Player Matchup

Ra
Ra
DontBeAfraidMan
Ra
Level 239
God Stats
5W - 5L
1,496 SR
Queue Stats
930W - 949L
1,596 Elo+
Party 1
Agni
Agni
Jarmin
Agni
Level 109
God Stats
11W - 5L
1,680 SR
Queue Stats
699W - 704L
1,479 Elo+
Solo
Da Ji
Da Ji
SantyagA
Da Ji
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,586 Elo+
Solo
Sol
Sol
THAT__GIRLxx
Sol
Level 128
God Stats
11W - 11L
1,472 SR
Queue Stats
1,138W - 1,103L
1,452 Elo+
Solo
Chaac
Chaac
Timotije
Chaac
Level 123
God Stats
7W - 3L
1,678 SR
Queue Stats
214W - 216L
1,537 Elo+
Party 1
Team Averages
Level 128
1,565 SR
1,530 Elo+

VS

Team Averages
Level 133
1,523 SR
1,478 Elo+
Maui
Maui
 
Maui
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cofressi
Charybdis
Level 128
God Stats
6W - 4L
1,644 SR
Queue Stats
217W - 219L
1,466 Elo+
Solo
Ishtar
Ishtar
Dzordz25
Ishtar
Level 128
God Stats
0W - 3L
1,175 SR
Queue Stats
240W - 240L
1,413 Elo+
Solo
Guan Yu
Guan Yu
Rostislav4iK
Guan Yu
Level 156
God Stats
2W - 2L
1,637 SR
Queue Stats
94W - 89L
1,493 Elo+
Solo
Ymir
Ymir
magnat98
Ymir
Level 90
God Stats
1W - 1L
1,657 SR
Queue Stats
26W - 31L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 19
10,718
974
15,955
9,712
4,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Agni
Jarmin
Agni
15
5 / 4 / 17
10,291
936
13,592
10,366
3,399
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
SantyagA
Da Ji
15
5 / 6 / 16
9,488
863
10,382
13,967
10,485
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
6 / 0 / 21
10,670
970
14,065
7,207
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
Timotije
Chaac
15
5 / 5 / 17
9,470
861
7,949
18,697
25,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
4 / 3 / 10
9,141
831
8,456
14,087
13,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Cofressi
Charybdis
13
4 / 5 / 3
8,574
779
7,351
8,431
2,983
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ishtar
Dzordz25
Ishtar
14
2 / 8 / 8
8,531
776
7,721
13,176
6,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
Rostislav4iK
Guan Yu
14
3 / 8 / 8
8,642
786
8,577
15,520
11,785
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ymir
14
1 / 6 / 11
8,380
762
5,503
17,435
17,975
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
54
30
Kills
14
16
Deaths
30
90
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
4
3
10
3
L
Charybdis
Cofressi
Charybdis
4
5
3
1.1
W
9
1
19
18.5
L
Ishtar
Dzordz25
Ishtar
2
8
8
0.75
W
Agni
Jarmin
Agni
5
4
17
3.38
L
Guan Yu
Rostislav4iK
Guan Yu
3
8
8
0.88
W
Da Ji
SantyagA
Da Ji
5
6
16
2.17
W
6
0
21
16.5
W
Chaac
Timotije
Chaac
5
5
17
2.7
L
Ymir
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,943
Damage
37,608
59,949
Taken
68,649
46,936
Mitigated
53,666
23,522
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
8,456
1,080
1,053
2,114
14,087
13,974
140
9,050
4,580
11,565
648
L
Charybdis
Cofressi
Charybdis
7,351
2,474
605
534
8,431
2,983
0
4,529
3,763
0
15,401
W
15,955
1,454
6,753
5,312
9,712
4,781
512
3,291
6,421
37,029
0
L
Ishtar
Dzordz25
Ishtar
7,721
3,240
268
114
13,176
6,949
600
6,826
6,140
0
27,327
W
Agni
Jarmin
Agni
13,592
1,212
693
1,441
10,366
3,399
671
3,770
6,596
24,403
1,004
L
Guan Yu
Rostislav4iK
Guan Yu
8,577
928
3,574
2,558
15,520
11,785
148
11,060
4,166
0
16,245
W
Da Ji
SantyagA
Da Ji
10,382
2,258
856
838
13,967
10,485
39
3,369
10,598
0
11,233
W
14,065
5,824
218
2,188
7,207
2,989
5,791
922
6,285
29,262
1,707
W
Chaac
Timotije
Chaac
7,949
269
571
4,652
18,697
25,282
45
2,209
16,488
0
15,231
L
Ymir
5,503
722
724
1,103
17,435
17,975
300
10,843
6,193
9,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,637
Gold Earned
43,268
123
Minions Killed
95
0
Camps Cleared
0
1,128,411
Distance Traveled
858,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,141
831
6
1
0
222,806
0
L
Charybdis
8,574
779
19
2
0
110,709
0
W
Ra
10,718
974
58
5
0
235,119
0
L
Ishtar
8,531
776
38
3
0
144,643
0
W
Agni
10,291
936
23
2
0
248,709
0
L
Guan Yu
8,642
786
22
2
0
201,765
0
W
Da Ji
9,488
863
1
0
0
204,053
0
W
Sol
10,670
970
33
3
0
208,961
0
W
Chaac
9,470
861
8
1
0
231,569
0
L
Ymir
8,380
762
10
1
0
178,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role