Player Matchup

Amaterasu
Amaterasu
DioBurritoo
Amaterasu
Level 107
God Stats
4W - 9L
1,481 SR
Queue Stats
257W - 278L
1,501 Elo+
Party 2
Fenrir
Fenrir
K1024Gladiator
Fenrir
Level 102
God Stats
15W - 27L
1,295 SR
Queue Stats
156W - 150L
1,364 Elo+
Solo
Cerberus
Cerberus
TicTak0703
Cerberus
Level 78
God Stats
3W - 2L
1,562 SR
Queue Stats
107W - 133L
1,460 Elo+
Solo
Loki
Loki
spyro_100
Loki
Level 65
God Stats
10W - 11L
1,407 SR
Queue Stats
90W - 107L
1,490 Elo+
Party 2
Charybdis
Charybdis
trexdelivery
Charybdis
Level 67
God Stats
4W - 9L
1,355 SR
Queue Stats
106W - 101L
1,513 Elo+
Party 2
Team Averages
Level 84
1,420 SR
1,465 Elo+

VS

Team Averages
Level 96
1,504 SR
1,447 Elo+
Poseidon
Poseidon
KH4LIGAN
Poseidon
Level 81
God Stats
3W - 3L
1,151 SR
Queue Stats
310W - 297L
1,388 Elo+
Party 1
Arachne
Arachne
NF_Loca__
Arachne
Level 101
God Stats
71W - 75L
1,465 SR
Queue Stats
231W - 242L
1,443 Elo+
Party 3
Ymir
Ymir
Sesefrx
Ymir
Level 129
God Stats
18W - 14L
1,568 SR
Queue Stats
449W - 442L
1,509 Elo+
Party 3
Cupid
Cupid
eraasi
Cupid
Level 89
God Stats
12W - 4L
1,951 SR
Queue Stats
108W - 86L
1,514 Elo+
Solo
Sol
Sol
horrorwhorror
Sol
Level 81
God Stats
21W - 23L
1,386 SR
Queue Stats
234W - 230L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DioBurritoo
Amaterasu
4
0 / 5 / 0
3,689
369
1,231
6,463
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
0 / 5 / 0
4,393
439
1,121
7,105
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
TicTak0703
Cerberus
8
1 / 3 / 1
4,905
491
2,152
7,149
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
6
0 / 4 / 1
4,112
411
2,159
5,397
1,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
trexdelivery
Charybdis
6
1 / 4 / 1
4,439
444
2,735
5,467
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KH4LIGAN
Poseidon
12
2 / 1 / 5
6,630
663
4,690
6,578
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
NF_Loca__
Arachne
10
5 / 0 / 2
6,394
639
1,886
4,212
1,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
Sesefrx
Ymir
12
5 / 0 / 2
7,773
777
3,740
4,802
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
eraasi
Cupid
11
5 / 1 / 2
6,219
622
3,486
5,378
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 1 / 2
6,996
700
2,580
5,532
1,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
19
21
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DioBurritoo
Amaterasu
0
5
0
0
L
0
5
0
0
W
Poseidon
KH4LIGAN
Poseidon
2
1
5
4.5
W
Arachne
NF_Loca__
Arachne
5
0
2
6
W
Ymir
Sesefrx
Ymir
5
0
2
6
L
Cerberus
TicTak0703
Cerberus
1
3
1
0.5
W
Cupid
eraasi
Cupid
5
1
2
6
W
2
1
2
3
L
Loki
0
4
1
0.13
L
Charybdis
trexdelivery
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,398
Damage
16,382
31,581
Taken
26,502
11,796
Mitigated
7,797
6,872
Healing
12,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DioBurritoo
Amaterasu
1,231
869
0
1,487
6,463
1,862
0
1,671
4,792
0
10,119
L
1,121
169
0
1,068
7,105
2,420
0
2,807
4,298
0
18,776
W
Poseidon
KH4LIGAN
Poseidon
4,690
928
0
1,830
6,578
1,858
991
1,106
5,472
40,246
0
W
Arachne
NF_Loca__
Arachne
1,886
1,432
43
2,868
4,212
1,149
194
112
4,100
0
34,984
W
Ymir
Sesefrx
Ymir
3,740
1,602
0
1,696
4,802
1,894
1,460
0
4,802
38,459
4,114
L
Cerberus
TicTak0703
Cerberus
2,152
125
0
2,237
7,149
4,755
0
3,812
3,337
15,645
552
W
Cupid
eraasi
Cupid
3,486
1,988
498
2,966
5,378
1,387
430
870
4,508
0
28,578
W
2,580
805
0
2,492
5,532
1,509
5,006
0
5,532
37,527
7,306
L
Loki
2,159
501
0
790
5,397
1,395
0
1,429
3,968
0
13,006
L
Charybdis
trexdelivery
Charybdis
2,735
1,753
0
1,290
5,467
1,364
0
1,078
4,087
0
21,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,538
Gold Earned
34,012
161
Minions Killed
343
0
Camps Cleared
0
861,418
Distance Traveled
961,038
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,689
369
18
2
0
131,287
0
L
Fenrir
4,393
439
43
4
0
167,169
4
W
Poseidon
6,630
663
74
7
0
187,773
0
W
Arachne
6,394
639
61
6
0
232,835
2
W
Ymir
7,773
777
82
8
0
163,794
0
L
Cerberus
4,905
491
31
3
0
202,696
2
W
Cupid
6,219
622
39
4
0
185,023
0
W
Sol
6,996
700
87
9
0
191,613
1
L
Loki
4,112
411
26
3
0
202,497
0
L
Charybdis
4,439
444
43
4
0
157,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role