Player Matchup

Zhong Kui
Zhong Kui
Losprimos26
Zhong Kui
Level 120
God Stats
3W - 1L
1,711 SR
Queue Stats
340W - 346L
1,517 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MTN XxZeusxX
Tsukuyomi
Level 89
God Stats
5W - 7L
1,556 SR
Queue Stats
269W - 266L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
SpareCheese
Nu Wa
Level 67
God Stats
0W - 2L
1,423 SR
Queue Stats
10W - 11L
1,485 Elo+
Solo
Olorun
Olorun
Young_Hiker
Olorun
Level 123
God Stats
7W - 11L
1,431 SR
Queue Stats
201W - 217L
1,359 Elo+
Solo
Horus
Horus
xXNeNuFaR255Xx
Horus
Level 121
God Stats
0W - 3L
1,100 SR
Queue Stats
419W - 436L
1,434 Elo+
Party 2
Team Averages
Level 104
1,444 SR
1,458 Elo+

VS

Team Averages
Level 132
1,526 SR
1,504 Elo+
Cliodhna
Cliodhna
AruSh1ne
Cliodhna
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,528 Elo+
Party 1
Osiris
Osiris
Bluesteel0101
Osiris
Level 123
God Stats
8W - 7L
1,383 SR
Queue Stats
40W - 42L
1,448 Elo+
Solo
Apollo
Apollo
DomBowler
Apollo
Level 105
God Stats
9W - 6L
1,631 SR
Queue Stats
98W - 99L
1,524 Elo+
Solo
Nox
Nox
iStr8Drop3563
Nox
Level 129
God Stats
4W - 4L
1,422 SR
Queue Stats
134W - 140L
1,493 Elo+
Solo
Terra
Terra
pikachumexicano
Terra
Level 145
God Stats
8W - 8L
1,693 SR
Queue Stats
60W - 55L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Losprimos26
Zhong Kui
10
0 / 1 / 0
5,738
574
3,712
5,340
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MTN XxZeusxX
Tsukuyomi
9
1 / 5 / 0
5,012
501
3,948
8,330
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 0
5,201
520
5,302
4,538
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
9
0 / 0 / 1
5,256
526
4,271
3,385
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 0
4,445
445
3,319
6,669
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AruSh1ne
Cliodhna
12
3 / 0 / 3
6,194
619
4,395
7,708
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
5 / 1 / 1
6,058
606
4,425
8,332
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
DomBowler
Apollo
9
1 / 0 / 1
5,087
509
2,586
5,765
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 2
5,304
530
3,094
4,892
2,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 1
5,800
580
2,677
5,568
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
10
11
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AruSh1ne
Cliodhna
3
0
3
4.5
W
5
1
1
5.5
W
Apollo
DomBowler
Apollo
1
0
1
1.5
L
Zhong Kui
Losprimos26
Zhong Kui
0
1
0
0
L
Tsukuyomi
MTN XxZeusxX
Tsukuyomi
1
5
0
0.2
L
0
4
0
0
L
Olorun
0
0
1
0.5
W
0
0
2
1
W
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,552
Damage
17,177
28,262
Taken
32,265
11,834
Mitigated
15,382
9,916
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AruSh1ne
Cliodhna
4,395
618
0
4,921
7,708
2,350
0
1,482
6,033
0
46,072
W
4,425
1,297
0
2,524
8,332
6,067
0
3,664
4,172
0
34,762
W
Apollo
DomBowler
Apollo
2,586
1,531
0
1,681
5,765
1,855
0
1,742
3,905
0
30,755
L
Zhong Kui
Losprimos26
Zhong Kui
3,712
752
0
2,612
5,340
3,283
0
1,940
3,100
38,388
0
L
Tsukuyomi
MTN XxZeusxX
Tsukuyomi
3,948
783
0
2,221
8,330
2,390
0
1,205
7,039
0
24,206
L
5,302
1,743
0
638
4,538
1,073
0
0
4,538
25,099
2,261
L
Olorun
4,271
1,931
210
1,622
3,385
1,165
0
919
2,466
31,491
2,805
W
3,094
392
0
2,332
4,892
2,870
0
1,871
2,865
21,859
1,288
W
2,677
236
478
1,983
5,568
2,240
0
2,933
2,289
34,174
1,215
L
3,319
1,646
784
1,829
6,669
3,923
0
1,079
5,550
0
17,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,652
Gold Earned
28,443
270
Minions Killed
325
0
Camps Cleared
0
974,856
Distance Traveled
1,103,203
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,194
619
86
9
0
272,214
0
W
Osiris
6,058
606
68
7
0
185,796
0
W
Apollo
5,087
509
57
6
0
201,185
0
L
Zhong Kui
5,738
574
93
9
0
174,945
3
L
Tsukuyomi
5,012
501
49
5
0
218,417
0
L
Nu Wa
5,201
520
43
4
0
167,659
0
L
Olorun
5,256
526
66
7
0
189,513
0
W
Nox
5,304
530
40
4
0
201,220
0
W
Terra
5,800
580
74
7
0
242,788
0
L
Horus
4,445
445
19
2
0
224,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role