Player Matchup

Fafnir
Fafnir
DankDongler
Fafnir
Level 107
God Stats
1W - 1L
1,299 SR
Queue Stats
82W - 91L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
NUTERRINOGM
Danzaburou
Level 102
God Stats
3W - 4L
1,424 SR
Queue Stats
59W - 85L
1,466 Elo+
Party 1
Agni
Agni
Ziring Death
Agni
Level 121
God Stats
5W - 2L
1,601 SR
Queue Stats
74W - 68L
1,524 Elo+
Party 1
Team Averages
Level 110
1,441 SR
1,493 Elo+

VS

Team Averages
Level 127
1,496 SR
1,463 Elo+
Artemis
Artemis
AgustinJAO
Artemis
Level 148
God Stats
19W - 17L
1,568 SR
Queue Stats
280W - 304L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
SR CHIDOTE
Gilgamesh
Level 107
God Stats
21W - 9L
1,544 SR
Queue Stats
62W - 57L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kiivin sky 10z
Morgan Le Fay
Level 125
God Stats
2W - 5L
1,376 SR
Queue Stats
73W - 83L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
1 / 0 / 5
5,129
1,026
2,307
3,209
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
NUTERRINOGM
Danzaburou
9
4 / 1 / 2
5,428
1,086
2,277
3,493
1,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 5
4,898
980
3,117
2,353
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AgustinJAO
Artemis
4
0 / 1 / 0
3,635
727
0
774
202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
SR CHIDOTE
Gilgamesh
9
1 / 2 / 0
4,720
944
3,375
4,953
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
kiivin sky 10z
Morgan Le Fay
8
0 / 3 / 1
4,461
892
3,233
3,984
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
6
Kills
1
1
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
AgustinJAO
Artemis
0
1
0
0
W
Fafnir
1
0
5
3.5
W
Danzaburou
NUTERRINOGM
Danzaburou
4
1
2
5
L
Gilgamesh
SR CHIDOTE
Gilgamesh
1
2
0
0.5
W
1
0
5
3.5
L
Morgan Le Fay
kiivin sky 10z
Morgan Le Fay
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,701
Damage
6,608
9,055
Taken
9,711
4,794
Mitigated
3,043
1,844
Healing
532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AgustinJAO
Artemis
0
0
0
0
774
202
0
438
336
0
0
W
Fafnir
2,307
816
29
762
3,209
2,420
341
710
2,319
7,104
2,433
W
Danzaburou
NUTERRINOGM
Danzaburou
2,277
1,343
0
305
3,493
1,740
478
1,336
1,915
297
9,528
L
Gilgamesh
SR CHIDOTE
Gilgamesh
3,375
1,005
0
178
4,953
1,644
0
2,187
2,502
0
13,263
W
3,117
586
0
748
2,353
634
415
462
1,711
11,075
318
L
Morgan Le Fay
kiivin sky 10z
Morgan Le Fay
3,233
155
0
354
3,984
1,197
0
1,972
1,919
7,251
271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,455
Gold Earned
12,816
63
Minions Killed
45
0
Camps Cleared
0
291,847
Distance Traveled
211,789
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,635
727
0
0
0
10,196
0
W
Fafnir
5,129
1,026
16
3
0
97,676
0
W
Danzaburou
5,428
1,086
16
3
0
90,734
0
L
Gilgamesh
4,720
944
25
5
0
110,227
0
W
Agni
4,898
980
31
6
0
103,437
2
L
Morgan Le Fay
4,461
892
20
4
0
91,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role