Player Matchup

Ra
Ra
Silver IV
BlackPeanut_
Ra
Silver IV
Level 66
God Stats
1W - 1L
1,342 SR
Queue Stats
12W - 21L
1,158 MMR
Solo
Bastet
Bastet
Bronze I
DirectedByObi
Bastet
Bronze I
Level 139
God Stats
17W - 16L
1,389 SR
Queue Stats
23W - 34L
1,077 MMR
Party 1
Chaac
Chaac
Bronze I
ethiodude
Chaac
Bronze I
Level 143
God Stats
3W - 6L
1,464 SR
Queue Stats
23W - 34L
1,077 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,399 SR
1,104 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,377 SR
1,344 MMR
Khepri
Khepri
Silver IV
 
Khepri
Silver IV
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver III
GoLdItO-SaMa
Achilles
Silver III
Level 89
God Stats
2W - 4L
1,361 SR
Queue Stats
22W - 34L
1,222 MMR
Party 2
Yu Huang
Yu Huang
Silver V
Sezy_killer
Yu Huang
Silver V
Level 127
God Stats
0W - 1L
1,269 SR
Queue Stats
35W - 55L
1,312 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,205
821
5,075
3,884
1,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 1 / 3
8,527
853
3,990
4,193
1,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
ethiodude
Chaac
14
2 / 0 / 4
8,495
850
7,173
7,464
3,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HadesVulcanAnubisYmirAh Puch

VS

Bans
HerculesArachneShivaFenrirBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 2 / 1
6,879
688
1,707
5,190
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
GoLdItO-SaMa
Achilles
13
2 / 3 / 0
7,442
744
4,743
8,842
6,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
Sezy_killer
Yu Huang
14
0 / 2 / 1
7,800
780
3,595
4,911
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
2
2
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
1
0.25
W
2
1
4
4
W
3
1
3
4.5
L
Achilles
GoLdItO-SaMa
Achilles
2
3
0
0.67
L
Yu Huang
Sezy_killer
Yu Huang
0
2
1
0.25
W
Chaac
ethiodude
Chaac
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,238
Damage
10,045
15,541
Taken
18,943
5,857
Mitigated
12,115
6,796
Healing
3,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,707
0
0
250
5,190
3,748
0
1,694
3,397
11,099
0
W
5,075
70
1,504
799
3,884
1,078
763
1,624
1,958
21,549
0
W
3,990
646
164
750
4,193
1,389
1,623
627
3,445
0
25,623
L
Achilles
GoLdItO-SaMa
Achilles
4,743
869
0
2,176
8,842
6,603
0
1,937
6,763
0
16,798
L
Yu Huang
Sezy_killer
Yu Huang
3,595
173
0
1,129
4,911
1,764
0
1,234
3,677
31,428
464
W
Chaac
ethiodude
Chaac
7,173
296
0
3,579
7,464
3,390
1,261
2,683
4,510
0
25,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,227
Gold Earned
22,121
121
Minions Killed
138
0
Camps Cleared
0
612,136
Distance Traveled
508,773
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,879
688
15
2
0
173,785
2
W
Ra
8,205
821
42
4
0
194,487
4
W
Bastet
8,527
853
38
4
0
210,751
4
L
Achilles
7,442
744
34
3
0
169,018
0
L
Yu Huang
7,800
780
89
9
0
165,970
0
W
Chaac
8,495
850
41
4
0
206,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role