
791
1,733
2,830
773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,781
756
840
1,556
406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
7
3 / 0 / 2
4,014
803
1,495
3,908
1,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
sharkboy22
Charon
6
0 / 0 / 3
3,774
755
437
2,358
965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
sniperx4
Chaac
6
0 / 1 / 1
3,469
694
2,402
5,029
2,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AxlSb_2793
Bastet
3
0 / 1 / 0
2,696
539
478
1,400
365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
7
0 / 1 / 0
3,582
716
820
1,300
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 4 / 0
2,947
589
1,860
2,935
505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon
6
0 / 0 / 0
3,477
695
652
2,256
844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
KanenAbel
Tsukuyomi
6
1 / 1 / 0
3,720
744
3,787
4,622
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
1
3.5
L
Bastet
AxlSb_2793
Bastet
0
1
0
0
L
Merlin
0
1
0
0
L
0
4
0
0
L
Charon
0
0
0
0
L
Tsukuyomi
KanenAbel
Tsukuyomi
1
1
0
1
W
1
0
0
1
W
Pele
3
0
2
4
W
Charon
sharkboy22
Charon
0
0
3
1.5
W
Chaac
sniperx4
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,907
Damage
7,597
15,681
Taken
12,513
6,121
Mitigated
3,409
5,389
Healing
3,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,733
671
0
948
2,830
773
0
1,344
1,486
0
18,166
L
Bastet
AxlSb_2793
Bastet
478
270
0
339
1,400
365
0
144
1,216
0
4,831
L
Merlin
820
0
0
110
1,300
317
0
545
711
16,877
0
L
1,860
150
0
485
2,935
505
0
134
2,801
11,937
593
L
Charon
652
0
0
1,040
2,256
844
0
370
1,886
11,570
0
L
Tsukuyomi
KanenAbel
Tsukuyomi
3,787
940
0
1,966
4,622
1,378
0
0
4,622
0
20,807
W
840
126
0
633
1,556
406
0
712
736
17,610
0
W
Pele
1,495
532
0
1,024
3,908
1,174
0
107
3,801
0
16,924
W
Charon
sharkboy22
Charon
437
166
0
320
2,358
965
0
1,061
1,297
9,167
1,692
W
Chaac
sniperx4
Chaac
2,402
797
0
2,464
5,029
2,803
0
0
5,029
0
16,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,993
Gold Earned
16,422
171
Minions Killed
126
0
Camps Cleared
0
508,252
Distance Traveled
434,467
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,955
791
31
6
0
88,952
1
L
Bastet
2,696
539
10
2
0
51,809
0
L
Merlin
3,582
716
45
9
0
98,069
0
L
Zeus
2,947
589
27
5
0
98,722
2
L
Charon
3,477
695
16
3
0
81,289
1
L
Tsukuyomi
3,720
744
28
6
0
104,578
0
W
Nox
3,781
756
44
9
0
96,770
0
W
Pele
4,014
803
32
6
0
112,055
0
W
Charon
3,774
755
25
5
0
98,801
0
W
Chaac
3,469
694
39
8
0
111,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role