Player Matchup

Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold III
Big Lardo
Loki
Gold III
Level 141
God Stats
65W - 94L
1,462 SR
Queue Stats
973W - 982L
1,512 MMR
Solo
Surtr
Surtr
Gold V
JSnip3s
Surtr
Gold V
Level 138
God Stats
0W - 5L
1,141 SR
Queue Stats
212W - 225L
1,429 MMR
Solo
Agni
Agni
Gold IV
Retrovivity
Agni
Gold IV
Level 140
God Stats
21W - 23L
1,525 SR
Queue Stats
714W - 737L
1,460 MMR
Solo
Ares
Ares
Gold IV
Xz-GHOST-GOD-zXx
Ares
Gold IV
Level 108
God Stats
0W - 2L
1,326 SR
Queue Stats
240W - 258L
1,446 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,391 SR
1,469 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,569 SR
1,461 MMR
Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold III
CAPTAIN_JAMES_E
The Morrigan
Gold III
Level 158
God Stats
3W - 2L
1,512 SR
Queue Stats
81W - 75L
1,491 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
KiloWhatt06
Xbalanque
Bronze III
Level 59
God Stats
1W - 4L
1,293 SR
Queue Stats
4W - 10L
1,367 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
ShdwType
Cu Chulainn
Silver II
Level 144
God Stats
1W - 0L
1,901 SR
Queue Stats
5W - 4L
1,488 MMR
Party 1
Arachne
Arachne
Silver I
ЯППЯ
Arachne
Silver I
Level 49
God Stats
7W - 5L
1,640 SR
Queue Stats
11W - 18L
1,460 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
2
0 / 0 / 0
2,567
513
745
887
193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Loki
5
0 / 1 / 0
3,051
610
687
2,631
561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
JSnip3s
Surtr
6
1 / 0 / 0
3,849
770
1,965
3,162
1,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

7
0 / 1 / 0
3,675
735
407
1,636
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 1 / 0
2,880
576
339
5,985
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
CabrakanYmirNu WaJanusKumbhakarna

VS

Bans
Hun BatzHerculesCliodhnaAo KuangCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 0 / 1
3,765
753
1,399
3,423
1,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
CAPTAIN_JAMES_E
The Morrigan
7
1 / 0 / 0
3,778
756
608
1,456
348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
KiloWhatt06
Xbalanque
7
1 / 0 / 1
3,678
736
2,223
855
219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
ShdwType
Cu Chulainn
5
0 / 1 / 0
3,320
664
1,348
3,846
1,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
ЯППЯ
Arachne
7
1 / 0 / 2
3,636
727
386
1,790
421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
3
3
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
0
0
W
Jormungandr
 
Jormungandr
0
0
1
0.5
L
Loki
0
1
0
0
W
The Morrigan
CAPTAIN_JAMES_E
The Morrigan
1
0
0
1
L
Surtr
JSnip3s
Surtr
1
0
0
1
W
Xbalanque
KiloWhatt06
Xbalanque
1
0
1
1.5
L
0
1
0
0
W
Cu Chulainn
ShdwType
Cu Chulainn
0
1
0
0
L
0
1
0
0
W
Arachne
ЯППЯ
Arachne
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,143
Damage
5,964
14,301
Taken
11,370
4,936
Mitigated
4,089
5,274
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
745
519
0
340
887
193
0
181
706
0
3,604
W
Jormungandr
 
Jormungandr
1,399
706
0
1,602
3,423
1,336
132
127
3,296
18,091
0
L
Loki
687
162
0
1,358
2,631
561
0
298
2,333
0
12,470
W
The Morrigan
CAPTAIN_JAMES_E
The Morrigan
608
91
0
750
1,456
348
0
218
1,174
15,809
0
L
Surtr
JSnip3s
Surtr
1,965
646
0
1,374
3,162
1,235
0
0
2,949
519
16,278
W
Xbalanque
KiloWhatt06
Xbalanque
2,223
1,372
0
702
855
219
180
212
643
0
15,496
L
407
0
0
567
1,636
376
0
324
1,312
16,426
0
W
Cu Chulainn
ShdwType
Cu Chulainn
1,348
227
0
1,302
3,846
1,765
0
159
3,410
0
14,064
L
339
0
0
1,635
5,985
2,571
0
1,204
4,781
7,878
0
W
Arachne
ЯППЯ
Arachne
386
252
0
1,414
1,790
421
0
115
1,665
0
13,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,022
Gold Earned
18,177
122
Minions Killed
161
0
Camps Cleared
0
455,103
Distance Traveled
507,961
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
2,567
513
4
1
0
33,519
0
W
Jormungandr
3,765
753
23
5
0
100,317
1
L
Loki
3,051
610
20
4
0
122,416
0
W
The Morrigan
3,778
756
39
8
0
96,747
0
L
Surtr
3,849
770
35
7
0
100,829
1
W
Xbalanque
3,678
736
38
8
0
95,816
0
L
Agni
3,675
735
52
10
0
115,264
0
W
Cu Chulainn
3,320
664
28
6
0
97,790
0
L
Ares
2,880
576
11
2
0
83,075
0
W
Arachne
3,636
727
33
7
0
117,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role