Player Matchup

Artemis
Artemis
 
Artemis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Baniramus
Sun Wukong
Level 138
God Stats
14W - 6L
1,733 SR
Queue Stats
168W - 152L
1,502 Elo+
Party 2
Ymir
Ymir
Elprietoloco301
Ymir
Level 145
God Stats
92W - 81L
1,511 SR
Queue Stats
327W - 321L
1,531 Elo+
Solo
Lancelot
Lancelot
HMAAN
Lancelot
Level 175
God Stats
5W - 4L
1,474 SR
Queue Stats
134W - 138L
1,518 Elo+
Party 2
Poseidon
Poseidon
Xhamen
Poseidon
Level 99
God Stats
6W - 0L
1,683 SR
Queue Stats
153W - 145L
1,488 Elo+
Solo
Team Averages
Level 139
1,580 SR
1,508 Elo+

VS

Team Averages
Level 129
1,606 SR
1,532 Elo+
Ares
Ares
Guathox
Ares
Level 154
God Stats
37W - 29L
1,660 SR
Queue Stats
366W - 399L
1,579 Elo+
Party 1
The Morrigan
The Morrigan
Pozol
The Morrigan
Level 149
God Stats
17W - 15L
1,623 SR
Queue Stats
383W - 425L
1,576 Elo+
Party 1
Anhur
Anhur
Shannalotte
Anhur
Level 147
God Stats
16W - 19L
1,618 SR
Queue Stats
355W - 384L
1,586 Elo+
Party 1
Hades
Hades
SpeedNova
Hades
Level 114
God Stats
29W - 20L
1,601 SR
Queue Stats
206W - 216L
1,435 Elo+
Solo
Mulan
Mulan
mintysoxx
Mulan
Level 81
God Stats
17W - 20L
1,529 SR
Queue Stats
131W - 119L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
6 / 3 / 5
10,793
675
10,002
10,370
3,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Baniramus
Sun Wukong
16
3 / 1 / 1
10,037
627
6,231
10,524
6,231
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 3 / 9
8,950
559
9,691
12,942
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Lancelot
HMAAN
Lancelot
16
4 / 1 / 5
9,088
568
3,808
11,949
5,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Xhamen
Poseidon
17
4 / 1 / 3
10,308
644
10,271
9,751
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Guathox
Ares
13
1 / 5 / 5
7,946
497
7,228
18,511
17,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

The Morrigan
Pozol
The Morrigan
15
4 / 2 / 3
8,463
529
12,505
7,323
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 8 / 3
7,852
491
5,694
12,099
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hades
SpeedNova
Hades
10
1 / 4 / 0
7,068
442
3,887
8,596
4,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
mintysoxx
Mulan
5
0 / 3 / 0
5,331
333
1,882
4,521
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
22
Kills
9
9
Deaths
22
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
3
5
2.83
W
Sun Wukong
Baniramus
Sun Wukong
3
1
1
3.5
W
5
3
9
3.17
L
Ares
Guathox
Ares
1
5
5
0.7
W
Lancelot
HMAAN
Lancelot
4
1
5
6.5
L
The Morrigan
Pozol
The Morrigan
4
2
3
2.75
L
3
8
3
0.56
L
Hades
SpeedNova
Hades
1
4
0
0.25
W
Poseidon
Xhamen
Poseidon
4
1
3
5.5
L
Mulan
mintysoxx
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,003
Damage
31,196
55,536
Taken
51,050
23,978
Mitigated
31,171
17,331
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,002
3,364
0
2,405
10,370
3,779
1,790
4,231
6,139
0
90,853
W
Sun Wukong
Baniramus
Sun Wukong
6,231
977
0
2,124
10,524
6,231
1,690
4,226
6,298
0
66,717
W
9,691
4,204
0
4,494
12,942
4,676
0
7,308
5,616
43,429
5,633
L
Ares
Guathox
Ares
7,228
995
0
4,237
18,511
17,973
0
8,150
10,075
30,950
0
W
Lancelot
HMAAN
Lancelot
3,808
973
0
4,000
11,949
5,844
340
3,389
8,540
0
64,135
L
The Morrigan
Pozol
The Morrigan
12,505
2,372
0
750
7,323
2,865
0
3,415
3,512
57,086
721
L
5,694
1,611
0
786
12,099
4,056
0
4,866
7,053
0
32,157
L
Hades
SpeedNova
Hades
3,887
469
0
3,666
8,596
4,864
0
1,115
7,481
33,665
888
W
Poseidon
Xhamen
Poseidon
10,271
1,246
0
4,308
9,751
3,448
68
3,814
5,931
82,843
3,306
L
Mulan
mintysoxx
Mulan
1,882
478
0
1,091
4,521
1,413
0
635
3,808
0
11,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,176
Gold Earned
36,660
592
Minions Killed
289
0
Camps Cleared
0
1,572,532
Distance Traveled
1,249,332
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,793
675
131
8
0
262,341
0
W
Sun Wukong
10,037
627
120
8
0
267,112
0
W
Ymir
8,950
559
75
5
0
315,180
0
L
Ares
7,946
497
31
2
0
311,265
1
W
Lancelot
9,088
568
110
7
0
388,693
0
L
The Morrigan
8,463
529
93
6
0
346,530
3
L
Anhur
7,852
491
72
5
0
298,867
2
L
Hades
7,068
442
68
4
0
192,918
1
W
Poseidon
10,308
644
156
10
0
339,206
0
L
Mulan
5,331
333
25
2
0
99,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role