Player Matchup

Atlas
Atlas
KINGREIIEZ
Atlas
Level 6
God Stats
1W - 6L
1,144 SR
Queue Stats
3W - 10L
1,234 Elo+
Party 1
Ao Kuang
Ao Kuang
MkUltlrdSheen
Ao Kuang
Level 107
God Stats
1W - 7L
1,065 SR
Queue Stats
29W - 49L
1,284 Elo+
Party 1
Awilix
Awilix
Solarfox12
Awilix
Level 9
God Stats
6W - 17L
1,305 SR
Queue Stats
6W - 17L
1,280 Elo+
Party 1
Nut
Nut
Villaiden
Nut
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
sniperdudee79
Discordia
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 67
1,303 SR
1,360 Elo+

VS

Team Averages
Level 103
1,505 SR
1,455 Elo+
Thanatos
Thanatos
HowieVC
Thanatos
Level 86
God Stats
3W - 3L
1,459 SR
Queue Stats
25W - 34L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SolidGeoduck319
Ah Muzen Cab
Level 137
God Stats
62W - 55L
1,533 SR
Queue Stats
161W - 165L
1,444 Elo+
Solo
Tiamat
Tiamat
Th3 TroubleMan
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 125L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
billywassup
Sun Wukong
Level 81
God Stats
35W - 36L
1,463 SR
Queue Stats
192W - 219L
1,425 Elo+
Solo
Ymir
Ymir
iMercUdie
Ymir
Level 124
God Stats
1W - 3L
1,570 SR
Queue Stats
40W - 37L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
2 / 1 / 4
8,751
1,250
6,165
10,321
9,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
MkUltlrdSheen
Ao Kuang
13
3 / 2 / 3
8,036
1,148
7,280
6,675
2,295
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Solarfox12
Awilix
13
5 / 1 / 1
8,442
1,206
3,596
3,505
1,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 0 / 7
8,331
1,190
7,930
3,134
1,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
sniperdudee79
Discordia
14
1 / 0 / 9
8,572
1,225
7,209
2,584
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

348

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HowieVC
Thanatos
13
2 / 3 / 2
8,138
1,163
4,727
8,927
4,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Muzen Cab
SolidGeoduck319
Ah Muzen Cab
13
1 / 3 / 2
7,861
1,123
5,132
7,041
2,059
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 3
7,533
1,076
4,064
7,318
4,263
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
billywassup
Sun Wukong
12
0 / 1 / 0
6,541
934
771
1,062
503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
13
1 / 1 / 2
8,656
1,237
7,322
13,015
10,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
12
Kills
4
4
Deaths
12
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
HowieVC
Thanatos
2
3
2
1
W
Atlas
2
1
4
4
W
Ao Kuang
MkUltlrdSheen
Ao Kuang
3
2
3
2.25
W
Awilix
Solarfox12
Awilix
5
1
1
5.5
L
Ah Muzen Cab
SolidGeoduck319
Ah Muzen Cab
1
3
2
0.67
L
0
4
3
0.38
W
1
0
7
4.5
L
Sun Wukong
billywassup
Sun Wukong
0
1
0
0
L
Ymir
1
1
2
2
W
Discordia
sniperdudee79
Discordia
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,180
Damage
22,016
26,219
Taken
37,363
14,516
Mitigated
21,978
2,728
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
HowieVC
Thanatos
4,727
914
0
3,215
8,927
4,217
0
5,282
3,427
0
16,132
W
Atlas
6,165
2,423
0
567
10,321
9,141
0
5,849
4,472
13,233
0
W
Ao Kuang
MkUltlrdSheen
Ao Kuang
7,280
2,780
0
763
6,675
2,295
0
1,697
4,978
10,667
1,394
W
Awilix
Solarfox12
Awilix
3,596
1,160
0
0
3,505
1,119
0
1,018
2,487
0
7,133
L
Ah Muzen Cab
SolidGeoduck319
Ah Muzen Cab
5,132
1,709
0
192
7,041
2,059
0
5,118
1,791
0
19,211
L
4,064
1,002
0
566
7,318
4,263
0
2,544
4,657
20,335
0
W
7,930
4,665
0
451
3,134
1,105
0
1,322
1,812
0
31,044
L
Sun Wukong
billywassup
Sun Wukong
771
254
0
0
1,062
503
0
273
789
0
895
L
Ymir
7,322
2,042
0
2,618
13,015
10,936
0
5,778
6,759
22,340
2,639
W
Discordia
sniperdudee79
Discordia
7,209
413
35
912
2,584
856
0
655
1,929
27,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,132
Gold Earned
38,729
162
Minions Killed
125
7
Camps Cleared
5
716,079
Distance Traveled
557,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,138
1,163
25
4
2
137,174
0
W
Atlas
8,751
1,250
14
2
0
158,928
0
W
Ao Kuang
8,036
1,148
12
2
2
149,410
0
W
Awilix
8,442
1,206
7
1
1
144,397
0
L
Ah Muzen Cab
7,861
1,123
37
5
1
143,972
0
L
Tiamat
7,533
1,076
26
4
0
128,982
0
W
Nut
8,331
1,190
69
10
2
131,269
0
L
Sun Wukong
6,541
934
0
0
0
6,951
0
L
Ymir
8,656
1,237
37
5
2
140,326
0
W
Discordia
8,572
1,225
60
9
2
132,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role