Player Matchup

Ganesha
Ganesha
HpKalai
Ganesha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,386 Elo+
Party 1
Nut
Nut
gotmerked0351
Nut
Level 28
God Stats
4W - 4L
1,430 SR
Queue Stats
23W - 33L
1,365 Elo+
Party 1
Scylla
Scylla
israbram
Scylla
Level 125
God Stats
212W - 199L
1,591 SR
Queue Stats
225W - 220L
1,542 Elo+
Solo
Team Averages
Level 67
1,507 SR
1,431 Elo+

VS

Team Averages
Level 130
1,605 SR
1,499 Elo+
Ra
Ra
Joe_Gets_Buckets
Ra
Level 142
God Stats
7W - 3L
1,649 SR
Queue Stats
199W - 215L
1,534 Elo+
Party 2
Nemesis
Nemesis
T7 MrMelter Sr
Nemesis
Level 146
God Stats
6W - 2L
1,697 SR
Queue Stats
176W - 200L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
morbidIyabeast
Baron Samedi
Level 102
God Stats
2W - 1L
1,467 SR
Queue Stats
54W - 49L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HpKalai
Ganesha
14
0 / 4 / 5
8,335
695
7,762
12,035
13,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 5 / 2
9,208
767
5,993
10,461
3,355
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
israbram
Scylla
16
4 / 5 / 2
10,346
862
9,482
8,568
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 3
11,472
956
10,575
10,205
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
3 / 3 / 6
10,072
839
6,966
11,183
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
morbidIyabeast
Baron Samedi
16
2 / 2 / 9
9,684
807
10,173
9,417
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
14
14
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
HpKalai
Ganesha
0
4
5
0.63
W
9
1
3
10.5
W
3
3
6
2
L
2
5
2
0.6
L
Scylla
israbram
Scylla
4
5
2
1
W
Baron Samedi
morbidIyabeast
Baron Samedi
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,237
Damage
27,714
31,064
Taken
30,805
20,222
Mitigated
12,684
1,942
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
HpKalai
Ganesha
7,762
412
0
620
12,035
13,495
0
7,593
4,239
14,553
212
W
10,575
946
2,013
5,734
10,205
3,559
1,062
6,900
3,014
50,959
668
W
6,966
3,222
0
1,215
11,183
4,529
1,232
3,922
7,099
0
29,692
L
5,993
2,808
0
0
10,461
3,355
0
6,846
3,458
0
19,408
L
Scylla
israbram
Scylla
9,482
426
0
1,322
8,568
3,372
0
5,905
2,551
34,654
0
W
Baron Samedi
morbidIyabeast
Baron Samedi
10,173
596
1,179
2,918
9,417
4,596
653
5,623
3,516
19,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,889
Gold Earned
31,228
103
Minions Killed
155
0
Camps Cleared
0
505,071
Distance Traveled
662,134
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,335
695
1
0
0
166,489
0
W
Ra
11,472
956
93
8
0
208,843
0
W
Nemesis
10,072
839
48
4
0
240,472
1
L
Nut
9,208
767
38
3
0
181,462
0
L
Scylla
10,346
862
64
5
0
157,120
0
W
Baron Samedi
9,684
807
14
1
0
212,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role