Player Matchup

Tsukuyomi
Tsukuyomi
AyoBeegle
Tsukuyomi
Level 106
God Stats
0W - 3L
1,456 SR
Queue Stats
174W - 161L
1,572 Elo+
Solo
Ao Kuang
Ao Kuang
Drued
Ao Kuang
Level 159
God Stats
3W - 4L
1,478 SR
Queue Stats
453W - 337L
1,586 Elo+
Solo
Eset
Eset
JohnnySiunami
Eset
Level 122
God Stats
4W - 5L
1,523 SR
Queue Stats
342W - 351L
1,486 Elo+
Solo
Nut
Nut
Rithendel
Nut
Level 138
God Stats
6W - 10L
1,497 SR
Queue Stats
365W - 372L
1,485 Elo+
Solo
Thor
Thor
dany480
Thor
Level 105
God Stats
0W - 1L
1,433 SR
Queue Stats
77W - 76L
1,486 Elo+
Solo
Team Averages
Level 126
1,477 SR
1,523 Elo+

VS

Team Averages
Level 142
1,494 SR
1,507 Elo+
Charon
Charon
 
Charon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MIGAJA
Sun Wukong
Level 153
God Stats
7W - 5L
1,528 SR
Queue Stats
346W - 361L
1,485 Elo+
Solo
Izanami
Izanami
cachorrochi
Izanami
Level 114
God Stats
2W - 5L
1,264 SR
Queue Stats
264W - 247L
1,480 Elo+
Solo
Da Ji
Da Ji
ryandav44
Da Ji
Level 130
God Stats
5W - 3L
1,677 SR
Queue Stats
259W - 238L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AyoBeegle
Tsukuyomi
10
1 / 4 / 1
5,271
1,054
4,157
6,017
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ao Kuang
Drued
Ao Kuang
10
1 / 2 / 2
5,442
1,088
1,881
4,201
2,801
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 2 / 0
5,053
1,011
3,104
2,892
1,111
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 3
5,712
1,142
3,686
3,074
1,051
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
dany480
Thor
1
0 / 0 / 0
1,264
253
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
2 / 1 / 6
6,385
1,277
2,806
5,110
3,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
 
Baron Samedi
12
2 / 1 / 6
6,349
1,270
5,845
4,018
1,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
MIGAJA
Sun Wukong
11
1 / 1 / 6
5,843
1,169
2,449
4,348
2,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Izanami
cachorrochi
Izanami
9
1 / 1 / 5
5,697
1,139
1,350
2,818
974
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
ryandav44
Da Ji
10
3 / 1 / 6
5,932
1,186
2,524
4,277
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
9
9
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
6
5
W
Baron Samedi
 
Baron Samedi
2
1
6
5
L
Tsukuyomi
AyoBeegle
Tsukuyomi
1
4
1
0.38
L
Ao Kuang
Drued
Ao Kuang
1
2
2
1
L
1
2
0
0.5
W
Sun Wukong
MIGAJA
Sun Wukong
1
1
6
4
L
1
1
3
2.5
W
Izanami
cachorrochi
Izanami
1
1
5
3.5
L
Thor
dany480
Thor
0
0
0
0
W
Da Ji
ryandav44
Da Ji
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,828
Damage
14,974
16,184
Taken
20,571
7,233
Mitigated
10,847
3,090
Healing
8,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,806
522
2,149
1,682
5,110
3,388
633
1,469
3,641
7,934
0
W
Baron Samedi
 
Baron Samedi
5,845
731
1,159
1,417
4,018
1,885
593
716
3,302
11,253
0
L
Tsukuyomi
AyoBeegle
Tsukuyomi
4,157
679
0
391
6,017
2,270
0
3,031
2,986
0
8,831
L
Ao Kuang
Drued
Ao Kuang
1,881
174
611
901
4,201
2,801
0
2,166
2,035
1,954
0
L
3,104
211
150
150
2,892
1,111
0
1,438
1,454
10,789
0
W
Sun Wukong
MIGAJA
Sun Wukong
2,449
69
396
634
4,348
2,640
405
674
3,674
0
8,889
L
3,686
1,280
0
887
3,074
1,051
0
2,016
1,058
0
9,429
W
Izanami
cachorrochi
Izanami
1,350
1,008
0
0
2,818
974
1,005
1,236
1,582
0
9,429
L
Thor
dany480
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
ryandav44
Da Ji
2,524
503
0
1,332
4,277
1,960
314
890
3,387
0
3,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,742
Gold Earned
30,206
36
Minions Killed
58
0
Camps Cleared
0
351,689
Distance Traveled
443,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,385
1,277
7
1
0
88,227
0
W
Baron Samedi
6,349
1,270
19
4
0
96,105
0
L
Tsukuyomi
5,271
1,054
0
0
0
87,265
0
L
Ao Kuang
5,442
1,088
2
0
0
69,336
0
L
Eset
5,053
1,011
17
3
0
99,099
0
W
Sun Wukong
5,843
1,169
14
3
0
86,588
0
L
Nut
5,712
1,142
17
3
0
95,989
0
W
Izanami
5,697
1,139
18
4
0
77,292
0
L
Thor
1,264
253
0
0
0
0
0
W
Da Ji
5,932
1,186
0
0
0
95,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role